The Rebirth of the Male God Starts From Playing Games

Chapter 214: 212. This is the same root

  Chapter 214 212. This is the same root

  April 1, this day is the day when Capcom’s Monster Hunter was released.

  This game has attracted much attention since the establishment of the project, which can be described as a lot of expectations.

  So on the day of the release, there was a long line at the door of major software stores.

  The date selected by Capcom is not particularly ideal overall, because April 1st always gives people an unreal feeling, and this day is April Fool's Day.

  If it weren’t for Capcom’s official announcement earlier, players might not have believed that they would release the game on this day.

  However, in fact, Capcom has no better choice. People's "Shan Hai Jing" will be released on February 1st. If "Monster Hunter" is released in March, it will be a proper head-on confrontation.

  Under normal circumstances, the release time of a stand-alone game will last for about 2 months, which is similar to a movie theater line.

  So in order to prevent the heat from being affected, the risk of being hit by a mountain and sea is higher. For safety reasons, Capcom finally decided to launch the game on April 1.

  Due to the different selling platforms, the main selling platform of Monster Hunter is ps2.

  So the first day's sales performance was quite good, basically not affected by the "Shan Hai Jing" too much.

  ……

  Yosuke Kobayashi is an office worker and a dead house. His biggest hobby is playing games.

  One month ago, he bought a "Shan Hai Jing" CD. Up to now, the Shan Hai Jing is still his greatest joy in the game.

  In this game, Yosuke Kobayashi can score as high as 9.5 points.

  The remaining 0.5 points is to give some other games room to grow.

  This time Capcom’s Monster Hunter was released, and he also bought one.

  Because Yosuke Kobayashi is also a loyal fan of Capcom, he has played many games of Capcom. This year's "Monster Hunter" can be said to be the most anticipated masterpiece on PS2, so Yosuke Kobayashi decisively started.

  After returning home, he immediately inserted the CD into the machine and started playing.

  ……

  About 1 hour passed.

  Yosuke Kobayashi silently lowered the handle.

  He frowned, sat on the spot, suddenly doubting life.

  How does this game feel like where you have played it before?

  This familiar hunting, attacking according to different monsters’ weaknesses and attack methods, collecting materials, manufacturing equipment, challenging monsters of higher difficulty...

  The monster groups that haunt the jungle, and their natural enemies...

  Monsters who don’t deal with each other occasionally start fighting because of looting territory...

  All sorts of strange sense of sight made Yosuke Kobayashi plunged into deep thinking.

   "Nani?!" After a while, Yosuke Kobayashi finally reacted, "Isn't this another version of "Shan Hai Jing"?"

  Except for the different styles of painting, the setting of the characters, the lines of the characters and the plot are different, the core experience is exactly the same.

  To achieve a cyclical experience by constantly fighting monsters, collecting materials from monsters, making better equipment, and then continuing to challenge stronger monsters...

  But this dull touch, the monster's confusing attack method...There are also various experiences that are not smooth...

  There are also slightly rough models, as well as character images that are not so in line with the aesthetics of island people...

   "How can it be repaired!"

  Yosuke Kobayashi felt a trace of anger.

   "Monster Hunter" is far worse than "Shan Hai Jing"!

  The reason for the anger is not because he spent money to buy an experience similar to Shan Hai Jing.

Mainly because--

  "The Book of Mountains and Seas" is a game made by Chinese people. Bomi has only been established for more than 3 years, and it actually defeated the proud Capcom in the game.

  What do these people at Capcom think?

  Why developed such a rough product?

  ……

  Three days after the release of "Monster Hunter", the player's evaluation of "Monster Hunter" has changed.

   "Nene, have any of you played "Monster Hunter"? How about this game, what's your comment? Anyone who has played it?"

"Hey, don't mention it. It's a silly fire to mention it. I'm very sad. I suggest not to buy this game. It's a waste of money. If you want to play "Monster Hunter", I suggest you play Monster Hunter first, and then go back. Playing "Shan Hai Jing" will make the experience better."

   "Why? I don't understand, please explain in detail."

"It means, hey, you will understand after you play it. If you are a player who bought "Shan Hai Jing" before, I suggest that there is no need to start "Monster Hunter". All the experience in Monster Hunter can be found in "Shan Hai Jing" It is simply not worth spending the wronged money."

   "Huh?! Really? Really? Such an exaggeration? I always thought this game did a good job."

  "What is this? Is this really the Monster Hunter Capcom is going to play for us? Is it really the great product of the next era as they advertised before?"

  "But why did I smell a strong smell of inferior quality? When I first started playing, I felt uncomfortable in various ways. After half an hour of playing, I found out...

How can it be repaired? Isn't this the inferior version of "Shan Hai Jing"? "

"Damn it, **** it! This time I was really disappointed with Capcom. I obviously thought that "Monster Hunter" was a masterpiece. How could it be a tie with "Shan Hai Jing"? Play it today, I I found out that I was wrong.

  No matter from which aspect, Monster Hunter is no match for the classics of mountains and oceans. "

"Yes, I also found out that Shan Hai Jing is much better than Monster Hunter, especially in terms of online. Several friends of our company and I wanted to play the male fire dragon online, but did not expect the online technology to do so. Bad, not to mention Caton, and often disconnected, there is no way to play the game together, now this game can only be played as a single player version.

  Compare, you will find that the "Shan Hai Jing" is really too good in this area. "

   "Moreover, the style and quality of Shan Hai Jing is obviously better than that of Monster Hunter. Since I played Shan Hai Jing, I feel that other game screens are really rubbish."

"Hahaha, this is actually no wonder Monster Hunter, I can only say that Shan Hai Jing has done so well. After it raises our appetite, it will be difficult for you to accept lower food than it, especially like Monster Hunter. A competing product whose core gameplay is so similar to "Shan Hai Jing" can't stand it at all, okay?"

Yes.

  If there is no "Shan Hai Jing" in front, the reputation of "Monster Hunter" would not be so sluggish.

  Compared with other products of the same type in other island countries of the same time, Monster Hunter is a better work, otherwise it will not stand out in the previous life and become a masterpiece of the times.

  It’s just that because of the classics of mountains and oceans, players can pick out a lot of problems from Monster Hunter.

  Who makes the experience of these two games so similar, there is a monster ecology, there is a cycle of collecting-building equipment-continuing to challenge the monster, and there are also different weapon operation experiences and different experiences.

  In general, as long as it is a player who has played these two games at the same time, it is inevitable to compare them.

   But "Monster Hunter" is really crushed by "Shan Hai Jing" too badly.

  This is the so-called no harm without contrast.

  However, this is also a necessity.

After all, Cao Yang has even experienced "Monster Hunter: World" for the next 18 years. The final experience and design can only be obtained through more than ten years of accumulation and improvement. Cao Yang effortlessly took the game design directly from the terminal. [Steal] Come here.

  The original "Monster Hunter" is definitely not as complete as the 18-year-old "Monster Hunter: World", including weapon systems, pet systems...a series of things, in fact, they have been groping for a long time.

   Now Cao Yang is directly using the 18-year design to fight the 2004 monster hunt, and there is no reason to lose.

  If it were not for the limitations of the hardware of the times, Cao Yang could have achieved the level of 18 years of "Monster Hunter: World".

   is not only the design, but also a lot worse than "Shan Hai Jing".

  Poor online experience has also become a major weakness of Monster Hunter:

  It freezes at every turn, disconnects, and what players see is out of sync.

  Because of such a bad online experience, not long after "Monster Hunter" went online, Capcom quickly provided offline features.

  It’s not that they don’t want to do it well, it’s because Capcom’s development team has limited capabilities, and ps2 is indeed not as smooth as a PC on the network.

  What's more, Bomi is a developer of veteran online games. Starting from the game lobby two years ago, it has accumulated a lot of online technology until now. The network technology is definitely the best in the world.

  So the "Shan Hai Jing" released on the PC is very good in online performance, and there is almost no lag or disconnection in the online battle.

  Think about it, Bomi is a game manufacturer with dozens of people on the same screen and relatively smooth online games like Three Kingdoms Online. How could Waterloo happen in a 4-player online game?

  In contrast, Monster Hunter is really crushed by "Shan Hai Jing" in all aspects:

  The network is bad.

  The screen does not work.

  There are no pets either.

  The battle is not smooth enough.

  Character movements are not silky...

  Bomi has benefited from the X engine and has a more mature motion capture system. Many game actions are recorded by special martial artists, so the actions are more silky.

The advanced nature of   X engine has been fully experienced in this similar war.

  ……

  However, although Strange Hunting has been criticized a lot, there are still many Capcom fans in the island country.

  Some people even think that--

  The design concept of Monster Hunter was put forward very early, and it was already in 2001. Aside from the game experience, the design concept is still very advanced.

  What's more, the style of Monster Hunter's own painting takes into account the taste of the West, and has made certain compromises and adjustments. It is normal that it does not conform to the aesthetics of the East.

  So although it is affected by the "Shan Hai Jing" to a certain extent, compared with the products of the same period, the sales of Monster Hunter are not bad.

  Although there are no such terrifying figures as 1.32 million of "Shan Hai Jing" on sale in the island country, it has exceeded 130,000 sets. The company's money must be earned back, but it is not clear how far it can go in the future.

  On the Internet, there has also been a situation in which the player camps of "Strange Hunting" and "Shan Hai Jing" scold each other.

The players of   Shan Hai Jing said, “Junk "Monster Hunter", plagiarizing the idea of ​​"Shan Hai Jing", no one has done it well, it is simply a shame to the Chinese."

  Monster Hunter players weakly retorted, "Monster Hunter was established very early. People had already proposed to be Monster Hunter in 2001, right?

  If you really want to talk about plagiarism, it is also the monster hunter who copied Shan Hai Jing. "

"Hehe, Shan Hai Jing copied Monster Hunter, but don’t give it to Shan Hai Jing. I don’t know how much higher the Shan Hai Jing game is than Monster Hunter. Take the Internet as an example. The online effect of Monster Hunter, I really I don’t know how to complain, so it’s better to play stand-alone."

"Is that mountain and sea classic all right? That... the game with such a weird view of the world is a copy of ancient Chinese legends. It has no creativity at all. At least the monsters in "Monster Hunter" are their own original creations. ?"

  The screen is not as good as the "Shan Hai Jing", the technology is not as good as the Shan Hai Jing, the networking effect is not as good as the Shan Hai Jing, even if it is the number of monsters and the richness of the types, the diversity of the gameplay, the monster hunter is not as good as the Shan Hai Jing.

  Finally, the player of the monster hunter can't find anything to spray, only the world view of spraying mountains and seas.

  ……

  The production team of Monster Hunter is very uncomfortable.

  In addition to the relatively good sales on the first day, the monster’s sales growth gradually declined afterwards. Fortunately, the final result was not satisfactory, and it was able to sell 130,000 copies, otherwise it feels that even the cost can not be recovered.

  For Capcom, if a game cannot make money, then it loses its love of value.

  At least so far, the above is willing to give the "Strange Hunting" team the opportunity to continue to develop the next work.

  "Who would have thought? Suddenly a "Shan Hai Jing" came out?" Tanaka, the producer of Weird Hunting, let out a sigh.

  He is also very depressed. If there is no Shan Hai Jing, the sales volume of Monster Hunter is definitely more than this.

In fact, Tanaka’s hunch is right. In the history of the previous life, the first generation of Monster Hunter has won a large number of diehard fans with its original monster ecosystem and unique ways of fighting giant monsters. The first generation of sales. The score reached 280,000 copies.

  At the time, it was precisely because of the original sales of 280,000 that there were 7 million sets of the later "Monster Hunter: World".

  But now the course of history has changed. Due to the arrival of Cao Yang, the "Shan Hai Jing" that shouldn't have appeared in history turned out, directly disrupting their plans.

  This is no different from a Cheng Yaojin halfway through.

  Tanaka is also very wronged. They are not lacking in strength, nor are they not doing well enough, but because the monster "Shan Hai Jing" appeared in the middle.

   "There is no way, we can only hope for the next product." Tanaka said to others.

  In fact, the most uncomfortable thing is not the sales problem.

  The most uncomfortable thing is the copyright issue.

  If there is no mountain and sea classics, Monster Hunter is a world-class big IP.

  If the next "Monster Hunter" can not make its own characteristics, it will be shrouded in the shadow of "Shan Hai Jing" for life.

  This is the most terrible thing.

  ……

  It can be said that Boss Cao’s move was too ruthless, so he called it to kill.

The design of "Shan Hai Jing" has been iterated for more than ten years. The monster hunter team wants to get out of this shackles and make a difference from the "Shan Hai Jing", and it must be brilliant, and at the same time, it must ensure its own The game experience is really difficult to get to the sky.

  So Tanaka thinks that a long period of time in the future will live in the shadow of "Shan Hai Jing" because of the sensitive intuition of a gamer.

  Perhaps this will be true in the future.

  After the release of "Monster Hunter", some employees of Bomi Company did not know where they got a PS2.

  And they also sent video game videos recorded by others to colleagues for evaluation.

  After reading it, everyone basically had the same expression as Tanaka, and they were full of shock.

   "Fuck! This "Monster Hunter" is too similar to our "Shan Hai Jing", right?"

   "It's more than like, it's exactly the same."

   "However, we still do better than them."

   "That is, otherwise, how can the sales of Monster Hunter in the island country be only a fraction of us?"

"Why don't you say that Boss Cao is a god? Li Ge said that when he was talking to the boss about the establishment of the Shan Hai Jing project, the boss proposed to use Shan Hai Jing to make such a game of humans against monsters, and Li was directly surprised. Stayed, after I went back at night, I couldn't sleep all night and couldn't sleep."

   "Hahaha, it's me and I can't sleep either. I'm very excited when I think about it. I tell you that my hands are a little trembling now."

   "Yes, thanks to our good game play and successful opening of the situation, otherwise... we now estimate that no one can sleep well."

   "Mom!"

  At this moment, a planning sister of Shan Hai Jing covered her mouth in horror.

  The others turned their heads.

  Sister paper blushed a little embarrassedly and said, "Sorry, I overreacted a bit, I mean--

  If our game is not released in February, will the situation be completely different later? "

   "Fuck!"

  Everyone was taken aback by her words.

   "Yes, if the monster hunter is ahead of us, I don't know how many players will say that we plagiarize."

  Li Lanyun frowned slightly when he heard the employees’ opinions.

   Boss Cao is too good, right?

  No wonder he insisted on launching before the beginning of this year. It is estimated that he has already known the news of the release of "Monster Hunter" from some channels.

  Thanks to the wise boss, otherwise you will suffer a big loss now!

  ……

  At the same time, in the boss’s office, Zhuang Yurou looked at the online comments and said to Cao Yang sideways:

  "Boss, this monster hunter game is too similar to our experience, right?"

   Cao Yang curled his lips and said nothing.

Can    be different?

  Creativity comes from the future of "Monster Hunter"

  At this moment, the little secretary faintly popped out a word, which shocked Cao Yang——

  "They will always copy us? Or let colleagues in the legal department sue them?"

   "Puff..." Cao Yang almost sprayed water on the display.

   "Let's not cause these troubles. We are completely two different games. We can only say that everyone sees the same thing as heroes."

   "Huh? Oh."

  Since the boss is quiet, Zhuang Yurou has nothing to say.

   "However," Cao Yang pouted and smiled while holding a cup of water. "If the blame hunts us for infringement, we can sue it in reverse. This is still feasible."

  ……

  (End of this chapter)

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