The Rebirth of the Male God Starts From Playing Games

Chapter 208: 206. "Shan Hai Jing" will be on sale soon

  Chapter 208 206. "Shan Hai Jing" is about to be released

  Time flies by, and in a blink of an eye it comes to December 20, 2003. This day is the day for Bomi’s internal demonstration before the new tour goes online as usual.

  Because "Warcraft 3: The Frozen Throne" needs to be integrated with the game platform, it will not be released until it is postponed for half a year.

  So now there is only one game left for Bomi that may be launched——

  《Shan Hai Jing》

  I finally waited for this day.

  The location of the Shanhaijing team is the business building in Zhongguancun, far from the headquarters in Chaoyang District.

   But when Li Lanyun was giving a presentation, many colleagues came from the headquarters to watch it.

  The entire large conference room was full of people. To be precise, many people were standing against the wall, densely packed, blocking the entire conference room.

  It is enough to see the influence of this game in the company.

  Countless people came here admiringly, even squeezing out the position that the colleagues of the Shanhaijing project team should have.

  After all, the space in the meeting room is limited, and it can hold about 40 people at most. It is still on the premise that everyone has to stand.

So in order to take care of the colleagues in other project teams, the "Shan Hai Jing" project had to say, "Oh, we have watched enough, and we have watched it for almost a year. Go and watch it, right? It’s fresher for you."

  But in fact, many colleagues may be familiar with the part they are responsible for, but they don’t know what it looks like in general.

  For example, specializing in the art of Bai Ze's strange AI and skills, he doesn't know what other places are like.

  It is possible to have a panoramic view only during the actual game demonstration.

So even though they said that they had seen it before, in fact, they all wanted to see the actual demonstration of "Shan Hai Jing" this time, but because the space is really limited, colleagues from other project teams come over and take care of them first. Emotions, so everyone restrained their temperament and sat at the workstations and sighed.

   "Hey...I want to see it too."

  ……

  Seeing that the time is almost the same, and the boss is already in place, Li Lanyun turned on the computer and started his presentation process.

  The Shan Hai Jing icon on the desktop is carefully designed, combining the image of the beast Bai Ze with the font of Shan Hai Jing, which looks very freehand, and at the same time very tall.

  Li Lanyun double-click the icon to start the game.

  He ran through the process. At first it was a cutscene, and then switched back to the real scene. When the other party had a conversation with the character you were operating, it was the first time that he entered the creation corner interface.

Because of the limited time and the current engine has not yet developed a face-squeezing and mouthpart system, the game model is selected from 4, two men and two women, plus about 10 sets of hair and hair color combinations, players can choose a limited combination Stitch into your own character image.

  The advantage of doing this is -

  Save the difficulty of game development, otherwise it will take a lot of manpower and energy to make a face pinching system. The face pinching system is one of the goals of the future engine, and there is no need to implement it now.

Then, the several model combinations given by the art are carefully selected and carefully designed by them, so no matter how the players match them, the aesthetics of the characters are also guaranteed, and they will not appear in the previous "Monster Hunter: World" The image of the strange old cadre pinched his face.

But Cao Yang does not dislike [veteran cadres] pinching faces, but thinks that this is a very good marketing method. Some players spontaneously provide their own face pinching parameters online, whether they are beautiful or ugly. A good gimmick can trigger topicality.

  There are even many players who may not have played Monster Hunter in the first place. They just bought it after pinching the face of Wang Laoju’s ugly veteran cadre and wanted to try it.

   On the one hand, it is topical, and on the other hand, topicality will bring drainage.

  So if you have time and energy in the future, you will definitely have to pinch your face.

  And another important appearance system——

  Mouth system, as the name suggests, means that when the game character speaks, the mouth will imitate normal humans to open and close, and the tongue inside can be vaguely seen.

  This is to increase the sense of reality, but the same is the problem——

The cost-effectiveness of the mouthpart system is very low, and it takes a lot of time to develop this system. When the mouthpart system is the ultimate, it is actually necessary to capture the facial expressions of the person through the motion capture system in advance, and then the pronunciation and mouth shape are carried out. Anastomosis, so that after the player finishes squeezing his face, when the character enters the game to speak, you will find that the shape of his lips actually matches the voice.

  It’s not difficult to do this, just take time to polish it.

  But even if the "Shan Hai Jing" does not do these, it doesn't matter much, because there is no such thing as the first generation of strange hunting.

  On the screen, "Shan Hai Jing" can now finish the first generation of monster hunting.

   Cao Yang’s inner evaluation is——

  Although it is affected by the hardware, the number of faces of the character is definitely not too much, which leads to the possibility of high refinement of the character.

   But judging by the level of this era, the current level of Shan Hai Jing can definitely be the world's leading.

  With a limited number of faces, it is quite good to be able to improve to such a good sense of picture.

  A large part of this is the credit of Cao Yang. His art design has made up for the lack of facets to a large extent. Although the improvement has been limited, it has been much ahead of this era.

  After matching the character image, Li Lanyun manipulated his character, first ran through the novice process, and then simply took on the main task and started the first inevitable plot event.

  After the plot event ended, Li Lanyun had a battle with Qiongqi, which ended with the player's victory and Qiongqi escaped.

  The optimization of the program is in place. Judging from the battle process with Qiongqi demonstrated by Li Lanyun just now, the whole process is very smooth, and the monster's response is very quick. The battle process can be described as hearty and heartwarming.

Colleagues around    have substituted in. This is an excellent proof:

  Prove that this game is indeed doing well.

  The whole process lasted about half an hour, and Li Lanyun did not continue to demonstrate the following content.

  Because of the limited time, it is estimated that it will take more than 40 hours to complete the main process. It is definitely not realistic to demonstrate in the meeting room.

  So far, the entire "Shan Hai Jing" can only be said to have completed half of the content.

  Cao Yang also plans to only release this part first. Although there is only half of the content, it is relatively complete from the main line of the plot. The follow-up part can be saved until next year.

  It is best to send it in line with the game platform, so that it can also bring a wave of traffic to the game platform.

  Even though there is only half of the content now, this half of the content is already quite rich.

"Shan Hai Jing" has developed a large island so far, which is divided into 4 different map sections, each section has its own characteristics, and then the entire ecosystem is very complete. There are nearly 50 kinds of monsters, although there are Half of them are distinguished by different dyeing, but the types are already quite abundant.

  At the same time, there are various ways to cooperate-such as collecting plants, which can be used to arrange traps and make props at the same time.

  There are different hunting methods according to different monsters' attributes. Players can be hard-working with their ability, or they can be outsmarted according to the characteristics of monsters...

  The richness and fun of the game is definitely guaranteed.

  Playing experience in the big world will feel that the world described in "Shan Hai Jing" is like a real existence.

  Moreover, the drops of different parts of the monster itself are also different. There are more than 40 kinds of equipment that players can use to make matching, and the equipment itself can trigger appearance performance.

  At the same time, the parts of these monsters can be used for cooking and medicine...

  The game system is very diversified, the purpose is to allow players to experience an almost real world of mountains and seas.

  After the presentation was completed, the whole meeting room was silent.

  Even when Li Lanyun raised his head to look at them, these people hadn't recovered.

  After a few seconds, without knowing who took the lead first, there was deafening applause in the room.

   "Gosh, is this game made by our company?!"

   "This game is amazing."

   "It's over. After watching it, I feel itchy. I feel like playing without this game."

   "Oh my God... I suddenly regret coming here to listen to the demo, otherwise I don't have to remember the game every day, but I regret not coming. It is a lifelong regret not to watch the live demo in the first time."

   "I really envy the "Shan Hai Jing" project team, if only I can be lucky enough to participate in the production. It is definitely a highlight in my life."

  The colleague from Shan Haijing who was praised was so embarrassed that he waved his hand shyly, "No, no, there will definitely be a chance to do other Wang Bo projects in the future."

  Well, at the beginning, everyone was still suspicious, thinking that it is impossible for a Chinese company to make a world-leading game project.

  But when everyone witnessed all this, "Shan Hai Jing" gave Bomi employees great self-confidence.

  Everyone believes that Bomi will do better and better, and there will be more and more projects like Shanhaijing in the future.

  ……

  After the internal demonstration, the next month or so will be the promotion period of "Shan Hai Jing".

  At the end of December, "Shan Hai Jing" released a pv.

  The so-called PV is actually a promotional trailer, and the market is basically only one minute.

  The shots that appear in the PV may not necessarily appear in the game. They may be CG animations made at a high price.

  For example, the PV of Glory of the Kings itself provides the high-resolution model for CG. The number of sides may reach 500,000, which looks very real, but in fact, there may only be less than 1,000 sides in the game, or even less.

The advantage of   CG is that the picture is extremely cool, and it can force the game to be very high.

  The shortcomings are also obvious, that is, the cost is very high, and it may cost tens of thousands or even hundreds of thousands of dollars per second.

  A 1-minute CG may cost tens of millions.

  This thing is really a luxury.

Another disadvantage of    is that it is easy to give the player the impression that the product is not on the right board. It is obvious that the CG looks so good, why is it changed in the game? Such obvious contrast may cause the loss of players.

  CG animation has only emerged in recent years with the development of rendering engines. Especially since Pixar's animation show, the world has seen the fineness of CG production, so many movie animation industries are trying to use CG for production.

  In order to make the announcement of the game look more powerful and better, domestic games will also try to spend a lot of money to hire a professional CG team to produce the promotional film.

  Although the rendering takes a lot of time, the final effect is very good.

  And this time, the PV of "Shan Hai Jing" was not done in CG mode. The whole process was real-life animation, which was filmed and edited by adjusting the camera in the game.

  So the player sees it and plays it.

  The real picture in the game is what it looks like in pv.

  Game PV mainly undertakes several tasks:

  1. Show the picture of the game. This is the player’s first impression. Whether the picture looks good or not will become the first motivation for the player to buy.

  2. Show the world view of the game. Is this game a Western magical background? Or is it an urban theme? Or is it Xianxia? It can be seen in the PV.

  For example, Xianxia is very obvious in ancient costumes, flying swords, and long sleeves fluttering.

  3. Show the game's unique gameplay. In the PV of "Shan Hai Jing", there are several scenes of players fighting with different beasts.

  4. Show the game’s characteristic systems, such as dressing, prop making, cooking, pets...

  ……

  The pv of "Shan Hai Jing" is very well done, and the editing is also in place, so once it was released, it immediately caused a sensation among players.

   "Wow, is this really a game made by our country? It's too amazing, right? I can't imagine this is a game we can make."

   "Bomi is the same as opening a plug-in. From the promo, this game is world-class in terms of screen, world view and gameplay!"

   "Boss Cao is sincere not to deceive me. At first, when Bomi said he wanted to make a world-class game, I sneered at it.

  When Bomi pulled up a team of 400 people later, I still dismissed it.

   Later...

  Gosh, Bomi is a god!

   "Shan Hai Jing" is really amazing. "

   "Bomi! You sell it quickly, I will definitely buy it!"

"This game looks really good, but then again, isn't this game tainted by foreigners? I remember that Bomi bought a foreign engine company before. What is it called? For Unreal Engine, it is said to be One of the best engines in the world, isn't Bomi just taking someone else's game engine to develop such a good product?

  What's so proud of? "

"Can you open your dog's eyes to see clearly? Before the acquisition of Epic, Bomi had already had the X engine. You can see the gap by comparing it. In the X engine promotional video released at that time, the effect It's almost the same as what we see now.

  Is Unreal Engine not as good as X Engine? "

   "That is, don't come here to trick your foreign grandfather. Is it so difficult to admit that the Chinese are good?"

  "Two years ago, I thought that Boss Cao was similar to me, he was just a bragging silly fork. Later, I discovered that apart from both bragging and criticizing, there is only one difference between us——

  Boss Cao’s boasting has been realized.

  And mine is still floating in the sky.

  I can only say, Boss Cao is superb! "

"Hahaha, Boss Cao is really good, and it is rare to see him cashing out all the bulls he has blown. I really admire Boss Cao now. I hope Bomi will get better and better. I don’t say much. I just want to ask when Bomi will go on sale, I must buy 10 sets."

"I have to buy 10 sets to support the best domestic games in my mind. I was looked down upon when I was studying abroad. They said that our country could not make world-class games. When I returned to the UK this year to study, I wrote "Shan Hai Jing". Shake their faces and show them what is called "World Class"!"

  【Anyway, Bomi, let's hurry up and post the game, I'm already hungry and thirsty. 】

【what! What should I do, why should I see the promotional video of "Shan Hai Jing" so early, and why? ! Without "Shan Hai Jing" to play, I feel like I'm going to die! 】

  【Die together, Bomi, please hurry up and post it! I will definitely support you, just ask you to send it quickly! 】

  ……

Once the promotional video of   Shan Hai Jing was released, it not only caused an uproar in the player circle, but also caused a major earthquake in the industry.

   But this time everyone seems to get used to it.

  Because every time Bomi has a new action, it will cause an industry earthquake.

On the one hand, it shows that Boss Cao is really powerful and always able to come up with new things. On the other hand, it can only show that Bomi is really too strong and can put all of Cao’s unmarginal ideas on the ground. This is not what any game company can do. Made it.

  When I saw the promo, the planning and art of Xishanju had been studied together for a long time.

  "This Nima...The shooting effect is so good, it should be made with CG, right?"

   "It's not quite like it, look at this light and shadow effect... and the dynamic walking part... How do I feel like a real-time scene?"

   "Real-time scenes?! Really?! Real-time scenes can achieve such good results?! I have not played Diablo 2 so well. Bomi can do it this time?"

   "Oh, are you stupid? Didn't you see the words written in the upper right corner of the video?——

  Real-time scene recording. "

   "Fuck! Bomi is really bad!"

  "What can I say? It can only show that Bomi’s technology is really strong. Their X engine is said to be one of the best engines in the world. We don’t have a chance to catch up in three to five years."

   "This Nima... how will people get mixed up in the future?"

  "However, I think it is good-looking and good-looking, strong and powerful, but the development cost of "Shan Hai Jing" is also very high, and it may be thankless. Maybe the price of the game will not be enough to cover the cost.

  I think the future will definitely be the era of online games, with fast money coming, more users, and social experience far beyond those of stand-alone games. "

   "Yeah, I feel the same, wait and see, and see how the final results of "Shan Hai Jing" are."

   "Anyway, I am not optimistic, the profit is too thin. If you can't sell big, you will lose money."

  ……

  ——————————————————————————————————

  There is no update tonight.

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    Report today’s updated results:

     5k words chapter, 5 chapters have been completed, a total of 25,000 words and surplus.

     removed the basic 10,000 words that were updated every day, and now has 15,000 words.

     there are 27,000 words left, I hope it can be completed tomorrow.

     Thanks to the new leader, lucky Scott, for a reward of 100,000

     The new leader Chen Changshou will be rewarded with 100,000 yuan.

    Agluo, 10,000 rewards

grateful.

    

    

   

  (End of this chapter)

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