But what the Crossel civilization didn't know was that although they had information about some swarms, the information was already outdated.

If it was done in the past, it would be easy for them to clean up this batch of bugs.

But the bug swarm at this moment is no longer what it used to be. Based on the current strength of the bug swarm, they want to deal with it. This difficulty is not the slightest bit.

In fact, for them, the reason why the information about the group is still in the past is mainly because the number of times they have fought against the group is too small, and they only have two fights when they are full.

When they first fought against each other, the overall strength of the players was not good. At that time, Hydralisks were basically the main players. It was already a great thing to have a Corruptor.

When fighting under such circumstances, their information on the swarm was only updated to these units. As for some high-priced auxiliary units, the players had very little possession rate at that time, and they did not play in such wars. So they have no information about these arms at all.

Later, after a period of development, the players have basically started as corrupters per capita. Under such circumstances, various high-value arms have emerged one after another, and their strength has multiplied countless times compared to before.

They naturally don't know about these things, and what's more important is that although the players also had a round of battle with them in the later stage, the players at that stage mainly used the combat locusts of the swarm host to fight. .

This kind of bug is not a big threat to them at all, so they can't judge the overall strength of the bug swarm through these things.

So the next thing was embarrassing, when they fought with these bugs, they suddenly found that the defense ability of these bugs was many times higher than that of the same type of bugs recorded in their materials.

Although it is mentioned in the data that the swarm has evolved and its strength has been greatly improved, the specific degree of improvement is not clear in the data.

When encountering these infected people under such circumstances, they also seemed very helpless.

Although their attacks can cause damage to these arms, the damage caused is almost negligible.

The most important thing at present is that when they are chasing the infected, the velociraptors begin to destroy various areas. For ordinary people in this civilization, the velociraptor's lethality is terrifying.

So in order to ensure their safety, the chasing combat units also had to deal with the Velociraptor, while the rest of the accumulation units went to attack the infected.

When there are fewer combat units attacking the infected, this will naturally provide opportunities for the infected. When facing a large number of enemies, the infected will only have to escape for their lives, but it will be different if you have fewer enemies to a certain extent.

The infected took advantage of this opportunity to destroy some of the opponent's combat units. Even after such a wave of operations, the infected suffered a lot of damage.

But because there are fewer pursuit units, the chances of an infected person escaping are greater.

As a result, quite a few infected people escaped their pursuit smoothly, and after they escaped from the pursuit, these infected people immediately put all their devouring energy into the virus delivery according to the original plan.

For them, it doesn't matter if they die as long as they have exhausted the energy-phaging energy, since they have already exerted its maximum value anyway.

After doing all this, the players of the Infected immediately controlled the Infected and began to wander around here. The next thing they have to do is to delay as long as possible before the Infected dies, as long as possible.

This time they set the virus attack time to be five hours, so this wave will be effective quickly, but in order to ensure that the enemy will not research these antidotes in advance, they still need to let the enemy Focus all on yourself.

The virus of the infected person is destructive to low-level civilizations, but it takes a very short period for high-level civilizations to develop the corresponding antidote.

It is even very easy for advanced civilizations to discover these viruses, so players must pave the way in advance for the smooth spread and outbreak of the virus.

For this level of civilization, it is actually very difficult for the virus to work. Fortunately, the players do not have much hope for this matter.

Their main energy is still on the frontal battlefield, and the virus outbreak on the rear battlefield is mainly to divert the attention of the enemy.

Once there is a problem in the rear, these main combat arms will inevitably be affected during the battle.

After all, their families are all in the fortress, so these people may rush to end the battle and then go back to understand the situation. As long as they have such a mentality, it will undoubtedly allow the players to find flaws.

Of course, for this level of combat players, they have never expected to defeat him in one game. According to the players' own estimates, this time they will have to divide many games to consume the enemy.

In order to ensure the hiccups of the high-value units they control, players will spend a lot of time hatching some defensive locusts after each war.

Wait until the number of these locusts reaches a certain level, and then start the second war, but during this period they need to solve the problem that the enemy's war fortress can wander around, so players have different attack goals in each battle.

"Brothers, be careful, all units pay attention to the tasks assigned before, don't forget the tasks by playing high."

"Attention everyone, the enemy's flagship formation is approaching from the flank, and the Thunder Beast brothers are all ready to meet the enemy!"

"Assault team rush with me! Don't be cowardly, there is a team covering us!"

"Attention brothers, pay attention to the fire in the fortress of war, and all guilds will let the cockroach players go up to the top!"

"Pay attention to the position to avoid damage, try to avoid it as much as possible, once you find that your blood volume is less than 1/4, retreat immediately."

"Pay attention to the logistics team and provide cover for the retreating bloody troops."

"The commando team has arrived at the predetermined location and is about to launch an electromagnetic pulse explosion. All other teams are paying attention!"

"Boss Thunder Beast, big one-eyed giant beast is ready to make a big move!"

"Long-range sniper team pay attention to clear a ballistic route for the bosses!"

"OK!"

"receive!"

As the players issued orders one by one, a large number of Corruptors began to clean up the battleships in front of the Ultralisks and Cyclops in the next moment.

Soon, with the Thunder Beast and Cyclops as the center, an unimpeded route was cleared ahead. .

At this time, everyone saw that the time was ripe and immediately launched an attack.

The next moment, the electromagnetic pulse baneers exploded, because they were brought to the predetermined location by the assault team, so when they exploded, the interference just covered the entire area.

At the same time, Thunder Beast and Cyclops also used their strongest skills one after another, and countless thick beams of light shot out from their mouths, following the route cleared by the Corruptor just now. Jump Engine for War Fortress.

And at this moment, when the Crossel civilization realized that the situation was not good, it was already too late.

At this time, it was too late for them to forcibly change the direction of the war fortress, or organize a fleet to protect the jumping engine.

They didn't expect this wave of operations with the players to be true. At the beginning of the battle, the two sides were fighting normally.

There is nothing special about the lineup and direction of attack of the players.

But when the battle lasted to a certain period, the whole situation changed. First, their base was invaded by bugs, although the number of invaded bugs was very small.

But these very few bugs brought them a lot of trouble, because these bugs carried a special virus, which broke out on a large scale within their civilization.

At this time, with the outbreak of this news, the bugs on the frontal battlefield also changed. Originally, they still formed a regular formation and continued to advance through frontal battles.

As a result, who would have thought that suddenly, several of their teams broke away from the main force, and then the entire large force began to disperse, and when they were still a little confused, several formations among these troops had rushed into them defense network.

Of course it happened, they will naturally give priority to cleaning up these bugs.

But when they cleaned up these bugs, they found a problem. The surface of these bugs was covered with many special bugs, and these bugs knew very well through previous battles that this was a bug with extremely strong defense capabilities.

So when cleaning up this group of bugs, it took them a certain amount of time, and at this time the bugs rushed over in a number of formations, so far they thought that the tactics of the bugs were to use this method Fight them at close quarters.

After all, compared to them, bugs have an advantage in close combat.

And the worms at this stage did operate in this way, but just when they thought the worms were going to do this, who would have thought that the worms played a wave of this routine.

They directly aimed at the jump engine of the war fortress. If it was changed to the past, it would be basically impossible for the bugs to destroy the jump engine.

After all, the War Fort still has a powerful shield system, but this is not the case now. The previous war caused heavy damage to many facilities in the War Fort, including the shield device.

At this time, after realizing the routine of the swarm, it was too late for them to stop it.

At this stage, their only solution is to hope that their menstruation can also withstand the blow of the bugs, but it is a pity that they underestimated the damage of the bugs.

With the end of the bugs' attack, their damaged devices increased, and after seeing this wave of operations by the bugs, they had vaguely guessed the tricks of the bugs.

The goal of this wave of fighting bugs is very clear, that is to destroy the engines of their battleships, and trap their fortress here in this way.

This is not good news for them, because through previous battles, they have discovered the routine that the bugs are using, which is to try to cover the withdrawal of troops with residual blood.

The recovery ability of the bugs is extremely strong, as long as they are given a little time, they will recover easily. Under such circumstances, their own war fortress is still trapped here.

Then from now on, they can only choose to be forced to fight against the swarm, and the swarm can use this method to continuously consume them until their combat arms are cleaned up.

Compared with the powerful recovery ability of the swarm, their follow-up recovery is definitely not as good as the swarm. In addition, this wave of swarms is not reckless. If they choose to retreat with residual blood, their losses will be reduced to a greater extent.

"Now things are troublesome." Looking at the every move of the worm swarm, the commander of this war couldn't help but frown.

Obviously, this wave of operations by the players made him feel a little tricky. At this time, the routine he could think of was to try his best to keep the bugs here.

But things always backfired, because although their war fortresses were powerful, the bugs chose to fight at close range. Although their war fortresses could supplement a certain amount of fire support for the warships, it was obvious that they couldn't fire recklessly.

If you want to fire without losing everything, you have to evacuate the battleship, but now their war fortress is not protected by shields.

Under such circumstances, the battleship was evacuated, and their turrets became the targets of the bugs at this distance, and it was very easy for the bugs to destroy the unprotected turrets.

Although there are a large number of forts on their war fortress, it is undeniable that if a few waves are given to the bugs, they will be cleaned up sooner or later, and their war fortress will become a tiger with its teeth pulled out.

So now they can only consume the enemy through battleships, and try to keep the enemy here, but things are backfired.

First of all, the individual strength of the bugs is too strong, and the assistance of many auxiliary units makes it very difficult for them to kill the bugs.

And the most important thing is that they have experienced such a war before, and now their state has not fully recovered. Under such circumstances, the number of warships they can take out is limited.

And when such a situation happened, the commander was also very helpless, and he could only say that they were really unlucky.

After running so far, I finally met the worms. If it wasn't for such bad luck, it would be basically impossible for the worms to defeat them when they fully recovered.

At this time, due to luck, they were found by the swarm ahead of time, so they were quite passive in this battle.

Of course, they are also very clear that although their side is passive, it doesn't mean that the worm can defeat them so easily. Judging from the current battle damage, if they continue to fight, it will be the worm who will suffer.

The only thing he worries about now is the follow-up supply of the bugs.

Because at this time, he didn't know how many reserve units the bugs had. If there were more reserve units, it would be troublesome.

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