Zerg OL: This Game Has 100 Million Points of Liver

Chapter 169 New Arms, New Mechanism

Eye worms, as a special unit among the Zerg.

The price of its lair is naturally quite expensive, the price of a lair has reached 500,000 Energy Devouring.

Even if Jiang Yao is rich and powerful now, this kind of devouring energy can't help but feel a little bit painful.

But if he wanted to get a higher-level unit, whether it was an eyeworm nest or a baneling nest, Jiang Yao had to arrange for it.

"Unexpectedly, the production efficiency of this eyeworm nest is so low." Looking at the situation of the eyeworm nest at this moment, Jiang Yao couldn't help but whispered.

Only two Euglenas can be produced in a day, but according to Jiang Yao's estimation, players probably won't buy this stuff.

Even if it is to buy, only a few players may spend money to buy it.

After all, in games like this kind of war, players probably think that going to the battlefield to fight all kinds of things is really fun.

As for Mission: Impossible or investigative intelligence, it is estimated that most players will not catch a cold. After all, there is an old saying that a support that does not want to output is not a good support.

From this we can see the important position of output in the hearts of players.

Thinking of this, Jiang Yao soon discovered a new problem, that is, the Zerg's arms are very complete, not only offensive, but also auxiliary.

Each different type of arms cooperates with each other to create a powerful Zerg army.

"If the players only want to play offensive games, it's a big problem to ignore the supportive ones." Thinking of this, Jiang Yao couldn't help thinking about how to solve the stunted situation he was about to face.

If you have fewer auxiliary arms in your hands, when encountering some special wars.

If those auxiliary units were killed, then something serious would happen.

Especially when the opponent has some stealth units, and there are only one or two eyeworms in the house, and then they are given to others to kill, then the opponent's invisible units will carry the whole field?

Although it is said that there are relatively few civilizations in this universe with perfect invisibility technology, it cannot be ruled out that one day they will encounter it if they are unlucky.

"We must find a way to let players voluntarily purchase these auxiliary arms."

Thinking of this, Jiang Yao also began to ponder.

And at the moment on the other side, the players are mining frantically in the mining area.

"Damn, brothers, I have to say that this planet is really rich in resources."

"Isn't it? When I was in Novice Village, I found a troll mining area and an alien mining area. Looking at the density of ore in those mining areas, I was thinking that they might be the most dense mining area in this game."

"But coming here, I admit that I was sloppy."

"What is an ore pile? What is an ore pile ore? Here it is!"

"It's no wonder that these cockroach people are being transported outside one truck after another. The density is simply too high."

"After this wave of digging, I feel that our arms can be upgraded to another level."

"Isn't it? Although we are still at a loss on the main battlefield, this mining area alone can make up for our deficit."

While the players were still discussing, an announcement in the chat channel caught their attention.

"Brothers, look at the announcement and update it."

"Updated again, is it to stop the server or continue to update?"

"Never stop, the update adds some new features."

"I'll take a look at what it is."

Speaking of which, all the players clicked on the announcement curiously.

The first thing that catches the eye is the announcement of the new arms.

"There's a new class, and I haven't even bought a Hydralisk yet."

"This new unit seems to be an auxiliary unit. It detects and steals information, but mimicry has no attack power."

"This thing still belongs to a space soldier, and it can fly in space."

"What's the use of flying? It doesn't have much attack power, brothers."

"It should be there after evolution." A player said uncertainly.

"There should be some after evolution, but I'm thinking that it might not be particularly strong. This thing should be the same as worker bees. After evolution, the development direction is biased toward assistance."

In this way, players are talking about this new unit. All in all, most players think that the new unit is very useful.

After all, the role played by this auxiliary type of arms on the battlefield will definitely not be lost to any offensive type of arms.

But the psychology of most players is like this, I just don’t buy it if it’s useful.

Oh, I'm just playing.

Compared with auxiliary arms such as Euglena, players prefer attacking arms that can chug.

"By the way, brothers, have you seen another new feature?"

"I see, the guild function."

"Don't many games have this thing? Register a guild and bring a group of people together." A player said indifferently.

"I don't think it's that simple." At this moment, the emperor penguin said.

"Although on the surface, this is just an ordinary guild function, and many games have been released from the beginning, but the nature of this game is completely different from other games."

"To figure it out, the evolution points in this game can be linked to the soft girl coins in reality, and this time, in addition to adding the guild function, a guild ranking function has also been added."

"According to the different merit points obtained by each member of the guild, the guild's ranking of the month is calculated. The guild that ranks first can open the guild's special store."

"Although there are purchase restrictions on the props in the special shop of the union, every member can purchase them."

"That is to say, if a guild dominates the list for a long time, then the gap between him and other guilds will widen."

Everyone nodded upon hearing this.

"I took a look and it was talking about this guild store. In each issue, 5 items will be randomly spawned, and every guild member can choose one of these 5 items to buy."

"In addition to the regular units, there is also a chance to get discounted purchase coupons, discounted evolution coupons and other rare items."

After hearing what the emperor penguin said, other people can naturally understand what it means.

In order to prevent a guild from dominating the list for a long time, Jiang Yao also set restrictions on these guilds. The initial recruitment limit of guilds was 100.

When the contribution of the guild reaches a certain level, the upper limit of the guild can be increased by consuming a large amount of evolution points.

Through these restrictions, some relatively powerful guilds cannot immediately widen the gap with other guilds, giving other guilds a chance to catch up.

In this game, it is not that the more money you spend, the more merit points you will get.

You need to complete missions, you need to trigger hidden missions or defeat a lot of enemies.

In order to surpass the stronger guilds, some middle-ranked guilds will definitely continue to find enemies to attack, and gain merit points by defeating them.

And what is the most efficient way to find the enemy? Didn't that just buy eyeworms?

And Jiang Yao added the trade union function this time, in addition to allowing players to buy Euglena, there is another use.

That is to change the current situation of players fighting.

Work together to defeat the enemy, and then everyone will share evolution points after making up for the battle damage.

This set of models seems very reasonable, but it will make players lack competition, and some players will lose their fighting spirit and passion for playing games.

They spend most of their time digging, and when they run out of mines, they may wander around, waiting for a large-scale war to make a fortune.

But if you let them go out to find monsters on their own, many players are not happy, because the battle damage caused by going out alone is borne by themselves.

Moreover, Jiang Yao also saw the problems in such a distribution plan, which was very unfair to some kryptonites.

The contributions made by others should be deducted from the total evolution points, but what about now? After making up the battle damage, it will be deducted.

In many cases, it is even said that there will be no evolution points for them to deduct, and even if some are deducted, they will not get much points.

It doesn't matter for a short time, because now everyone is having fun together.

But after a long time, some people will always feel unbalanced. Just imagine that in such a game, I may kill 20 to 30% of the monsters, but in the final score, there is no evolution point at all.

If it weren't for the merit point rewards, Jiang Yao would have already stood up from a local tyrant.

It's like you play games for the same reason, and you just start playing with everyone. Maybe you get more points when you go out to kill monsters, and everyone thinks it doesn't matter if I get less points.

But after a long time, you will always suffer. Whoever it is, everyone will have resentment in their hearts.

But it’s different after having a guild. First of all, the feeling of playing together in the guild is different. Secondly, everyone’s efforts can also be rewarded accordingly, which is the guild store.

After having a ranking, there will be a sense of comparison between players, and everyone is willing to pay a little more for their guild to fight for that ranking.

In addition, since you became the guild leader, it is so simple, organizing the members to go out to play and go out to kill monsters, has this become your job?

If you don't organize activities for a long time, people will think that your guild is meaningless and leave.

With the guild leader going out to organize, he can command the first point to exercise his command ability, and the second point is that if there is a problem, the battle loss is likely to be borne by the guild leader.

In this case, many players don't need to go out in large-scale battles, and there may be more or less small-scale battles in normal times.

Of course, there is something more important than this.

That is a battle loss distribution mechanism. For example, when all players have their own guilds.

In the subsequent large-scale battles, will these guilds make up for their own battle losses, and should their own trophies be shared by their own people?

It won't be a hodgepodge like it is now.

For example, in a large-scale battle, who is in charge of the frontal battlefield and who is in charge of cutting in behind.

The several guilds in charge of the frontal battlefield must have shared the spoils of the frontal battlefield.

Those who are responsible for the rear cut must be several guilds who cut behind the scenes to share the spoils equally.

Afterwards, the casualties of the own guild should be compensated, and then the points should be scored.

In this way, there will be no people who feel unbalanced, although no matter how you play, there will still be few local tyrants left in the end.

But it feels different.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like