Twenty Sided Dice

Chapter 203: what siegel was eyeing

Kerry put down what he was doing and started frantically exercising to enhance his combat response. Leah told him some tricks to improve coordination and reflexes.

Siegel was busy with his own business. He took three riders and ran around the tribe for a hundred miles. He used various methods to check the Anti-Magic Holy Land and finally determined that it was a circular area with a radius of fifty kilometers. Although the Jackdaw tribe is not in the center of the circle, there is enough depth around the tribe to resist the enemy.

To test the effect, Siegel cast the Necromancer spell for the first time. He summoned the skeleton from the corpse of the cow frozen to death on the steppe, and ordered it to march in the direction of the Holy Land. Controlling the undead is a very unpleasant experience. The anger at the living, the desire for destruction, and the resistance to spell control are all transmitted back from the skeleton's soul fire. Flesh and blood have a hard time adapting to this intense emotional shock, and Siegel finally understands why the necromancer's temper is so weird.

The skeleton gradually weakened after entering the range of the Holy Land. After walking less than 300 meters, it lost control and turned into bone fragments scattered on the ground. This is good news for Siegel, the Holy Land also has enough protection against the undead. It seems that whether it is the spirit of the ancestors or the spirit of nature, they hate the undead, and the spirit of war turns this disgust into mana and destroys the unclean monsters.

Siegel thought for a while, changed himself into a skeleton form, and also entered the range of the Holy Land. He wanted to experience the effects of this place for himself. This was a very risky move, and Siegel kept in mind the time and location of the skeleton's disappearance, and kept reminding himself that he couldn't go beyond that limit.

When he entered the Holy Land, nothing seemed to change around him, neither the imaginary attack nor the purification of divine power appeared. Siegel tried to take a few steps inward, twisting the rattling bones. Watch your surroundings carefully.

It seems that the three spirits didn't want the master to discover the secret here, so Siegel found nothing. There is no magic fluctuation, no elemental gathering, and no divine power gathering, which is somewhat similar to what happened to the death knight in golden armor. But now is not the time to think about it, because it will soon arrive at the time period when the last skeleton is destroyed. Siegel didn't want to personally test the limits of life and death, so he immediately changed back to his original form.

The thinking just now in the skeleton state inspired Siegel. Plus his research on the range and effects of the Holy Land could come to an end, so he rode back to the Jackdaw tribe.

After dismounting, Siegel went straight to the "Three Spirits Hall" to ask questions from the priests here. Although not a divine spellcaster, Siegel still wanted to learn about the beliefs of the Three Spirits and the characteristics of priestly spells.

"People always have a place to come from. They always have to fight to survive in the world, they always have to return to the earth, and their bodies become part of the new cycle." The priest said: "Souls actually exist, whether they are ghosts, bound spirits, or some targeted prisoners. Spells can prove this. But no one knows how the soul comes from, the secret of life creation is still too early to be solved, let alone the origin of the powerful soul."

He said to Siegel's hand: "You are a mage, you have mastered a lot of spells, that is the source of your strength. But this alone doesn't mean anything, you can't explain life and death with magic and spells You always have ancestors, why not ask them?"

"I'd like to ask you for help if I could," Siegel replied. "I don't know who my parents are. It's been bothering me for a long time."

The priest nodded and handed over a small gray tiled dish containing a piece of charcoal the size of a fingernail that was slightly sparkling.

"I need your hair, nails, or whatever grows out of you." The priest thought for a moment, then added: "Don't give me the parts that regenerate by magic or other means."

Siegel nodded, shaved off his new beard with a dagger, and placed it in a saucer. The faint charcoal fire instantly burned the stubble, and a cloud of almost transparent blue smoke slowly rose. The priest muttered words in his mouth, calling for the appearance of the spirit of the ancestors. Bless his descendants. But in Siegel's ears, all he heard were meaningless syllables. Completely incapable of concatenating into sentences.

"Your bloodline is so weak, it seems to come from nothingness." The priest's shoulders began to tremble. His words were also intermittent, followed by the rattling of his teeth. "But your ancestors were extremely powerful and possessed the power to rule the world. I don't understand!"

The priest's whole body trembled more and more, and he gritted his teeth hard, and white foam appeared between his lips and teeth. A large amount of sweat squeezed out of the wrinkles on his brow, and two lines of blood flowed from his nostrils. Seeing that the situation was not good, Siegel quickly grabbed the plate in his hand and threw it out.

The sound of the shattering tiles was crisp and pleasant, and the priest suddenly woke up. He seemed to have experienced a protracted fight, collapsed all over, and fell powerlessly to the ground.

"Thank you for interrupting the spell and saving my life." The priest said: "My ability is not enough, and my ancestral guardian spirit cannot reveal the secrets of you to me. Your parents and origins are still hidden in the mystery, only Only after crossing the barriers of the mortal world and the divine can it be possible to get a glimpse of the truth."

"I don't understand."

"Child, you know that our world is surrounded by a wall of storms, and after that is the dwelling place of the gods." The priest explained to him: "The three spirits of our faith are unwilling to go to the dwelling place of the gods and would rather sacrifice the chance of eternal life. The good **** who takes care of us. The ancestors, nature and the spirit of war are on the dividing line between the divine and the mortal, so they can give me this answer. Only when I join the team of the three spirits can I have enough knowledge to read yours past life."

"Beyond the mortal world and reach the divine? This is obviously impossible." Siegel smiled bitterly: "I should change the question and ask how to fight against the Knox Common Society."

"You are doing it," replied the priest. "Have faith in victory."

Siegel nodded, stood up and was about to leave, when the priest stopped him. The priest hesitated for a while, propped his tired body to the corner of the room, and touched the cabinet full of debris with his wrinkled hands. He found a small cloth bag, took out a round box not much bigger than a coin, and handed it to Siegel tremblingly.

"The Spirit of War says this will give you directions."

Siegel took a look and saw that it was a shrunk compass with clearly visible needles and scales. However, it does not emit any magical fluctuations, and it has long been damaged. The pointer can no longer rotate. How to guide the direction?

However, out of courtesy, he accepted it solemnly and put it in the space bag. The priest instructed him, "Only use this fetish when you are most lost."

Two days later, Siegel finally waited for his raven to return. He brought back a letter from the dwarf Erint from Mora's Top, and a power of attorney with a pass. Siegel opened the letter and felt more relieved after reading it. Since he has climbed Mora's Peak twice and has a good relationship with the Dwarf Rune Master and the Gem Family, the warning he brought about the Knox Commons has been heeded, and Mora's Peak has begun to take precautions.

The specific plans of the dwarves will not be disclosed in the letter, but Erint promises that Mora's Pinnacle will be Heimland's most solid ally. He also instructed Siegel to proceed with caution, especially in the upcoming plans. To be on the safe side, he also dispatched an elite team to Dragon Lion Cliff, where they would meet Siegel.

The mage's goal is not something else, it is the guarding golem of Longshiya.

The owner of the Folding Fortress left four enchanted statues to guard the gates of the residence. Knox will try their best to destroy two of them in the end, so when the adventure of Dragon Lion Cliff is over, there are still two golems sticking to the platform of the cliff.

"I recently re-read a book: Research on Magical Constructs, and I have some new ideas." Siegel explained to Kerry: "I used to think that many of the statements in the book were whimsical, but with the knowledge of spells I had some new ideas. It wasn't gibberish, but I couldn't understand it at the time."

"Is a golem just a walking statue?" Kerry asked.

"Yes. Most of them are heavy and powerful, with good magic resistance and hand-to-hand combat ability." Siegel said: "Such golems are the best guards for mages, but they are expensive and have a long manufacturing cycle. "Magic" In "Construction Research", I mentioned the most fundamental manufacturing elements of golems, power core, magic pattern system and shell. I learned the rune technology of dwarves when making elemental guards, and the illusion of gnomes also gave me a lot of inspiration .I think I can make a simplified version of the golem system. But I need experimental materials~www.novelmt.com~ and can't buy it through the Mages Association."

Kerry didn't understand most of them, but he summed up the essence: "Just hit those two golems and capture them, right?"

"That's it," Siegel said. "But it's very dangerous. Even your average strong guy is weaker than a golem, so you need to outsmart it."

"Anyway, you have a plan, and I will contribute." Kerry laughed: "I have been so relaxed and happy these days!"

"Don't take it lightly, golems are always difficult enemies to deal with." Siegel said: "As soon as you come up, you need to show your strongest strength, and you can't relax at all. Erinte said in the letter that she just discovered the dragon and lion. When the cliff golem was erected, an elite team of thirty dwarves tried to break through, but they were overwhelmed. If it wasn't for the clergy of the dwarves' patron saint, the entire army would have been wiped out."

Kerry nodded and said to Siegel, "Should I take the warriors of the Jackdaw tribe with me?"

"Only the best on foot and the most agile should go. Riding is useless in that place." (To be continued)

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