Twenty Sided Dice

Chapter 189: Crimson Spire One

readx(); The morning is cold and the sun shines with a helpless sigh, shining the pale golden light on the ground miserably, making the hoarfrost shine brightly. A team of twenty people approached the hub from the west, and the breath of people and horses formed a transpiring white mist in the cold wind. Four large wooden carts crunched across the stone-reinforced road.

Siegel was among the group, disguised as a hedge knight. He leaned over and yawned lazily on his horse, no different from those mercenaries who were lazy at work and addicted to gambling. From time to time, he picked up the skin bag in his arms, took two sips, and turned on his spiritual vision to observe the surrounding situation.

There was nothing unusual in the sky above the hub castle, there was no magic fluctuation, only the snowflakes like silk slowly drifting down. The red magic tower erected can be seen from outside the city, about 100 meters away from the outer wall of the castle, which is closer to the residential area than the castle.

The guards at the gate were also listless, they didn't even bother to lift the canvas from the carriage. This caravan from Mora's Peak was going to Ximu Town, and they met Siegel on the way. At that time, he drove away the black bear alone, which made the people in the team look at it with admiration-the black bear was naturally transformed by illusion. It is this "coincidence"

His asking price is not high. As long as three meals and a silver coin a day are required, he promises to provide all-out help in times of danger. After joining the caravan, Siegel also seemed very low-key, never asking or speaking much, although he looked lazy, he was very alert.

The caravan even wanted to hire him all the way to Creekwood.

"I'm going to try my luck with the knights," Siegel said after entering the hub, and then left.

He just wanted to know the structure and purpose of the red magic tower.

The magic tower of the Knox Common Society was built on the ground covered with slate, and the surface was a smooth and flat shell, just like the shell of a beetle, but there was no curvature, and it was all a monotonous plane. It takes the form of an irregular polyhedron column with corners of different sizes. The tower has no windows, so I don't know if there are any mages in it now. However, Siegel felt that there was no need for a mage. The tower itself seemed to have eyes, secretly staring at the people living in the hub.

It doesn't look like the tower is finished yet, as Siegel has found parts of the magic circle around it. Some lines are still broken and dislocated, and need to continue to be processed. If he hadn't learned the manufacturing process of the magic tower from Mage Edith, he would still not be able to understand the magic circle on the ground.

Concealment and vigilance, these are the necessary enchantments. Elemental damage is also pretty common, but why are there so many unfinished Marks of Laughing? In Siegel's lore, Mark of Laughing is a spell that causes enemies to laugh uncontrollably, rendering them incapacitated. However, compared to the nauseating cloud spell, the Mark of Laughter is limited by the opponent's cultural and language abilities. Not very general. Therefore, this spell is mostly aimed at ordinary human civilians, and is basically useless when facing knights or other mages.

Siegel stood by the window of the inn near the magic tower, covering himself with a curtain, watching in secret. During the whole day, no mages came out to paint the circle, and the construction site seemed to be deserted.

From time to time, residents in twos and threes passed by the magic tower, stopped and looked up. Some passing businessmen will also come here and make a sound of admiration for the building.

But no one will enter the range of the magic circle.

Siegel wasn't a ruthless man who couldn't afford to pay someone to scout for danger. So he changed his makeup to cover up the dark hair and dark eyes, and then cast the invisibility spell. Go to the tower.

He made his way through the crowd, avoiding the walking bodies and dangling arms of the pedestrians, unnoticed. Every time he took a step, he had to carefully observe the fluctuations of the surrounding magic, and was ready to use any door spell to escape.

When I looked at this magic tower from a distance, I felt that it was dark red, but when I got closer, I found that there were many gray marks on the wall. These grey patterns are not on the surface of the wall, but embedded in the mezzanine in the middle of the wall, only visible because of the translucent shell.

Siegel approached the Crimson Spire. Gently touch the case with your fingers and feel the magic ripples on it. Generally, magic towers will apply protective spells on the outside to avoid attacks by crossbows or catapults. However, there is no such type of enchantment on this tower. Or to be more precise, there is no protective spell on its surface.

This anomaly caught Siegel's alarm, thinking to himself that the tower could not be considered in the usual way of thinking. He remained reclusive and did not step recklessly through the tower's open gates. Instead, he walked around the tower and finally found a clue near the base of the tower.

Several hidden formation lines were buried in the gaps of the slate, meandering and extending to the corner of the courtyard. What is this for? Siegel walked along the line and found a secret door disguised as a slate. The doors have complex magical enchantments, including protection from detection, protection from elements, and a counter-spell that unleashes fire.

There is only a lot of fine sand at the seam between this secret door and the surrounding slate. There were no traces of plant growth, so it was exposed. Perhaps in the future sorcerers will perform illusions here, covering up the truth with resident apparitions. Only then will the secret entrance be completely hidden.

Dismantling spell traps is a dangerous job that can be wiped out if you are not careful. For Siegel, though, he has two abilities that other mages don't have: dwarven runes and gnome ring deception. The latter, in particular, has a miraculous effect against detective spells.

If no targeted modification is made, many detection enchantments cast on objects will fall into a circular contradiction: what is there, look at it, it seems that you need to look again, find a detection circle, can detect Test the unknown, and continue to investigate together with the new magic circle.

Such a cycle would quickly render the detection circle ineffective.

After there is no identification part, the spells used to alarm and counterattack will not be triggered. Siegel used the dwarven rune to make the mechanical part of the trapdoor work, and then slipped inside.

He found himself entering a stone hall, lit by an inextinguishable pale yellow candle, reflected on the off-white stone walls. On one wall are the proverbs of the Knox Common Society: Attitude is everything, and on the other wall is the "Know Yourself" of the Master Federation.

There was a long carpet on the ground, once gorgeous and gorgeous, and the silver thread decoration loomed in the fabric. But it has recently experienced a fire, with large, blackened burn marks all over it. Siegel squatted down and measured it with his hands. Each burn mark was basically the same size, a palm-length radius. This is very much like the effect of a fire throwing spell, but this spell is used against weak and scattered monsters such as spiders, mice, or sporadic kobolds. Could there be such a biological invasion near the entrance? Siegel was skeptical.

The broken carpet absorbed his footsteps and led him to the hidden wooden door. Siegel heard a noise in the wall, what seemed to be the small, frantic scratching of some mice scratching the stone wall with their little claws. Siegel felt that this place was abnormal. How could a magic tower attract mice inexplicably?

The sound soon faded, and only a few occasional sounds would sound inadvertently. Siegel stepped over the half-closed wooden door and entered a room. He was surprised to find that it was actually a bedroom, and it was almost identical to the room in Myr City. He blinked, only to feel that the vision became more realistic, and it became exactly as he remembered it.

A beautiful woman was lying on the bed, and the tulle-like quilt could barely cover anything. She had the same face as Modesti, but more seductive.

Siegel smiled, knowing that he must have triggered some kind of spell, reading his memory and creating illusions. He blinked and used the power of the dice to transform himself into a skeleton.

The vision disappeared, still surrounded by icy off-white stones and pale yellow candlesticks. The half-closed wooden door does not exist at all, that is actually the mechanism that triggers the illusion - the guilty thief will always try his best to reduce the damage to the surrounding, and he will never try to open the door that can be drilled through.

He continued to walk forward, the passage extending all the way underground, and it seemed that he had drilled deep into the foundation of the red magic tower. The surrounding walls finally turned into a red hard shell, and a spiral staircase was attached to one side of the wall, leading to the heights of the magic tower.

The grey traces seen from the outside correspond to the location of the stairs inside. Every five or six steps, a decorative oil painting hangs on the wall on one side of the stairs. The patterns inside vary, but they all have one theme: laughter.

There are human men who laugh, and there are human women; there are old men and children; there are elves and dwarves. All kinds of strange smiles were condensed in the picture scrolls and appeared in the magic tower. A smile can cause a smile, and even as a skeleton, Siegel can feel the joy in the painting~www.novelmt.com~ He wants to giggle.

But he firmly remembered in his mind that he was now in the state of an undead creature and should not be controlled by the outside world. So how did these amazing paintings affect you? He thought of the countless mad laughter enchantments that had not been completed outside the magic tower, and he was stubborn, and probably guessed the reason for the interruption of the project.

Siegel went up the stairs and finally saw the missing builders. They were concentrated in a room with a fireplace on the second floor, which was furnished with a long table and comfortable ottomans, and the tablecloth and chair covering were embroidered with gold thread trimmings with lace trim. There were candlesticks on the long table and shriveled apples in delicate silver plates. This is obviously their lounge, and the three broken corpses are sitting crookedly in the chairs, resting forever.

The scene here is chilling, and there is an eerie feeling everywhere. The corpse was lying on the back of the chair, lying in pools of blood that had congealed. They all lost the flesh on their hands and feet, leaving only bones hanging with broken flesh. The clotted blood was all their own, and the reason was that they gnawed off their own limbs.

A corpse shook and fell from a chair. He looked at Siegel with empty eyes, a happy smile on his face. If you only look at his face and don't look at his eyes and body, you will see that expression as a happy and contented smile. (To be continued.)

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