Tower Defense Strategy

Chapter 79: Black Sheep

   On the 60th day, a batch of deep submersible ghosts were built in the production facility, ready to further explore the underwater mountains.

   The new type of wild second-level monsters came to die before dawn.

   With the current defensive power of the octopus, the level two monsters do not have mixed forces, and there is no hope of getting close to the base, so I only briefly introduce them.

   Black Sheep (Early), a level two monster with an abnormal shape (an ancient god).

   Skill 1: Invisible [Passive: Cannot be locked by any optical or thermal observation equipment. When humans with four-color vision and other species with four-color vision or more look directly at a black sheep, they will be transformed into a monster every ten seconds. Those who fail will be transformed into monsters immediately];

Skill 2: Unspeakable [Passive: within a certain radius (the specific value is not detected, the expected minimum radius is more than 100 kilometers), reading its real name will increase the upper limit of the black sheep’s blood volume by 1%, the attack by 1%, and the attack distance Increase by 0.5%, and immediately restore 0.5% of the current upper limit of HP. This stack fails to detect the upper limit. Make a monsterization check on the person who chants the real name. Unable to confirm whether there are other effects];

  Skill 3: Singing [Large range, forcing Luka creatures to enter the monster check every 60 seconds, the range will gradually expand with the number of activations of Skill 2]

Skill 4: Normal attack, no optical image, basic attack range of about one kilometer (affected by skill 2), high frequency, physical destructive power can only barely break level 4 land mechs, which will expose the attack point within a 100-meter radius Card creatures are forced to conduct monsterization detection.

   Black Sheep (early) has the same name as the first Naga (pseudo) with a suffix. Players guess that the Black Sheep should have other forms, perhaps more advanced monsters.

   It is an ancient **** like the illusion that appeared once before. The common point is that these kinds of things cannot be observed optically, and the specific shape cannot be confirmed. The attack must be attacked with the help of high-energy response (radiation) positioning, which has a great impact on the hit rate.

   What is the real name of the Black Sheep... You should understand after seeing the effect of the skill. I don't know the best. It is said that it comes from a niche system in ancient times.

   Its skills look terrifying, but as long as it doesn’t take the initiative to read its real name, the danger is not particularly high.

The proportion of humans with four-color vision is extremely low, less than 2%. People who have not received color training will also experience color degradation. The proportion is lower among adults, and it will be detected in physical examinations and marked in personal special items. , Basically no effect.

   The most threatening is Skill 3, which has a radius of more than 20 kilometers and is omnidirectional. The shield cannot fully protect the driver.

   I don’t know what the working principle is. A driver with shield and mecha protection has a high probability of passing the monsterization check. The passing rate of dead players is about 92%, which means that there is only an 8% chance of being monsterized.

   For African chiefs, there is no difference between 8% and 100%.

   The octopus was also unwilling to take risks. After a nuclear bomb was released, the troops fought 20 kilometers away.

   Against the black sheep, the trap lies in the initial confirmation period.

  The ancient god-type monsters are invisible, and the name will not be displayed when you hit the monsters. Therefore, you can only roughly judge the appearance through damage simulation.

   Black sheep has certain physical resistance, but being attacked by energy weapons still has a little damage amplifying effect, so it is not difficult to fight.

   Destroyed the black sheep, got the energy core, the octopus element sensed and realized something extremely serious.

   The Little Monster Protection Association, the enemy of all commanders, is obviously very compatible with the black sheep.

   If they can learn the location and route of the black sheep in advance, they don't need to participate in the battle personally. Who can stand it by hiding and chanting the black sheep's real name?

   The average time of reciting his real name and panting is 3 seconds. One person can contribute 20% of the HP limit and 10% of the attack range in one minute.

   Two hundred people come, and the black sheep can be strengthened dozens of times!

   It is necessary to pass the Monsterization check to read the name of the black sheep, but the player's life is originally worthless, and it is the mecha that is valuable. The Little Monster Protection Association can take a jeep or a boat to the target area, have a crazy meal, and push the black sheep to a certain strength before all the members are monsterized or killed by the monsterized teammates, and the cost is more than before. The way monsters fight is much lower.

   Black Sheep’s attack range has been strengthened by five to ten times, and the radius of Skill 3 exceeds one hundred kilometers. Even if there is only a few percent success rate of monster transformation after wearing the shield, it can kill everything.

   The lucky part is that under normal circumstances, even if the black sheep can be found faster than the defender, there is not enough time to go to the local area to gather manpower and vehicles.

   But what if there is a black sheep lair?

   If this thing is known by the Little Monster Protection Association, I don’t know what super monster will be created.

  From the perspective of the degree of freedom of the game, this kind of thing can definitely be achieved.

   The more I think about it, the more it feels outrageous. In order to avoid the appearance of invincible monsters that cannot be dealt with by nuclear bombs at the door, Octopus decided to wait for the magic sound to come out and continue to build a batch of submersibles and floating drones.

   At the minimum, it is necessary to ensure that there is no black sheep lair within 500 kilometers.

   In front of my eyes, let me add some people.

   There are more and more unmanned units, and there will be more in the future. The original four drone control teams and four air traffic control teams must be expanded.

  Octopus went to the military page to inquire, and found a suitable organization method, the regional joint management and control bureau.

Neither a wing nor a battalion establishment, a basic framework of the Joint Management and Control Bureau, including 130 various types of management and control personnel, a small number of which can work part-time in various management and control positions, two ground support mecha teams with 10 people, and two battlefield emergency teams (Mecha series) 12 people, 20 internal affairs/ground services, five officers at all levels responsible for management and coordination ~www.novelmt.com~ Under this basic framework, it can also be expanded into a logistics team (replacement of internal affairs/ground support) , A ground support mech squad (replacement of ground support mech squad), an airport security group (mecha).

   The advantage of integration is that the total number of officers responsible for coordination is 30% less than the total number of separate establishments.

   Generally speaking, it itself is a complete team operating around the airport.

   There is a small problem. The commander of the General Administration of Control is a lieutenant colonel, one level higher than the deputy Lei Jing, which may affect some of the work.

   But now they are all using NPCs. The problem is not big. When a player can climb to this position, the octopus himself will be a major general. At that time, Lei Jing's adjutant will also be promoted to lieutenant colonel.

   The octopus now has a logistics team, a ground support mecha team, 48 control post personnel, and the flying sand team is also included.

  The base value of the total number of ground support mecha brigade is only 40 people, which is 5 fewer than the general mecha brigade.

   According to one pass calculation, this 312-man organization is expanded on the basis of existing personnel, and a total of 136 people will be added, and the number of officers will only increase by two majors and one lieutenant colonel.

   It is not too much to expand the number of personnel, which makes the airport hangar system more complete, and Lei Jing's lieutenant's burden can be put aside part of it.

   By the way, the experts have been expanded. Some items in the laboratory have reached level six, but level seven is really unmovable.

There are currently 5 experts. This time, the eight laboratories will be divided into two experts and 11 people will be expanded. At the same time, the experts need to be assigned to order soldiers to solve life problems (eating meals, etc.). Now there are only six duties in the base. I have long been overwhelmed by the burden of carrying out the work of the order. This time I will make up two more classes with 12 people, so that the school-level officers can enjoy a little bit of service, at least not having to find water by themselves.

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