Tokyo Video Game Tycoon

Chapter 516 One of the Representatives of Horror and Thriller Games

515

Zhu Youxing is not interested in whether Alfonso is still in the regular meeting. He still has his own work to do, which is to consider what kind of game to develop next.

So far, he has produced many top-level classic games, and has wiped out most of the genres.

In fact, the technology and financial resources I have now are fully capable of producing real sandbox-style masterpieces.

However, he still felt that it was a little early, and he still needed to settle down a bit.

Before that, develop two or three classic games before considering others.

Zhu Youxing stayed in the office alone, took out a blank sheet of paper and started to make a list one by one.

There are too many classic games in the previous life, but there are indeed many games suitable for myself to develop. After all, my own strength is limited, so I can only give priority to the games I like more.

This is somewhat mixed with some personal preference factors, but most of the games I like are also the kind that the public likes very much, and generally have very high ratings.

Zhu Youxing noticed that he didn't seem to have developed a horror game. Maybe this is a direction?

Dead by Daylight, Resident Evil, Dead Space, and even Silent Hill are all games in this category.

But in fact, Zhu Youxing is quite rejected in his heart. He has never even played these games except Resident Evil, because he doesn't like the kind of content that surprises at first glance. If you have a little bit of horror The elements are ok, but some of them are purely about giving you a really bad mental stimulation experience.

But it is undeniable that this is also a very large category of video games, and it is a pity to miss it.

Then just come to a Resident Evil and forget it. Developing this kind of game by yourself should not be too stressful.

The Resident Evil series is actually quite scary at the beginning.

At the beginning, the original translation of Resident Evil should be called Evil Spirit Castle, and the story that happened did indeed come from an ancient European-style castle.

But later, with the development of the story, another translated name, Resident Evil, was more appropriate.

And Resident Evil can be regarded as an example of Hakoba-style games.

Speaking of which, Capcom is indeed always developing some paradigmatic games for the entire game industry.

Fighting game Monster Hunter, fighting game Street Fighter, text adventure game Ace Attorney.

A company with action genes can even make a text adventure game full of action, which is really not what ordinary companies can do.

Then, Resident Evil is also Capcom's housekeeping work, and it is indeed enduring.

It’s just that during the period from the fifth generation to the sixth generation, it was somewhat suspected of standing on the credit book, and then in the seventh part, it began to return to the original horror and horror atmosphere, maintaining the force, but in the eighth part It’s going to develop towards the refreshing and sudden, but because of Mrs. Bachi, Zhu Youxing still refrained from spraying Capcom, and the eighth part is indeed not bad. In the era when the game industry was already starting to suck, Capcom is pretty good.

But the ones that are really regarded as classics are the first to fourth, especially the fourth, which pushed the status of the entire Resident Evil to a peak, making it impossible for everyone to match.

If you are wiser, you can directly develop the fourth part, the most classic one.

But Zhu Youxing thought about it and gave up this idea.

Resident Evil 4 not only has its own good quality, but also has the fan base of the previous work, otherwise it would not be possible to make Resident Evil 4 so popular at the beginning, so I should not change this way of publishing works in order, unless There really are works where the first one is a blockbuster.

Well, that's it, the development of Biochemical Crisis will start from the first part.

However, it is definitely not satisfactory to directly reproduce the first Zhuyouxing.

Now my technical ability is no longer that of Capcom in 1996 in my previous life, but now I have the technical ability of game development close to 2010, and I can’t pass the test in my heart with old technology, which is even more true. An insult to players who want to scam players out of their money with less skilled games.

If you want to use it, use the best technology.

Now I can make the first to fourth parts to create very high quality.

At this point, there is no need to think about saving money, and of course, there is no need to invest too much at the beginning.

I have the big weapon of Unreal Engine, which is a tool to save money, so what if I don't make good use of it?

As for the choice of the development team... This time there is no need to use three or four teams at once, this time it is enough to find only one team to start development.

Endless large investment is also unreasonable. Although it is true that large investment can bring high returns so far, even Monster Hunter, a game that has been confirmed to be a bit of a hit, has at least returned its cost and made an extra ten to twenty million dollars.

But cost control must also be taken into consideration, and one should not let one's own people blindly think that large investment can really make more money.

The first one... is controlled within the range of 20 million, and the development cycle only takes about half a year.

The game itself is more about the puzzle-solving gameplay, rather than the kind of action value content that requires high investment, so you can save a lot of expenses in all aspects.

This time the advantages of Unreal Engine can be fully reflected.

Produce better work with fewer people.

The person in charge of the Ninth Development Team is Uchiyama Hideo, an old man who has followed Zhuyouxing for many years, and has now become the mainstay of the game development industry.

And the heads of the ten first-party development teams under his command are all top-notch in the industry. I don't know how many companies are eager to get one of these ten people.

As long as they can get one, their company will probably have enough food and clothing.

But now Zhuyou Xing monopolizes ten of them, which is very scary.

Uchiyama Hideo can be regarded as one of the ten relatively unknown guys, because he usually has a very quiet and calm temperament. He is serious and dedicated when working, and can faithfully perform various tasks arranged by Zhu Youxing. Same problem, lack of creativity.

Of course, this is also Zhu Youxing's own problem. He didn't give these people too many opportunities to create themselves.

Speaking of which, this time is just right for these people to try to develop independently, as long as they provide a creative direction and supervise the development process a little bit.

Hmm... Speaking of which, it seems that I should also develop several other games while developing Resident Evil?

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