The World Civilization Million Lords

Chapter 4726: , rogue tactics

No wonder Balsa was so cautious.

After all, in the previous battle, he had seen the power of Zhao Hao.

That terrifying defensive power is simply invincible on the battlefield.

If his Majesty the insect king hadn't arrived at the front line, I'm afraid no one could do anything to him.

Even in the previous battle, their Insect King His Majesty was carelessly planted in each other's hands.

Although it was a blessing in disguise in the end, the evolution was triggered again, and the strength was better than before, but the fact that this has happened cannot be changed.

At the same time, it is precisely because they have experienced the battle here, so it is rare for His Majesty the insect king to take care of the overall situation and understand his difficulties. Under the premise that he obviously wants to run over and fight the 'god' of the winged man again. , still controlled himself and let him, the commander in chief, make the decision.

In fact, when Balsa received the news when the winged army was overrunning the territory, he had already made a decision at that time.

That is, the battle with the winged people is delayed first, and the battle on their own side is given priority, and then the troops are dispatched to come back.

But the problem now is that the offensive power of the winged army has obviously exceeded Balsa's initial expectations.

On the other hand, the cerebral worm commander on the battlefield over there also commanded this defensive battle even worse than Balsa expected.

This leads them to pay a higher price in a limited time.

Of course, Balsa also knew that the brain worm commander could not be blamed for this.

The cerebral worm commander who is in charge of the battlefield command over there is already outstanding among their cerebral worm clan.

But their Void Zerg are indeed good at attacking and not good at defending. In addition, the winged people have the advantage of top combat power, which makes the battle there extremely painful, and the commander has no room to say more about the command.

If their Insect King His Majesty can go there and fill the vacancy of the top combat power, it must be able to win the space for the commander over there to operate and stabilize the situation.

But in this way, the unstable factors on his side have increased.

Not to mention, the long-distance movement will also waste more time and delay the battle situation on both sides.

Therefore, Balsa still prefers to let His Majesty the Insect King stay here first, and then turn around and deal with those winged people after the battle is over.

Although there is still a little bit of selfishness in this decision, it is indeed a result that he came to after weighing the pros and cons.

At the same time, Balsa did not hide the follow-up impact and possible consequences, and made it clear to His Majesty the Insect King.

Hit this side first, then the territory of their Void Zerg on the other side will definitely be occupied by a large area.

If it were replaced by an ordinary universe country, it would definitely not be able to bear such a fight, and the enemy would take over their hometown in minutes, but their Void Zerg family has a great career!

Moreover, they occupy the next planet, and there is actually no development. To put it bluntly, they are building nests and laying eggs.

So even if they lose it temporarily, they won't be too distressed. After they get it back, it won't take them much time to build the nest again.

For Balsa's idea, the Insect King approved it.

Of course, in the next step, in order to achieve the goal faster, under the command of Balsa, the propulsion efficiency of the Zerg army began to be further improved.

But it was soon ambushed by the induction dark mine.

Obviously, these dark induction mines were all deployed by the coalition forces in order to limit the advance speed of the Zerg army.

It is an assembly-level weapon in itself, which can be mass-produced, with high manufacturing efficiency and low manufacturing cost.

From the moment the army retreated, they retreated all the way, scattered all the way, wherever they went, without any distress at all, and at the same time they were not afraid of affecting their own people.

Although the induction dark thunder was a weapon that had long been eliminated from the modern battlefield before the second spring was revived with the help of this war, the technology inside was not bad.

It can effectively identify friendly warships, and when friendly warships are nearby, the induction dark mine will not be triggered automatically unless it is actively detonated.

The reason why this weapon was eliminated from the modern battlefield is that it was useless for the technology side troops for a long time.

According to the current development of science and technology, the detection equipment of the science and technology side troops can be easily swept out, and then abolished, it is even more effortless.

During this process, the fleet may not even need to stop.

But it is surprisingly easy to use against the Zerg army.

At this time, facing the rogue tactics of the coalition forces, Balsa had no good solution, and could only send miscellaneous soldiers to clear it.

And he can't just clear one, because you have to take into account the battle after that.

If the time comes, the two sides are pulled together again, the battlefield is constantly shifting, and if you do not clear the sensory mines deployed on the opposite side in time, the hidden sensory mines will pose a huge threat to the Zerg army's operations and rear operations. restrictions, and it is even very likely that they will pit themselves at some critical moments.

So even with that safety in mind, Balsa now has a little more time to make sure it's cleaned up.

The coalition side also successfully won more time to adjust and respite.

At the same time, on the Holy See Nation's side, according to the latest front-line battle report, their expeditionary army of the Holy See Nation of the Holy Light has been winning consecutive battles recently.

This was originally a good thing, but the existence of the Insect King inevitably made the six-winged holy-winged species feel a little anxious.

Especially when the other party doesn't show up for a long time...

First of all, they were 100% sure that the Insect King was alive.

Because at that time, their Holy Light Holy See Kingdom was in the war with the Void Zerg, and the territory was occupied by a large area, which was caused by the Zerg King.

Under this premise, if the 100% alive bug king shows up, then he is a sure factor. Although the opponent is very strong, if they know where the opponent is, they can at least clarify the direction, and then find a way to carry out To deal with it, let alone their 'god' is there, and they can limit the insect king at any time.

In the past, both sides were injured because of the sudden attack by the insect king. Now that it is really fighting, it is hard to say who wins and who loses.

But on the other hand, if the Bug King never shows up, then he becomes an uncertain factor.

First, you don't know where the other party will suddenly appear, and second, you don't know whether the other party will appear, and the other party is so threatening. This kind of situation makes people very anxious.

In this way, in response to this matter, on the winged side, several military leaders who are responsible for sitting in the rear held a special meeting to discuss.

And at this meeting, by coincidence, Luo Ji was also...

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