There was an old man standing in front of the little house.

On the right hand side is a wand that is common in wizards.

Earlier owls have stopped at the tip of their twisted shape.

The reverse triangular marker above the head is yellow.

I tried to be conscious, but I couldn't read any information.

Looks strong.

"Absolutely. Is the Adventurer Alliance understaffed, too?"

When I walked in front of the old man and thanked him, Wolfe thanked him with me. Oh, clever.

"Nice to meet you. I'm Keith, the runaway adventurer. This is my partner and Wolf."

"Hmm."

The old man in the robe was sleek and tall.

The chin mustaches appear to be white and short pruned and aligned.

Her face is soft, but her eyes are not smiling sharply.

"I was ashamed to ask the previous Summoner to coach me, so I talked to the Alliance, and I introduced myself."

"Mm-hmm. I've already checked."

Huh.

Already?

When did you do it?

"It's on your face."

They laughed at me for fun.

"The guild clerk your Lord spoke to doesn't know me. You'll see soon enough in the handwriting of a note."

He peered into my eyes as I came one step further.

"So why do you need guidance?

Grandpa says it's not half oppressive.

"It's just this child summoned by our adventurous companions together. I was immature as an adventurer and a summoner."

"I'll know when I see the outfit."

Grandpa circles around me for some reason.

"Middle meat middle back. Dark hair, dark eyes. How normal looking. For adventurers, they're poorly equipped, but can you summon them?"

It's worth it.

I remember the character creation was automatic and the appearance remained random.

Should I have kept it so that I could take it a little?

"Well yeah. It's an introduction from the Alliance, and I'll take care of it for a while. However."

Grandpa turned around when he returned to me.

"Beg the teachings of this summoner Olenneu. Are you quite ready for that?

It was then that the info flowed into the brain.

"The event" Apprentice to the Summoner "has been established. Proceed with the event?

At the same time a small virtual window appeared in front of me.

Two choices: Yes and No.

The answer is fixed.

"I'm a young man, thank you."

"Uhm."

Looks like you automatically chose "Yes".

The "Yes" screen flashed to accentuate and the "No" option disappeared.

"Event 'Apprentice to the Summoner' Launched"

"Okay, well, there's something I need to tell you first from the eagle."

"Yes, what is it?

I was wondering if it was a lesson or something.

"I was wondering if you could help me with my work first. At the request of the Adventurer's Guild, we're delivering magic pills to the town of Remt."

"Yes."

"Suddenly I had a request yesterday at the eagle's place, and everything seems to be running out of potions."

Oh, there's a ton of rushing adventurers like me, because each one's buying in?

Is this grandpa making potions too?

The fact that you dropped me off here is apparently a headcount of help from the Adventurer's Guild.

I don't think they conspired, but the Alliance is pretty dirty to do.

Even though the house is small, there seems to be a minimum of things to live in.

And I don't have much stuff.

It also feels like we are carefully selecting only the minimum amount of conditioning.

Are you sure you're working on creating potions here?

I don't see any items like those involving alchemy.

"Let's start with the collection."

That said, I squealed something in the middle of the room.

Part of the floor sinks down. There was a spiral staircase that could lead to the basement.

Wow.

"The herbs I needed to make the potion were there, but I don't have much of a hand anymore. We'll go collecting herbs together."

Follow me down the stairs.

Wolfe followed me in an interesting way, too.

At the end of the spiral staircase there was a wide space.

No, it's a deep, round hole that leads down.

If you look closely, the spiral staircase continues all the way down along the wall of the hole.

The lights are darker and invisible at the bottom of something.

I wonder how deep it is.

There's no way you're walking down to the bottom, is there?

I didn't have to worry about that.

There is a dance floor to circle the hole about thirty steps down, with several doors.

In one of them the old magician goes in.

Once me and Wolfe went in following it, it was like a warehouse there.

I don't need this either.

Various objects were left on the only desk in the warehouse.

Some hemp bags, scoops, military-like gloves, a wide range of leather belts, and a pouch.

"Not for you. Do you know how to use this guy?

That said, I pointed to the porch.

"No."

"Item Box. You'll need it to collect herbs. I'll lend it to you."

When I say that, I push my belt and pouch against me.

I put my belt through the back of the pouch and attached it to my hips.

"Yes. Just wear it. Yes. First of all, I'm not going in there much, so I'm going to have to use your backpack."

I'll put a sack of hemp in it to try.

I stopped coming in when I put four in.

"Four hemp bags stopped me from coming in anymore"

"Mm-hmm. You can't even rush out on adventurers."

I have no choice, so I put the two remaining hemp bags, Scoop and the military hand in the backpack.

I can't get in.

There are already dropped items in there.

"I can't get into my backpack."

"Hmm? Did you already have your stuff in there?

"Yes."

"Then keep the contents in this."

That's what they gave me. It was the bag.

"This is a spare for my Item Box. I'll move the contents over here and leave them here."

Leaving the contents of the carrying bag in the open bag magically disappears.

Sounds like a trick.

Put two hemp bags in the backpack and an army hand in the scoop again.

"Let's go then."

When I leave the house, my grandfather is whining about the spell again.

"Sammon Monster!"

The grounds surrounded by stone bases are disproportionately large for the size of the house, but there was a huge presence there where the grounds looked narrow.

Birds, right?

Let's [identify] it just in case.

Rockbird Lv.?????

Waiting for Summon Monster

Honestly, it's not cool.

Wolfe is also showing fright.

"This."

"The collection location is far away. Get on this guy."

You can use a summoning monster as a vehicle, right?

Besides, I feel luxurious about rock birds and all that in vain.

I'm sure this grandfather is quite capable, but how much is it?

I'm incalculable of running out.

Master, let me call you.

Grandpa climbs to the back of the rock bird even though he says yes.

Me and Wolf follow suit.

"So let's go."

I soon became a feather of regret.

Cold.

My lower body is buried in the feathers on the back of a rock bird, so that's fine, but I can't have my upper body.

I wanted to check the surrounding terrain from above, but I can't do this.

I sink my body as much as I can in my feathers.

Still cold and tooth roots don't fit.

Do you have any means?

"Oh, no. Is this cold tight for you? I'll drop altitude. Wait a minute."

I appreciate the story, but I can't stop this.

Is there anything I can do about it?

Think of it as help in your brain and search by 'cold' and 'skill'.

[Auxiliary Skill] Cold Resistance Not Acquirable Required Bonus Points 2

Auxiliary skills to improve resistance to cold weather.

The penalties due to cold weather can be greatly reduced by following LV improvement.

"Current bonus point remaining is 21. Get it?

Yes or No

It could be a waste of some bonus points, but I can't stand it anymore.

Choose to get it.

Activate?

Info may be a friendly design to confirm his intentions, but he's persecuting me now.

You may be told later that you will blunt if you are poor, choose "Yes".

After a little while it got a lot easier.

Maybe thanks to the rock birds flying down altitude.

"Thank you. It's much easier now."

"I'm sorry I didn't mean to."

"No, I'm in a position to tell you a lot."

"Oh, if you say so, I have to teach you a lot."

Grandpa seems to think about it.

"We don't have company to adventure with, is that good enough?

"Yes."

"And then there's the monster who summons you," he said.

"Yes."

"So when you fight, do you assume the form of a summoning monster as an avant-garde and your Lord will cover you from the rear guard?

Uh.

Don't get a little different from your own image.

"At first, I thought that would be okay, but not now."

"Ho."

"I want to fight shoulder to shoulder."

There was a moment of silence.

Grandpa's face looks slightly sinister.

"Fighting is a good idea. It's not just about fighting adventure, is it?

That's right.

Fighting is still good.

I have to do what I have to do if we have a party and each of us shares a role.

It is also likely to rely more on items to some extent.

"It's only ideal that the Lord himself should be able to do everything else."

"To some extent, I'm ready."

"Hmm."

From then on, I honestly explained what I was good at.

Well, as I explained to NPC about the skills I am acquiring,

And I could take some advice. In the digest version, please.

Weapons first.

Even if it's okay to hit him with a cane or rod, he still says he should be able to use the other one.

Sometimes weapons are bounced off by demons, and they should consider breaking them during battle.

Magic next.

Specializing in wind magic alone is not a good idea.

The top priority should be either light or darkness, followed by at least one from fire, earth and water.

If you want to dive inside the labyrinth or also operate at night, it is better to have light magic or dark magic.

Wind magic may also deal with resistance, so it should be covered by other attributes.

Next, the production system.

I don't necessarily earn just the food I get from my adventures.

We should have some means of making money.

Summoners should take advantage of this because alchemy is a must.

Next aid.

Auxiliary skills have no such thing as martial arts (arts) or spells (spelling), but they work plain.

You can get it if you need it, but make it clear what you want to do in the future and make a choice.

Summoners should also explore their knowledge, even though they are adventurers, beyond being magicians.

Lastly, caution.

Imagining the style you should have ahead of you.

Don't stop thinking.

It's time to get there.

Seems to be closer to the collection location where I got that advice.

What do you do about acquiring skills?

I just decided to get some magic skills that I'm not too lost in choices.

Get light magic and dirt magic.

The bonus points to consume are 3 Light and 2 Soil. Now the remaining bonus points are 14.

Darkness is 3, fire and water are 2 each, so it's all possible to get it, but now it's through.

What makes me uncomfortable with that is my weapon skills.

There are oddly many bonus points required.

It's like this all the time.

Strike (2), Kick (2), Double Pistol (5), Stick (5), Hammer (7)

Sword (6), Sword (8), Axe (6), Knife (6), Knife (8)

Bow (9). Spike Sword (8), Flail (8)

Relatively light are blows and kicks, and all in all, more than magic, right?

The bonus points that both spears and sticks need look lighter and better than others, but my image of playing doesn't boil.

Strike, then get a kick.

You will be able to fight to some extent even if you fumble the worst weapons and lose them.

Lockbirds were just before they got off the ground when they got hit and kicked and activated.

"There's a herd of herbs in this forest."

The place I got off was like a plateau.

Looking in all directions, it's a mountainous landscape.

The air is also quite thin.

And in front of you is a wooded forest on the shadow side of the mountain.

"The most common form of potion herb is wounded plug grass, but we can collect some in any forest."

"Really?

"Mm-hmm. Few of those woods live in the eagle, but we can collect them."

In the woods the master enters the division. Me and Wolf went on as well.

"It's one of a number of flocks in the woods. It's one of my best places to know."

The Rockbird flew toward the mountain as he unloaded us.

The wind that curled hurt my face.

The forest appears to consist of relatively tall trees.

It seems difficult to walk because there were so many fallen trees, but the master does not suffer as if.

I try to pick up the branches of fallen trees of length and thickness that apply to holding them in my hand.

Pretty heavy. I'll [appraise] it once.

[MATERIAL ITEM] Branches of Sutto Caede Raw Material Quality E Rarity 2 Weight 2

Branches of Satoucaede. Relatively hard and heavy as wood.

Quality E and low would be because they are starting to rot visibly.

Should I stop using it for something?

Besides, I remember the name Satoukaede.

Surely you could pick maple syrup?

The leaves falling there do look like Caede.

It looks familiar in the form of a Canadian flag design.

The master was scopping the grass from the roots of the trees for each root.

"This is the scratch clog."

It was the grass with pointy leaves that resembled the sothets along the branches that were given to them.

They gave it to me, so I'll [appraise] it.

[Material Item] Scratch Plug Grass Raw Material Quality C Rarity 2 Weight 0 +

medicinal herbs, commonly used in physical recovery.

Eating it as it is works but has side effects that inhibit agility.

"There is only one caveat. This is it."

They gave me another grass.

The figure looks like the scratch plug grass from earlier.

"Take a look behind the leaves"

Turning the leaves upside down, there was a purple muscle running in the leaf vein.

I'll [appraise] this too.

[Material Item] Distressed Grass Raw Material Quality C Rarity 3 Weight 0 +

poisonous grass. It is not lethal, but if eaten as it is, it causes breathlessness.

Care should be taken to ensure that the figure is similar to that of the scratch plug grass.

That's annoying grass!

"It's a bitter grass. Sometimes we collect them by mistake, but we don't have to throw them away."

"Divide?"

"Mm-hmm. It's poisonous grass, but it has an unexpected use."

"Well, even if it's collected properly, there's probably one in 10 that's mixed up."

"It's scary when you mix it up"

The master is beginning to cast a spell.

Summoning magic.

"Sammon Monster!"

For a moment on the ground, the demon squares float and disappear.

Two summoning monsters showed up there.

Automaton Lv.????

Waiting for Summon Monster

Two large human dolls.

I can't tell either one of them.

You can't tell because you don't have a face even if you have a head.

Physical stature is in places like skinny humans, whose skin is dark brown that looks like wood or metal.

And sphere joints.

It is somewhat disgusting that both fingertips are also moved cleverly.

It moves too smoothly.

"So let's start collecting."

By the time I had collected about half of the scratch plug grass in the sack, each of the dolls had finished collecting it full of hemp bags.

Dolls. Awesome!

They dig up the ground with their hands like scoops.

The master sat Wolfe aside and watched the work the whole time.

Yeah, good luck with that!

When I finally filled the hemp bag, the dolls were filling the new hemp bag.

"Well, you can have something like this."

When the master said so, the info resonated in his brain.

"Previous Behavioral Experience has increased the Pedigree Level! Please add 1 point to any status value."

Foundation Status

Dexterity value 15

Agility value 15

Intelligence value 18

Muscle strength value 13

Vitality 15

Mental Strength 19

I decided to keep my muscle strength up here.

"Bonus points will be added by 2 points. That brings us to 12 points."

"[Evasion] is added to the Defense Skills that can be acquired"

"[Transportation] is added to the auxiliary skills that can be acquired"

Do you want to move to the Skill Acquisition Selection screen?

In the meantime, I'll pass the skill acquisition.

"Previous Behavioral Experience has increased the appraisal level!

Then the appraisal also became Lv.3.

It can be taken for granted that we collected it while [appraising] it in detail so that there is no mistake.

"Previous Behavioral Experience has increased the level of collaboration!

Is that it?

[Collaboration] is an auxiliary skill, right?

Where was it working?

"Oh yeah. I want to see where you fight."

"Where do you fight?

"I don't know how to advise you."

It makes sense, I suppose.

"Ready?

"Yes."

No.

Retrieve the rods in the Item Box.

You should check your magic skills because they were acquired earlier.

I'll try calling the spell list.

Sammon Monster (Summoning Magic)

Return Monster (Summoning Magic)

Force Barrett (Common Attack Magic)

Sense Magic

Flash Light

Mental Enchant Light (Light Magic)

Air Current Control

Physical Enchant Wind (Wind Magic)

Dowsing (Soil Magic)

Physical Enchant Earth (Soil Magic)

I will then try to summon a martial arts list.

Meditate

Straight (Strike)

Foot payment (kicking)

Did the wand also have martial arts?

I guess you can say that the martial arts of blowing and kicking are also basic.

"Even if you try to fight, who are you dealing with?

"I'll call you now."

The master casts a spell.

"Cole Monster!

Do you also have such spells?

"Oh yeah. You can't use this kid, can you?

Huh?

Aren't you going to fight with Wolf?

"Don't worry, there's only one demon to fight against. When it's dangerous, I'll stop you."

Good. Just a little, but relieved.

Put your hands on Wolf's head, wait, talk to him.

Wolfe waited in an ambush position.

A demon appeared when a noise came from the woods.

He looks like a monkey and a person, and he's a hairy one.

Although my physique is slightly smaller than mine.

I'll check with [Identification] at once.

Snow Ape Lv.4

Demon Crusade Target Active Induction

Wow. Sounds strong.

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