Chapter 362 359. Chinese Artifact

  Monday, May 7, 2007.

  Bomi Bo Academy was crowded with people.

  Today is the demonstration of Bomi’s latest heavyweight stand-alone game.

  The name of this heavyweight stand-alone game is called——

   "God of War · Wukong"

It is the first stand-alone game independently developed by the Westward Journey studio group. The company's positioning is 3A level. It has invested a lot of manpower and money. The people it invites are the best in the industry, whether it is dubbing or music sound effects. The best used.

  Art resources are basically completed internally by the company, and only a small amount are outsourced.

  The completion of the game is now quite high. After Li Lanyun's evaluation, it has reached the release level. Now the main planner Wang Fang will demonstrate for everyone.

  This is also the old tradition of Bomi.

  It has been doing this since King of Glory 1 in 2000. As long as there is a game to go online, it will inevitably go through a demo session.

  ……

  Bo Xuetang can accommodate more than 400 people, just like a small theater.

But because everyone has heard of the title of "God of War: Wukong", this game has carried the expectations of the company's boss Cao Yang from the beginning of its production, so it gave the best resources. The effect is not good enough, so I have been beaten back countless times by Boss Cao, and have been running in till now.

  It is said that God of War Wukong used the script of the writer Jin Hezai to develop, so it has attracted the attention of the company and the outside media.

  Now God of War Wukong is a well-known star product within the company.

   is aimed at it being the first stand-alone masterpiece of the Westward Journey studio group, and the boss of Westward Journey, Ding Yingfeng, will not allow it to fail.

  So Bomi’s employees know that this game has condensed the technical essence of all Bomi’s games now, and it has also been upgraded by half the engine level of the original Gun Girl, and now it has become a 2.5-level engine.

The reason why    is upgraded by half level is that the Gun Girl developed faster and has not caught up with this good time, and the engine department has made some optimizations on the basis of 2.0, so the entire engine was upgraded by half at night.

  The X3 engine is said to have been completed, and it is still under acceptance. I don’t know which game will be favored and use the X3 engine.

  Currently, the 3A masterpieces that Bomi is developing internally, except for the upcoming "God of War: Wukong", the rest must be "Shan Hai Jing 2" and "Assassin's Soul: Mo Yu".

  I don’t know if these two products have been used.

   "By the way, our company still has a mecha girl? Maybe that game uses X3."

   "Fuck, don't you know which department you are in? Is it useful?"

   "Am I special, I am from Audition."

  ……

  Today, in addition to the brothers from the Westward Journey studio group who came to support their first stand-alone game, many people from other departments also came to visit.

  People who have important projects mainly want to learn from the experience and see if there is anything they can learn from later.

  There are no important projects, such as the elderly from the Three Kingdoms Online and Audition. These people just come to see the excitement and find out where the company’s latest technology goes, and whether the new game is as shocking as ever.

  The main planner, Wang Fang, stood on the demonstration stage. This was the first time in his life that he saw such a big battle, and it was inevitable that he was a little nervous.

  Fortunately, the quality of the game now is very good, giving him a lot of confidence.

   was developed at the same time, but the gun girl took firstblood, which made Wang Fang feel uncomfortable.

  Han Wei, the chief planner of Gun Girl and Liang Muzhou, the chief planner of Assassin’s Soul, also rushed over.

   closely surrounds Boss Cao in the first row.

  Looking at these big guys in the first row, Wang Fang felt unprecedented pressure.

  Liang Muzhou saw him now, and suddenly remembered that he had a similar situation.

  Although Han Wei has performed a demonstration in Bomi Bo Academy, he was also nervous to death that time, and he was demonstrating the game for everyone for the second time.

   One can imagine how much Wang Fang’s psychological pressure is now.

  Liang Muzhou looked at him and recalled when he demonstrated the Soul of the Assassin, because Taicai was killed by the soldiers in the game, and it has been regarded as a legendary demonstration by the internal staff of the company.

  Because they think that Liang Muzhou died to them on purpose, in order to show the animation of the protagonist's death.

  I don’t know the difficulty of "God of War: Wukong".

   But thinking about the project that Boss Cao is focusing on, it will not be easy to go anywhere.

  ……

  The personnel are almost there, so Wang Fang started to demonstrate "God of War: Wukong" for everyone

  The scene is ready, Wang Fang sat down, squeezed his hand on his pants, put it on the mouse, and started the double-click game.

  The screen goes black, and when it lights up again, Bomi’s iconic LOGO appears——

  BOMI

  To create happiness with heart.

  When the BOMI icon disappeared, the icon of the Westward Journey Studio Group followed.

   "God of War · Wukong"

  Several large characters emerged from the screen, very powerful.

  After the font disappeared, it came to the initial main interface.

  Wang Fang click to start the game.

  The game hasn't started yet, the first one is playing a CG.

  As soon as this CG came out at the beginning, everyone was excited.

  Especially the very sharp, extremely distinctive sound of the musical instrument, which amazed all the people in the company.

   "Suona."

   "Fuck, it's suona!"

   "Who is the soundtrack teacher of this game, how dare you?"

   "I like this soundtrack, the teacher's way is too wild."

Because the sound of the suona is too "sharp", and the sound of the suona has a very strong penetrating power, every time the suona sounds, it can cover the sound of other instruments. It is not an exaggeration to say that the sound and loudness of the suona can be. I want to contend with a symphony orchestra. It is precisely because of this characteristic that suona has never been used as a "supporting role". When suona appears, it is usually a solo or lead player. That's why there are "king of instruments" and "music festival rogues". nickname.

  It shows that the suona is really hard to control.

  As a result, in the opening CG, the soundtrack teacher actually dared to use suona, indicating that this person's path is quite wild.

  ……

  And the game screen gives people a more real but simple and bright feeling.

  It can be seen that it is a little bit different from the previous X2 engine, but it may also be due to the problem of the game's style.

  In fact, Cao Yang specifically asked the artists to make this game with a brighter color.

  There is particularity among them.

   is not only the level of expressiveness of the game.

  More importantly, it has risen to a height——

  When the light and performance effects presented by the game are bright enough to make you feel that the game is both beautiful and relaxing, then the brighter the thing, the more it can bring out the darkness of the core of the game.

  The brighter the lines and the bright sense of light, the more you can feel the despair in the character's heart.

  This is the contrast.

  In many details, Cao Yang asked the people in Wukong Studio to follow the works of art, so many film expression techniques were used, and color is one of them.

   But Cao Yang himself knows very well--

  After the player has played "God of War: Wukong", it is estimated that the company will have a few more boxes of blades.

  Wang entered the game after the CG broadcast, and now comes to the novice teaching part.

  So Wang Fang followed the novice guidelines, step by step, and showed you the details of this game by the way.

   "The picture is a bit amazing." People whispered in the audience.

   "Indeed, both the scene details and the monkey are very good."

  Of course this monkey likes it, because it was recorded by a martial arts master.

  Teacher suffered a lot in order to be able to perform this set of movements.

  Because there was no way, Bomi Company's request was too much, and it actually built an iron rod weighing more than 30 kilograms. At that time, the teacher looked stupid.

  But people still cooperated with this iron rod to hit the usual routines, which is very remarkable.

  Ordinary people can’t lift up at all, let alone perform actions.

However, it was too heavy and the movements were still somewhat deformed, so in addition to using the 30-jin stick, the Bomi project team recorded it again with an ordinary stick. Finally, the art adjusted on the basis of the two sets of movements. Only have today's results.

  The action can be soft and rigid. Although it looks a little less agile, it makes you feel that his back is very thick.

  This monkey, when studying the model, Cao Yang also discussed with the students in the art group for a long time.

  In the end, I decided not to make it a thin monkey, but a kind of inverted triangle with a strong and explosive feeling, so this can be seen from the muscle lines on the back.

Although    is not a fierce type, you can also vaguely perceive the power contained in his body.

  This kind of power is brought to you by the model and the action itself.

  It is these details that can make the character support, and then can make a sense of blow.

  A thin monkey will give you a weaker sense of strength and lack of realism.

  ……

  The surrounding scenes are also made with great care. Generally speaking, the main color of the game is warm and bright, such as lush green leaves, flowers on the ground, and the accumulation of fallen leaves...

  The bunny jumping around.

   But all this is for contrast.

   How bright it is, how desperate it is. This is the tone set by Cao Yang when he set the production of this game.

  This is a work of art.

  It’s just that now the audience has no way to understand all the plot, so they feel that the scene is beautiful and the characters in the game are very stylish.

  ……

In   God of War, the scene is really beautiful.

  And the whole scene is standing in any corner, it is the kind that is picturesque.

  The only regret is--

  There are 4 monks in the game, only Bai Longma is a sister. The key is the kind that will not transform. Basically, you usually see them as a serious lack of women.

  When fighting monsters, monsters have a lot of beautiful girls with special designs.

  ……

  In the process of basic teaching.

  Wang Fang operated Wukong and dived into a slightly wide mountain path, when a patrolling little monster found him.

   So Wang Fang took a deep breath and was forced to fight with the first mob.

  During the battle, the golden hoop blew a whirlwind on the ground, gently blowing away the surrounding leaves.

   "Wow! This physical effect is a bit awesome, has our company's game engine improved again?"

  "This is the X2.5 that has been improved by half a frame on the basis of X2. From the perspective of the game effect, the physics algorithm seems to have been improved. Now it looks real and cool."

  "God of War: Wukong" really takes the X2.5 engine to its extreme. The physics algorithm has not only processed some specific fighting objects, but even the surrounding environment can participate in the calculation.

Just like when they were fighting just now, when the leaves blowing down from the sky were swept away by the stick wind, it would form a whirlwind effect. Although it was not a 100% real simulation, it was a special calculation. You feel an unprecedented sense of comfort.

This time "God of War: Wukong" has made a very big breakthrough in the physics engine. It is no longer limited to the clothes and hem of the characters. According to Deng Peiqiang's words, this time is really a revolution, the whole environment Operation.

  This technique is amazing.

  Especially in large scenes, the more units that need real-time calculations, the more complex the calculated changes, and the higher the requirements for the algorithm.

   can achieve this level, looking at the world, there is no other than Bomi.

  Hit two sticks, and the opponent has entered the stage of beheading.

   Wukong raised his stick, and with a stick he beat the opponent to pieces and scattered them to the ground.

  Fuck!

   directly shattered.

  The sense of blow is a bit strong.

   "Who said that Wukong's sense of shock was not good?"

   Cao Yang saw this and secretly laughed.

  In fact, one thing they didn’t notice was that the execution just now involves a variable speed movement.

  If Wukong raises the stick and strikes at a constant speed, you may not feel that the strength is very strong. The key is that there is an obvious sense of lag at this moment.

  The stick is not a completely straight rigid body, and in the process of movement, due to the influence of resistance, the time point of reaching the far end of the hand is a little late.

  The sluggishness caused by this loss gives you a feeling of sudden energy accumulation.

  So the last break makes you feel very real.

  Achieving this level is considered qualified.

  At least in 2007, Cao Yang could pack a ticket. Except for Bomi’s own game, there is no action game with such a good impact on the market.

  ……

  After solving a few mobs in a row.

  Wang Fang let out a sigh of relief.

  On the one hand, he was praised by everyone, which gave him a little bit of confidence.

on the other hand--

  The demonstration hasn't made any mistakes so far, it's already very good.

  ……

  Wang Fang’s forehead was sweating profusely, and his hands were full of sweat. He habitually wiped his hands on the trouser legs and continued to demonstrate for everyone.

  Next, came to the part of the first elite monster.

  He took two deep breaths, then controlled Wukong and ran towards the opponent.

  This elite monster also found Wukong, holding a big knife, and waiting for him to come over.

   Wukong reached in front of him, and the opponent slashed.

  Wang Fang quickly dodged, then turned around and slapped two sticks to the opponent's ass.

The   Elite Monster was hit, a little embarrassed into anger, turned around, and slashed at Wang Fang.

  The king was relieved, ready to avoid, but after a closer look, he found that the tumbling skill was still cooling down.

  Fuck!

  Pills!

  Wang Fang hurriedly took a block, but it was too late.

  The opponent slashed, and Wukong was slashed so that Wukong rolled several times in the air and rolled to the ground.

  He also lost more than half of his blood volume.

  ……

  Liang Muzhou saw Wang Fang and expressed deep sympathy.

  I think he also came here back then.

   "Mom, being abused like this by a soldier, can this still be called the God of War?"

  Cao Yang followed the voice and looked at it, and the planner behind that made the noise immediately closed his mouth obediently.

  Cao Yang hugged his hands and didn't care too much, just curled the corners of his mouth.

  These children are still too young.

  How can you become the **** of war if you haven't experienced tempering?

  The God of War also cultivated from an ordinary little monkey.

  ……

   Next to him, Li Lanyun looked at Boss Cao silently, and probably understood what he was thinking.

  An ordinary road to becoming a **** is bound to be full of hardships.

  In the end, the player will die a lot, and he will naturally become the God of War.

The issue is……

  Do the players accept the idea of ​​Boss Cao?

  Li Lanyun wants to cry without tears.

  The player is called Cao Thief for a reason.

  Li Lanyun has already felt this deeply.

  ……

  Fortunately, Wang Fang is still so much better than Liang Muzhou. He was not beaten by the elite and successfully completed the demonstration.

  Wang Fang's fingers trembled slightly after finishing the battle.

Oh my God……

   Fortunately, I have practiced before, otherwise I will lose face in front of more than 400 people now.

It doesn’t matter if you lose your face. The problem is that he now represents the Westward Journey studio group. Among the several major studio groups, the Westward Journey studio group has not produced a single-player game masterpiece, so Wang Fang can’t afford to lose this person. .

  Fortunately, the final demonstration turned out well, and he successfully completed the task.

  After the actual operation of the machine, Wang Fang played some battle videos in the game for his family.

   is also recorded on the real machine, which is exactly the same as the real feeling in the game.

  Because of the limited time, Wang Fang could not run the entire game process for everyone, so he could only show it to everyone by recording it in advance.

  There will be real scenes in the game, as well as some more distinctive mobs, elite monsters and big BOSS...

  It takes about half an hour to finish playing the entire clip.

  ……

  After the film was finished, Wang Fang stood on the stage and made some introductory summaries for everyone.

  "God of War, Wukong, we are the reference"

  Papa Papa...

  Warm applause broke out at the scene, and people stood up from their chairs to encourage Wang Fang.

   "It's amazing, this game is simply amazing."

   "I feel that the Great Sage is coming to life, and I have the feeling of watching an action movie. The expressiveness of the game is very strong, and the sense of blow is also great."

  "If you can, can you give it to the employees of our company first? I don’t think I can’t sleep without this game."

  ……

  Wang Fang is really ashamed.

  When he watched Liang Muzhou’s presentation before, he didn’t understand why he was sweating profusely, why he died during the presentation, and why Liang Muzhou would smile awkwardly when everyone gave him unanimous praise.

  Because Wang Fang deeply understands what is called the fear of being dominated by Boss Cao——

  The difficulty of this game should not be much different from that of Assassin’s Soul, and a little bit simpler than Assassin’s Soul.

   is also enough to abuse the players to death.

  The key is not only abuse in battle, but also abuse in plot.

  Wang Fang deeply knows what this game means after it goes online——

  As the master planner of this "War to Death·Wukong", Wang Fang doesn't know how many people will be sprayed to death.

  Fortunately, boss Cao was blocking him before he was sprayed to death.

  ……

  But Boss Cao has been sprayed a lot now, and his mentality is very good, it doesn't matter anymore.

  Seeing everyone's reaction, Cao Yang was very happy in his heart.

  This shows that this game has been recognized by everyone, at least the internal staff of the company are unanimously praised for it.

  After being put on the shelves, the results should not be much worse.

  Cao Yang is full of confidence in "God of War: Wukong".

  This kind of confidence is not only given to him by himself, but also mainly given to him by the God of War project team. After so long of polishing, now he has finally achieved some results.

  And this achievement is bound to make waves like Wukong in the game.

  ……

  After the demonstration, people stood up and left the Bo Xuetang, leaving Wang to clean up the computer.

  Liang Muzhou walked to his side and patted him on the shoulder with his hand.

  The two people looked at each other alike, quite a bit of sympathy.

   "Come on, brother, this game is great, it will definitely sell well."

  Wang Fang glanced at him gratefully, and everything was clear.

  ……

  After the demonstration, Cao Yang called Li Lanyun into his office alone.

   Cao Yang looked unusually happy, "God of War · Wukong is done well, and it should be ready for sale."

   "Well, yes." Li Lanyun said.

"But this time is a bit embarrassing," Cao Yang said, "I want to take this game to participate in this year's Bomi International Telecom Show, but in this way, the time between the completion of the game and the release of the game is a little bit too long."

  Generally speaking, according to the normal warm-up process, it is best that the games demonstrated at the electronic exhibition will be released later than about 3 to 6 months later.

  Because the electronics show has brought about a hot topic, after that, a wave of warm-ups will be carried out, and the game will be launched when the warm-up reaches its highest point. This is a more conventional practice.

   "What do you do then?" Li Lanyun thought, "So what do you mean?"

   "Hmm..." Cao Yang was also very embarrassed, "I think, otherwise, the preheating will start from now, instead of the first explosion at the exhibition, but let the exhibition as a continuous increase and transfer of heat.

  In this case, you can also promote "God of War: Wukong" on CJ"

"Um……"

  Li Lanyun thought about it for a while, and felt that this could only be the case.

  This time point is indeed a bit embarrassing. It happens to be in early May. Under normal circumstances, a two-month warm-up and then the release effect is better. Previously, Bomi’s games were basically following this process.

  However, I got stuck at two electronic exhibitions in the middle, which is a bit uncomfortable.

  From another point of view, if the exhibition is not regarded as the first explosion venue, then from now on, there will be two exhibition exposures in the middle of the preheating. In August, it is actually the strongest to be put on the shelves.

   is also a good thing to some extent.

   "It's just a waste of Bomi Electric Show." Li Lanyun smiled regretfully.

  Originally, Cao Yang planned to bring "God of War: Wukong" as the finale of this Bomi International Electronic Entertainment Exhibition, but now there is no way to use it.

  A big interest of players in the exhibition is that many games are exposed for the first time at the exhibition, which makes many players enjoy this point——

  The first time you can see the new games of big companies, and you can also try them out. This feeling is no less than getting the first kill in World of Warcraft.

   "What does this have to do, or the game release is important," Cao Yang said, "Anyway, it's all about increasing exposure. At that time, "God of War: Wukong" can sell well and it is even more important."

  Since there is no way to use the blockbuster "God of War: Wukong" to promote the Bomi Guodian Exhibition, the remaining problem lies in ——

   "Then which games should I choose to participate in the Bomi China Power Show?" Cao Yang asked Li Lanyun.

   "Hmm..." Li Lanyun frowned.

  He thought for a while, and said to Cao Yang, “Wait a little while, I will call all the relevant project leaders.”

   "Okay." Cao Yang smiled, folded his hands on his chest, and waited silently in the boss's office.

  Li Lanyun stood up after speaking and walked out.

  In fact, executives like Cao Yang and Li Lanyun don’t spend a lot of time on the specific development progress of the game, so the relevant person in charge needs to report regularly.

  It’s been almost half a year since Li Lanyun discussed and reported on Bomi Mutual Entertainment’s projects last time.

  At least some game projects will produce little results.

  Now Cao Yang needs them to bring out these small achievements, so that he can put him on the Bomi National Power Exhibition in August.

  ……

  After a while, Li Lanyun came back with a few project leaders.

  Cao Yang invited everyone to sit down and poured tea for them.

  Li Lanyun said, “Let’s report on the progress of the project one by one. It’s best to have a video to show it. If not, it doesn’t matter.”

"Yes," Cao Yang nodded, "Our idea is very simple. Isn't Bomi going to hold an international electronics exhibition this time? We need several games to be exposed for the first time at the exhibition, which will cause heat and make the first one. Bomi International Electronic Entertainment Exhibition can achieve a relatively good result."

  Because the audience is actually looking forward to seeing new works on it, especially new masterpieces.

   "I originally planned to take "God of War: Wukong", but considering the reasons for the shelves, we will first launch Wukong to preheat the exposure."

"okay."

  A few people nodded, and they probably understood what the boss thought.

  In fact, Li Lanyun communicated with them before he came, but it was anxious at the time. They only knew that they needed to report the progress to the boss, but the specific reasons were not so detailed.

"Now my progress here is about 50%," said Shu Huaan, the person in charge of Three Kingdoms online2. "My side may be relatively fast, because the art resources are based on the original Three Kingdoms online. Refurbished.

  If we calculate the time to August, then we should be able to come up with a more expressive version in the next 3 months.

  Even if we can’t figure it out, we can still show the game by making CG. I think this is also possible, right? "

"No," Cao Yang shook his head. "The exposure of the Three Kingdoms online 2 must be based on the offline of the Three Kingdoms online, so that there is a sense of the handover ceremony. I don't want to make the exposure too long before the handover, because the gain is not worth the loss. .

  And it will cause the players to panic.

  We currently have a lot of active players in the Three Kingdoms online. They know that if we want to develop the Three Kingdoms online2 to replace it, it will definitely be thunderous.

  This solution is not feasible. "

  Cao Yang shook his head, "Don't do this."

"Then my level of completion is even lower." said Ding Yingfeng, the person in charge of "Journey to the West". "The current planning and design framework of Journey to the West has just been determined. The first demo has now been completed, but The degree of completion is relatively low. The art resources we are currently using, except for the early maps that can catch up, are temporary resources. I think it will not be until October at the earliest to see a relatively complete one. version of."

   "Hmm..." Hearing the Journey to the West, Cao Yang suddenly remembered something, and raised his head to look at Li Lanyun, "By the way, how is the progress of DNF?"

  Li Lanyun was stunned. DNF is a game made by Hanguo Company. We are just an agent. It is impossible to put games made by others on your own TV show as exposure, right?

  And the time is not right.

  Hanguo’s DNF was launched in 2005, and it has been two years now. How can I say that the exposure of this game is enough, this time it is impossible to count as the first exposure.

Seeing the puzzled look on Cao Li Lanyun's face, Cao Yang laughed silently, "It's okay, I just want to know the progress."

   "Oh, this way," Li Lanyun nodded, took out the Bomi smartphone to find the relevant notes, "DNF here we have signed the agency agreement.

  The delivery is expected to be completed by the end of May, around June.

  DNF will give us the corresponding project files, detailed setting documents, source code and art resources, and will also provide us with the contents of each version. "

  Li Lanyun pulled it with his hand and turned to the bottom, "DNF has now released the 60 version in the cold country, and we estimate that it will be the 45 version first.

  But the entire localization work will take a while.

  I am now asking Gao Xiang to lead the DNF team. His ability is not bad.

  The localization work is expected to take half a year, and I estimate that it will be November at the earliest. "

This is where the agency is not so good, because the source code written by others is still different from the source code written by yourself. After you get the entire game development project and source code, it will take some time to understand and study the contents. Code content.

  For example, when Bomi got the Frozen Throne before, Liu Guangran did this, and it took a month. Because Blizzard’s network part was not well written, Liu Guangran also helped to improve it.

  If DNF brings Bomi and finds that their underlying code is badly written, it is estimated that it will take a lot of time to improve the underlying architecture.

  Plus localization...

  Since a lot of the UI of the game is adapted to Korean, if you want to change to adapt to Chinese, the UI must be adjusted, and the font size and width are different.

  Then the dubbing and lines that appear in the game...These have to be translated into Chinese by relevant personnel and recorded.

  In fact, it takes a lot of time.

  Maybe by the time "Journey to the West" is finished, the localization work on the DNF side has not yet been completed.

  This is also possible.

   "Okay, I see." Cao Yang nodded.

He really cares purely. After all, it is a profitable game like DNF. Currently, there is no action MMORPG with a horizontal version in China. So taking advantage of this market has not been occupied, he quickly put DNF online. It's the kingly way.

   But no matter how anxious, Cao Yang also has to respect the objective laws of development. After all, the workload is here, and there is no time to deal with it, so no matter how anxious, you can only wait.

   "Go ahead." Cao Yang said with a smile.

"In the era of great navigation, the online side will definitely not be able to catch up." The main planner Zheng Xiaoyun said, "The main reason is that the requirements on the East Island are more demanding, and especially the tortoises. The original paintings of the game we make need to be reviewed by them, so The overall game project progress is very slow, and the game planning plan has not been finalized until now.

  It was only last week that we emailed the corresponding planning case to them to see if there were any problems. "

   "Hmm..." Cao Yang frowned.

  East Islanders are like this.

   Boss Cao has dealt with Square and SNK in his previous life.

The people of Dongdao are really very torturous. They are especially afraid that you will change their character design, they are afraid of affecting the reputation of others, or being unfaithful to the original work, so every time they make changes, they must be sent to the company of Dongdao for review. They confirm that there is no problem, and then send an email to tell you that you can do it.

  If they think there is a problem, the cycle will be longer.

  They will mark out in the email which things you cannot modify, and which things you use will affect the character setting of the game...

  A lot of things.

  It’s really strange that this work efficiency can be improved.

   To put it nicely, it means that islanders are more rigorous and at the same time take good care of their products. What is bad is that they want you to do things for help, and they have to force them behind.

"Please discuss with Guangrong and ask them to send someone who has the right to speak with us for a few months until the design draft is completed. They will leave after confirming that there are no problems. We can provide board and lodging, and at the same time. Pay him a small amount of expenses.

  Otherwise, the work efficiency will be too low if this continues, when will it end? "

   "Well, good." Zheng Xiaoyun nodded.

  This is the first time he has seen the boss, and Boss Cao’s domineering has left a deep impression in his mind.

  Think about the Glory Company is also an established subsidiary, the world's recognized game manufacturer, Cao boss is so hard-hearted, let them send someone to send someone.

Cattle!

  Zheng Xiaoyun gave Cao Yang a big compliment in his mind.

"Zhu Xian's progress is okay," said Zhao Junsheng, the chief planner of "Zhu Xian". "Our project was established relatively early, and it has been developed for a while, and because of the "Fantasy Westward Journey" and "Jian Wang" series as references, The development progress of the game is still relatively satisfactory."

Eh?

   Cao Yang shook his mind slightly.

  Because the game copyright of the previous life "Zhu Xian" was bought out by Perfect World, the games related to Zhu Xian were made by Perfect World.

  But now--

  Since the entire Singularity Chinese website has become a part of Bomi Company, and Zhu Xian was bought out by Singularity Chinese website and is still serialized on it, so the game copyright was naturally bought by Bomi Company.

  Cao Yang discussed with Li Lanyun once before, and now it’s really interesting in retrospect.

  Zhao Junsheng said, “We can still guarantee the content of the game for the first 10 hours, and we can provide a handy version in August.

  But it's really a bit rush in time. "

   "It's okay, as long as the recorded video is good enough." Cao Yang said with a smile, "After that, you will start to make arrangements and watch the promo, anyway, you will use it sooner or later."

   "Okay." Zhao Junsheng nodded, taking notes.

  Lai Yuling opened the notebook and made a report, “The progress of the project on our side is also relatively satisfactory, and the "Flying Dragon Knights" can also come up with a better promotional video in August.

  It must be no problem to use it in the Bomi Guodian Exhibition. "

  Lai Yuling is extremely confident.

  Mainly because "Flying Dragon Knights" is a game she really leads by herself, so Lai Yuling is very satisfied with the design inside.

  I did it myself after all.

  The progress of the project is also very fast, and the completion rate is now about 50%.

  Flying Dragon Knights has released a demo version, let a small number of players come in to test, the test feedback is not bad.

  It’s right to think about it. As the boss of the King’s studio group, Lai Yuling is the master planner herself, so the people below don’t cooperate?

  The king's team resources are all leaning towards the Flying Dragon Knights, of course, it will be done soon.

"Shan Hai Jing·Wind of Flames, it has been done for a few months now." Yuan Liang, the person in charge of Shan Hai Jing, said, "Generally it is expected to be completed next year, but from this year to August, we will be able to provide some The video serves as promotion."

   "Assassin's Soul·Mo Yu may be a little slower than Yan Zhi Feng, but a video can also be made." Liang Muzhou said.

  ……

   "Hey? Isn't that good?" Cao Yang laughed directly at the notes he had made.

  Together with "Road of Exile", there are already a lot of games that can be displayed at the Bomi China Electronics Show.

  "Zhu Xian", "Flying Dragon Knights", "Shan Hai Jing·Wind of Flames" and "Assassin's Soul·Mo Chu"

  This has exploded.

   "Too many, in fact, one or two can be the finale," Cao Yang thought for a while and said, "Assassin's Soul does not need to be exhibited at this exhibition.

  A few others are enough to ignite the topic. "

  With the blessing of these games, Cao Yang is full of confidence in hosting the Bomi China Power Show.

  ……

  ——————————————————————

  There is no update today.

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See you tomorrow

  (End of this chapter)

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