The Rebirth of the Male God Starts From Playing Games

Chapter 279: 277. Who is this person?

  Chapter 279 277. Who is this person?

  At 10 a.m. the next morning, Blizzard showed off his latest work at the pre-E3 press conference.

  This is the first time Blizzard announced its plan to launch a new game in two years.

  At the press conference, there were already full of people early in the conference, and everyone was waiting patiently for Blizzard’s display.

  For game fans, especially for loyal Blizzard players, this day is really hard to come by.

Blizzard can be said to be a ill-fated game company. From its establishment to the present, it has been constantly changing its parent company. It is either acquired or on the way to being acquired. Moreover, the previous owner, Vivendi, also wanted to change Blizzard’s hands. , Led to the resignation of the Northern Blizzard team, and now Blizzard can be said to have only half of the original team.

  Everyone deeply doubts what kind of game the remaining half of the team can make.

  After Blizzard’s pre-show press conference began, the scene was silent. Everyone closed their mouths in silence, holding their breath, and waiting for Blizzard’s latest works.

  At the same time, the lights of the audience dimmed.

  Just when everyone didn't know what would happen next, a bright light lit up on the big screen in front.

   "Blizzard"

  Blizzard’s big logo appeared on the big screen.

   immediately caused everyone on the scene to scream.

   "Fak! I have waited for two years, and finally waited until this day."

  "This...who isn't it? It's been a long time since I saw Blizzard's game. I don't know what Blizzard is still doing, and what can be expected."

  "This time it won’t be an interstellar game, will it? Or will it bring darkness..."

  The audience's voice did not fall, and a well-known scene appeared on the screen:

  In the middle of the valley where lava is piled up, a closed stone gate is embedded in it, and the music in the gap behind the gate reveals a fiery red light.

  And the very center of this door is carved with an image most familiar to players:

  A demon head with horns.

  Both eyes are hollow, and his mouth is open, as if to swallow everything.

   Immediately afterwards, a hand suddenly pressed on it and pushed hard.

  The whole door opened suddenly.

  In the next second, there was a burst of warm applause immediately below, and countless people screamed in shock.

   "Fak!!! Diablo! It is Diablo!"

   "Diablo 3? Fuck! This game hasn't had a follow-up work since 2002, right? I have been waiting for 4 years, and now Blizzard has a new continuation of Diablo?"

   "Is this Diablo 3? Or is it a derivative series under Diablo?

  ……

  This must be a game of the Diablo series, but Blizzard did not make it Diablo 3, and a line of words appeared on the big screen:

  DiabloOnline

As soon as the big characters came out, there was another uproar below.

   "What?! Did my eyes look wrong? I actually saw the word online?!"

  "There should be no mistake. Yes, it is online. Didn't expect Blizzard to launch a new game after two years is actually an online game?

  The kind of online multiplayer? "

  I don’t know why, when they saw the word online, the audience felt an ominous premonition.

   "Should Blizzard want to make the Diablo series a game similar to MMORPG, right?"

  Yes, in fact, just as the audience guessed.

  This game is sold on the PC side, MMORPG game.

  However, in fact, Mohamed himself has no confidence in this MMO. After all, the most powerful online game in the world is in China. Western game companies value the player’s personal experience more seriously, and then extend it from this point.

  The game of Diablo online also has a strong test of water in it, even Blizzard thinks so.

  Warcraft has a more complete world view, but unfortunately it was sold by Vivendi’s mother, who caused Fak. The dark world view is actually weaker, but it is not impossible to tell.

  Because everyone has no confidence in making online games, even if Diablo online is defined as a massively multiplayer collaborative online game, its underlying architecture is actually written in Java, which makes the game performance have certain limitations.

   means that when the number of people is small, it can exert excellent performance, but once the number of people is too large, it may lead to unstable server performance, and it is difficult to avoid things such as stuck and disconnected.

  Blizzard itself thinks that there will be no large-scale player entry, so all of them have adopted the scheme of writing the bottom layer in java.

  ……

  The front intro animation on the big screen finished playing, and the audience immediately saw the part of mmo:

  The first appearance is the display image of each character.

  This time Blizzard did a total of seven different professions:

  Barbarians, witch hunters, necromancers, witch doctors, magicians, monks, priests...

  Monk and Crusaders are two relatively new professions, and the others are not unfamiliar to viewers and players.

  In the beginning, the barbarians are used for display. The content of the display includes the skills, equipment, costumes of the barbarians...

  The more distinctive feature is that the original skill build system of Diablo is retained as a very important inheritance of Diablo online.

   Then when the professions were introduced one by one, the game also showed the video content of multiple professions cooperating to challenge the BOSS.

  ……

  The whole process lasted about 10 minutes.

  Finally stayed on the last frame where the seven major professions rushed to the huge Diablo that climbed out of the magma.

  The big screen suddenly went black, followed by a row of big words:

  【DiabloOnline】

  Promotional videos are all edited animation parts to show the content of the game. After this part is played, the audience's blood burns.

   "Too great, isn't it?"

  Countless people stood up and gave Blizzard a warm applause.

  In addition to the excellent quality of the game itself, which made them feel enjoyable, a large part of the applause was dedicated to Blizzard’s bumpy journey over the years.

   has not been defeated by fate, and still insists on dedicating better works to the majority of players. This spirit alone deserves the warm applause from the scene.

  ……

  But for game performance, Diablo online actually sacrificed a large part of the picture quality. The high-definition version of the live demo is the content that has been edited before. In the game, the picture quality will be greatly reduced.

   "Fuck! Fuck! Blizzard is so amazing, this time it has brought us such a big surprise."

  "What to do, I'm already looking forward to this game, and I don't know how effective it will be after entering the game."

   "It looks like this game needs a lot of players."

   "That is inevitable. It is said to be MMORPG. Without anyone, this kind of game is difficult to operate."

  When the lights of the entire venue turned on again, one of the founders of Blizzard, Mike Mohamed, walked onto the stage with a microphone.

  Below was another round of warm applause.

   "Thanks, thank you friends who have supported Blizzard for a long time, thank you, it is precisely because of your support that Blizzard can go to the present."

   Mohami played a bitter card as soon as he came up, telling some of the setbacks and difficulties that Blizzard encountered during development during this period.

The audience below    was also very emotional.

   Indeed, Blizzard’s journey is really not easy.

   can now return with Diablo online, which is already the biggest boon for players.

  "This is the latest MMORPG developed by our company. It will be sold on PC in the future." Mohamed began to introduce the game products. "The company has produced the game for two and a half years. I hope everyone will like it."

  In the next hour, Mohamed made a special demonstration of the characteristics of each profession in the game.

  Especially the latest X2 engine, which makes the physical effects of the game very eye-catching.

  Under Mohamed’s introduction, the audience discovered that the cool-looking real physical fighting effects demonstrated in the previous video are actually real shots in the game.

   "Wow, this effect is really great!" An audience member exclaimed, "The monster was knocked into the air, and the effect of bounce after landing is much better than many online games."

  This set of physical effects should have been carried forward by Diablo 3 in the previous life. There is also a term used by domestic game developers to describe the physical effects in Diablo 3, which is called the ragdoll system.

  In fact, without Bomi’s X2, Blizzard’s game could not be developed so fast, and it could guarantee such an effect.

  So Mohamed is really grateful to Bomi for this great company.

  Mohami could not hide this, so when the name X2 was spoken through Mohami’s mouth, there was an uproar below.

   "What?! Even Blizzard is using the engine developed by Bomi?"

  "It’s not a big deal. After all, Bomi’s X2 engine is the most advanced game engine in the world. At least half of the games on the exhibition today are developed with X2, right?"

   "Watfaq!?" An unbelievable expression appeared on the face of an audience member, because this thing was really incredible.

  Before, no matter what Chinese games are made, everyone has assumed that Chinese people are not good at technology.

But……

  You tell me now that even Blizzard in the US is using the engine developed by the Chinese?

  Is there something wrong with this world?

   Shouldn’t the best technology engine be developed by the United States itself?

   "I remember that every game manufacturer more or less develops its own game engine, right?"

  "That was before. Since Bomi made the X2 open source last year, now because of the power and convenience of the X2 engine, basically most game companies in the world have begun to use the X2 engine.

  After all, it takes time, manpower and material resources to develop a game engine by yourself, and many companies are unwilling to waste too much on this.

  Since there is a ready-made game engine, it is still world-class, why not use it directly? "

   "Yes, let alone a company like Blizzard. They didn't develop game engines. Many previous games were developed using other people's game engines."

  "Wait, doesn’t our country have a game engine that can compete with X2? Why do we have to use a Chinese engine?

  I remember we have a game engine called Unreal? Where is Unreal now? It's also very powerful. "

   "Sorry, that game engine was also invested by Bomi."

   "Waterfack?!"

  ……

  In fact, for game companies, it is not a shame to use other people's open source engines. The key is whether the engine is good or not, can it save time and bring higher value to the company.

  Now that Blizzard has experienced personnel changes, the support given by Vivendi has declined, so using X2 can be said to be the best choice at the moment.

  For capitalists, the concept of geography is not that serious.

  Finally, it depends on the quality of the game itself and the effect it presents.

  At present, judging from the pre-show conference, the audience is still very satisfied with Blizzard’s new Diablo online, and it also gave producer Mohamed great confidence.

  He finally stood on the stage, his chest rising and falling slightly, although there was still a smile on his face, but the corners of his mouth twitched because of tension and emotion.

   "Thank you, I hope Blizzard can bring you better and more powerful games in the future, right?"

  The press conference was over, and the audience stood up and gave Blizzard a warm applause.

  ……

   During the break at noon, the exhibition site was still having a lively discussion on Blizzard’s press conference this morning.

  "What do you think about this transition of Blizzard? Why doesn't Blizzard play so many stand-alone games before, and now it wants to develop in the direction of MMORPG?"

   "It is estimated that the online game market is more developed now? I heard that the MMO game market in China is about 3 billion US dollars a year."

   "That's not much. Some of the more powerful stand-alone game masterpieces can be earned back at once? Which Nintendo game is not all over one billion US dollars in sales?"

   "Then I don't know, maybe this transformation is also the idea of ​​Vivendi above?"

   "Well... it doesn't feel like it. When I showed it today, I can see that the game itself is still full of sincerity, but I don't know how it felt after playing it at the end."

  "The demo will start tomorrow, we can go and experience it together."

   "Good, good. I must count me."

  ……

  The Blizzard pre-show conference on the morning of May 10 was undoubtedly very successful, because it reminded the audience and players of the glorious days of Blizzard, and also brought the Diablo series back to people’s field of vision.

  Even if it is an MMORPG game, diehard fans are still there, and core users may be the first engine of this game.

  Especially developed with the X2 engine, which made up for many of the deficiencies in Blizzard’s original technology, and gave them considerable time for testing and modification.

  So the effect presented at the press conference is quite good.

  ……

   During the whole exhibition, there is another company that is very eye-catching. Everyone is looking forward to the press conference of Bomi Company this afternoon.

  Bomi from China, the development in the past few years is like a hangover, or just like riding on a rocket.

  From the very beginning of the King of Glory into the island country market, it went all the way up, to the series of Shan Hai Jing, Assassin’s Soul...

   Let the world see a different Chinese game.

  It can even be said that a company like Bomi has emerged in China, and has brought back their backward gaming era.

  And it only took a few years to reach the top of the world.

  Especially after the release of Bomi’s AIR game platform, Bomi now has considerable influence.

  According to Cao Yang, he can not use it to participate in the E3 exhibition. He only needs to sit at home and hang the game on the Air game platform to sell it for a big price.

  So Bomi, for various reasons, whether it is a high-traffic game platform or a good game, has already gained a high reputation all over the world.

  Especially the grievances between this company and Blizzard, it is still talked about by people and has become a legend in the game industry.

  Everyone is full of expectations for the arrival of Bomi at E3 this year.

  To some extent, it is lucky to be able to invite Bomi at this year’s E3 exhibition.

  This has caused many gamers who did not pay much attention to E3 before to start paying attention to this game exhibition platform.

   "Wow, I'm already looking forward to the announcement of Bomi in the afternoon. I don't know what kind of surprise Bomi can bring us this time."

"I feel that this time it’s not just Bomi’s own game problem, right? Blizzard’s promotion in the morning obviously had a sense of challenge. If Bomi’s game in the afternoon is not comparable to it, then even No matter how well you do it, you lose."

   "Indeed, the E3 official is really too bad, actually putting such two hit enemies on the same day to hold a pre-show conference."

   "Hahaha, there is indeed this kind of smell in it. I don't know how Bomi will deal with it in the afternoon."

"If I were the boss of Bomi, I saw Blizzard’s press conference in the morning. If I didn’t have a hard-to-carry work on my hands, I might just fly away in the afternoon and let Bomi’s employees do the release. It can reduce embarrassment. It will not lose face too much."

"Hahaha, I think you really worry too much and despise Bomi too much, right? You don’t want to think about it. Bomi’s technology can be said to be the best in the world, and the games developed by Bomi are really not Difference.

  The Book of Mountains and Seas and the Assassin’s Soul have become gods in the minds of countless people. "

   "Well, it is true, so we are also looking forward to Bomi's performance this afternoon."

  ……

  May 10, Los Angeles, USA at 3 o'clock in the afternoon.

  At the E3 exhibition, the highlight of this pre-show conference is officially ushered in——

  Bomi game presentation.

   And with the high-light performance of Blizzard in the morning, for Bomi, which has a constant grievance and hatred with Blizzard, players and audiences have sat on the scene early and waited quietly.

  Maybe it's waiting for Bomi's new game, maybe it's waiting to see Bomi's jokes.

  Want to see who represents the real Blizzard, or who is better.

  Just as everyone was holding their breath, the lights on the scene suddenly dimmed.

  A big LOGO appeared on the big screen in front:

  BOMI

  The scene was in an uproar.

  All the audience could not help standing up from their seats and applauding for Bomi.

  The atmosphere of the scene was pushed to the highest point.

  At the same time, a figure in a suit walked onto the front desk, and in the midst of everyone's attention, he smiled at the audience.

   But everyone was stunned--

  This man has black hair and dark eyes, is a bit older, and has fine wrinkles on his face.

  Although he is a Chinese, he is not Cao Yang, Bomi’s boss.

   "Watfak?! Who is this person?"

   "Hey, isn't it Bomi’s boss?"

  Everyone chuckles in their hearts, is it possible that boss Cao really left Los Angeles early because of fear of embarrassment? !

  ……

  (End of this chapter)

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