The Rebirth of the Male God Starts From Playing Games

Chapter 247: 245. I didn't act just now! !

  Chapter 247 245. I didn't act just now! !

  After almost a year of development, Bomi’s "Assassin's Soul·Maple" has indeed reached the end of the project development.

  It is expected to be online soon.

  June 20, it's time for the company's internal demonstration.

  The person who demonstrated this time is Liang Muzhou, the main planner of "Assassin's Soul·Maple".

  Because this game is a company-wide game and the first game in the world developed with the X2 engine, it attracted a lot of attention from the beginning.

  As soon as I heard that this game is actually finished, and to enter the company’s internal demonstration, many members of other project teams have come here to see what this X2 engine-developed action game is like.

  This grand occasion is similar to the time when the company was demonstrating the classics of mountains and seas. The entire large conference room was full of people. It was very difficult to get a foot in the room if it came late.

  But this situation should be better after a while.

  Because the construction of Bomi’s new building is about to be completed.

  It is estimated that by 2006, employees will be able to move to the new building.

  In order to cope with the current situation, Cao Yang's original requirement for designers was that the company should have two auditoriums that can accommodate 400 people.

   is equivalent to a small movie theater.

In this way, when a new product needs to be released within the company, it can be held there. Not only can it be visited by the company’s employees, but it can also be used as the site of a press conference. Media friends no longer have to go to blogs from home to home. The rice ran away, and it only needs a large exhibition hall to get it done.

  Now...

  In special times, make do with it first.

  The staff is almost there. The most important thing is that the two bosses, Boss Cao and Li Lanyun, are present, and the demonstration can begin.

  The game has been installed on the computer, and the large screen projection behind it appears on the computer desktop.

  Liang Muzhou sweated profusely on his forehead, his fingers trembled, and he looked a little nervous.

   Cao Yang glanced at him and comforted, “It’s okay, you just have to demonstrate it as usual. It’s not like letting you go to the battlefield. Everyone is your own.”

Ha ha ha ha……

  Everyone laughed.

  Liang Muzhou wiped the sweat from his forehead with embarrassment.

  It’s not because you feel nervous about presenting in front of others...

  My special is mainly...

Hey.

  Liang Muzhou let out a sigh in his heart, did not think so much, double-click to open the game.

  The interface of "Assassin's Soul" popped up.

  The screen goes black first.

  The BOMI LOGO appears on the main interface.

  However, this generation of BOMI logo has made a very strong texture, which is very different from the previous BOMI in design.

People who have watched IMAX movies will have a deep understanding of this. When the countdown on the screen changes from 10, 9, 8... to 1, every time a number flashes, the effect will double or even more. many.

  Now BOMI’s LOGO feels like this. The texture of BOMI’s LOGO in the previous Shanhaijing is equivalent to the level of IMAX jumping to 3, but now BOMI gives you the feeling that it has reached the last 1.

  The discerning person knows that the engine of this generation is indeed different at a glance.

  Everyone held their breath and fixed their eyes on the big screen.

After the   BOMI icon disappeared, it was followed by the LOGO of [Guofeng Studio Group].

After    disappeared with the wind again, rows of beautiful maple trees appeared in the screen.

  The maple leaves are like fire.

   At the lower right corner closest to the screen, a huge flame is burning.

  In the distance, dead bodies pile up.

  The maple leaf fell into the water and rippled. From the light and shadow effect of the water, we can see that this generation has a very obvious improvement.

"Wow!"

  When everyone saw this, they couldn't help but let out a sigh.

  This picture is also great, right?

   "That's awesome, X2 engine?"

  "Is this the strength of our company's R&D? Should we be so strong? Why do we like to do online games?"

   "If the company's level can be applied to online games, it would be great."

   "You think too much, and you won’t collapse when you put it on an online game? If more than 10 people fight, the game will get stuck."

"All right……"

After the CG at the beginning of    is played, it enters the actual novice teaching part.

  The main planner Liang Muzhou followed the instructions on the screen and demonstrated step by step.

  Everyone nodded in admiration.

   "This character model and movements are really smooth."

   "This action is amazing, and have you seen it? The ponytail and lace swinging behind Akke are the newly developed physical calculations of our company, which can simulate real physical actions based on actual conditions."

   "Wow! No wonder I said how it was so smooth, so smooth that there is no sense of disobedience, it turned out to be too natural, this algorithm is a bit powerful."

   "Yeah...hahaha, after doing a lot of good K moves before, suddenly seeing such a natural scene feels a bit abrupt, but it feels unnatural."

   "It's over. I feel that after watching this demo, I can't play the game at ease after I go back. I feel that our Audition is low compared to this game."

  "Don’t say that. You can ask the boss if you can upgrade the latest technology so that when the Audition character dances, the clothes on your body can also be put on."

  "Hey, let me tell you, it’s better not to do it. Anyway, the dance movements are arranged and all fixed movements. The effect you get out of k is the same as the effect calculated by the engine."

   "Um... this is true."

  In short, during the demonstration by Liang Muzhou, the following people whispered and expressed extremely high praise for the performance of this game.

  Cao Yang listened to his ears and was happy in his heart.

   is indeed very good, now the X2 engine developed by Bomi, as soon as the Assassin’s Soul comes out, it will definitely blow all the games on the market.

  Not to mention the exquisite graphics, the characters' movements are unusually smooth, and the game's striking sense is excellent, which will make you have a strong sense of substitution, as if you are an assassin in Daqin.

   So thinking of this, Cao Yang was happy to bloom.

  He can't wait to see Liang Muzhou's demonstration of actual combat.

  A big feature and refreshing feeling of this game comes from the response during the battle and the [end] performance after defeating the enemy.

  ……

   Finished the basic teaching part.

  Liang Muzhou's face turned sullen, his expression dignified, he began to manipulate Ak to sneak into the top of a mountain.

  In the field of vision, an enemy holding a spear appeared.

  He took a deep breath and walked around behind the enemy.

  A small yellow dot appeared on the opponent's back, Liang Muzhou easily touched his back, Akke covered the opponent's mouth, and pierced the short sword into his body from behind.

  噗......

  A burst of green blood spurted out, and the soldier was terminated.

  Liang Muzhou let out a sigh of relief.

   "Wow, this assassination just now was too handsome, right? It feels so real, I feel a pain in my heart."

   "Yes, the action is quite good, and it is particularly refreshing, except for the fact that the blood is green."

   "Hahaha...Blood is originally green."

Because this game is full of many **** and violent elements, it is designated as the 18th. In order to eliminate the adverse effects of this game on players, all the blood in the game has been changed to green, and many more violent scenes have been lost. .

   Cao Yang deeply regrets this, very sorry.

  However, there is no way to do this in the national situation. The red blood can appear in the foreign version, which is not a big problem.

  The action part demonstrated by Liang Muzhou just now, in the game realization principle, is actually realized by instant short animation.

  What is an instant short animation?

   is when you use a character to assassinate and the system determines that the opponent can be terminated, then in the next few seconds, the enemy will cooperate with the player to perform a [being terminated] action.

  For example, like just now, the player stretches out his hand from behind to cover the opponent's mouth, and stabs the dagger from the back.

  This is a final action.

  This action has two main bodies:

  One is the assassin, the other is the assassin.

According to the action of the model itself, there will be several basic piercing parts and ending actions on the corresponding opponent. According to the different piercing parts and ending effects, the corresponding actions will be played to achieve the perfection of [smooth kill] Performance.

  For example, in this case, the player's body is shorter than the enemy's, so the piercing part from the back will not be in a particularly high position. It can only be the most comfortable position for the player's action.

  When the player plays the assassination action, the opponent will also play a forward movement of the legs, the whole person leaning back, as if being pierced into the body by a short sword.

  At the same time at the bleeding point, a bleeding effect will be calculated based on the current movement and direction.

  Of course, the reverse is the same. When the player is killed by the opponent, an animation of the player [being terminated] will also be played.

  And when the player is performing [Ending], the player cannot immediately interrupt the current action. The player must wait for the complete assassination action performance to be completed before the player can control the character.

  This is to give players a more pleasant [end] pleasure.

  In order to better express this feeling, the game has also made special improvements on the AI:

  If there are other enemies around, when the character initiates an end to an enemy, other monsters will not actively attack the player during the period of playing the end action.

  This will ensure that the entire ending is smooth, and players can enjoy the pleasure of being an assassin at this moment without any worries.

  ……

  After that, Liang Muzhou continued to perform the process of killing and sneaking on the two small soldiers.

  Sweat on his forehead and sweat in his hands. After each killing, Liang Muzhou’s face will show a relieved expression.

  People in other departments who watched the presentation couldn’t help but wonder:

  Is this master plan a bit imaginary?

  How did you get so nervous after killing two mobs?

  Can you continue to demonstrate well?

  With this kind of psychological quality, how can you be the chief planner in the future?

   But looking back at the other colleagues in the "Assassin's Soul" project team, all of them looked nervous and sweated for the performance of the main plan.

  Can't help but make people suspicious——

  Are there any problems with these people?

Isn’t    just for game demonstrations? What kind of moth can this be?

  ……

  Next, an elite monster stopped the protagonist on his way.

  Liang Muzhou hesitated, took a deep breath and became extremely nervous.

Everyone around    looked at him with open eyes.

  The main planner’s presentation process is too inked, right?

  As for? It takes a long time to brew for an elite monster.

  This elite monster can still play flowers?

  Liang Muzhou also seemed to feel the doubts from the hearts of everyone, adjusted the feel a little, and rushed over while shaking the mouse and keyboard.

  The elite monster puts up a posture, waiting for Akko to come forward.

  He held a big knife in his hand, and slashed towards Ak's head.

when!

  A Ke perfect parry, and then the backhand is a blow.

  Swipe.

  The elite monster was cut to blood, and the whole person staggered back.

   Following Liang Muzhou's preparation for another move, the Elite Monster suddenly slowed down, raising his hand to cut Ake's head with a knife.

  Liang Muzhou was preparing for the next parry, but his reaction was a little slow.

  Fuck!

  He chuckled in his heart.

  唰!

  In an instant, half of the blood tube was chopped off.

not good.

  Liang Muzhou hurriedly operated the buttons and was about to roll to the side. Who knew that the other party had started a series of moves.

   "Oh~~"

  In the screen, Ake let out a scream, was hit by a knife, and then fell on his back.

  At the same time, a big red word appeared in the center of the screen——

【die】!

Everyone below    looked dumbfounded.

  Two seconds later, they reacted.

   "Fuck, what happened just now?"

   "This..." A person lowered his voice, and said somewhat unconfidently, "It seems that the protagonist was killed?"

  "……"

  Liang Muzhou felt very ashamed, which is why he was nervous.

  Because this game is a terrible ACT game, the requirements for human operations have become heinously difficult.

  As the main planner, he was busy developing games before, and he didn't have the opportunity to practice his combat skills well, so that he is a little rushed now.

  Liang Muzhou knows how terrifying these monsters are.

  This elite monster is actually relatively easy to fight in the game. It is the first monster that the player encounters on the way to detect the strength. He will teach you how to use the rebound.

In "Assassin’s Soul", when the enemy’s attack is about to hit you, you need to quickly make a defensive posture, press the defense button, then the enemy’s weapon will bounce off and cause a short fall back, which is known as the "hard straight". ", then your attack will kill the enemy and cause a lot of damage. When the conditions for killing the opponent are met, a cool execution animation effect will be attached.

  But this mechanism requires the player to master the timing very high.

  In the game, there is usually only the moment when the opponent raises his hand. It is possible that there is no time for this action, which is between 0.3s and 1s.

  If you do not respond within this time period, you will most likely be taken away by the opponent's combo.

  This mechanism is so abnormal that only Boss Cao can think of it.

  Although Liang Muzhou once expressed protest euphemistically, the boss said that this is the essence of the game.

  At the insistence of Cao Yang, this mechanism was retained.

  Liang Muzhou asked him, "Boss, do you want to be so hardcore?"

   Cao Yang sighed silently, his face showing a blank face, "This is a road full of thorns to grow up as an assassin. It's definitely not that easy.

  This initial difficulty is already low, and then you can set more and grow some subsequent difficulty, so that some truly competent players can be displayed. "

  Listen?

  Is this what people said?

  What does it mean to show some truly competent players?

   Anyway, Liang Muzhou thinks he is a good cook.

Generally speaking, the experience of "Assassin's Soul" is very real. The heroine seems to be powerful, but is actually very fragile. In many cases, you are not much stronger than an elite monster, let alone facing a powerful boss. How weak it is.

  After designing and playing this game, Liang Muzhou’s personal perception is——

  Life is such a precious thing, it is too difficult to be an assassin.

  ……

  Although he was a little embarrassed, Liang Muzhou bit his head and showed it.

   Obviously the ability to seize the opportunity for the second time was much better. It took Liang Muzhou more than ten seconds to successfully kill the elite monster.

  ……

  Because of the limited time later, Liang Muzhou did not demonstrate one by one, but played some videos of the actual perspective in the game that had been recorded before.

  Includes several more powerful and distinctive BOSS battles.

  Let the attendees take a look at how impressive the BOSS of this game is.

Yes.

  According to Liang Muzhou's idea, where is this game for the players, this is clearly for the BOSS!

  Li Mu, Zhao Wang, Jing Ke, Shi Huang...One by one, the batch is more than one.

  You don’t even know how to write dead words.

   Anyway, with Liang Muzhou's own hand speed, it is impossible to clear the customs smoothly.

   just gave a death accidentally.

  Up to now, after the in-game demo is over, Liang Muzhou still has lingering fears.

  ……

  After the twenty-minute demonstration, the viewers applauded.

   "It's amazing, this game."

   "Wow, I feel like watching an action movie, all the fighting process is really wonderful."

  "Great, can you give me an early experience in the company? I can't wait to play this game now."

  ……

  Seeing everyone's unanimous praise, Cao Yang felt very pleased.

   "Well, well done, this game will definitely catch on."

  Cao Yang highly appreciated the chief planner Liang Muzhou.

  Liang Muzhou smiled bitterly, did not dare to speak.

  He deeply knows what this game means after it goes online——

  As the master planner of the death of this abuser and assassin, Liang Muzhou does not know how many people will be sprayed to death.

  But fortunately——

  Before others spray him, at least the boss is blocking it.

  Since the boss says it's good, then it can only be resigned.

  Just before going out, Han Wei, the master planner of Glory of the Kings 4, draped Liang Muzhou's shoulders.

"You made a good mistake just now. Are you trying to show us what the protagonist did when he was killed? I think it's pretty good. I even thought of this. It's really amazing. This game will definitely be great. It's bursting."

  Am I special...

  I didn’t act just now!

  Liang Muzhou gritted his teeth, his face was bitter.

   "Hey, I hope so."

  ……

  (End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like