Chapter 238 236. I feel targeted!

  On this day, when Zhao Xucheng opened the Three Kingdoms online, he was taken aback.

  Because Wang Linglingling is not online.

  He received an email from Wang Linglingling.

  The email said:

  Wang Linglingling: I am tired of the days of fighting like this, I am going to change the game.

  Zhao Xucheng clicked in his heart.

  He quickly opened QQ and logged in.

  Fortunately, the clouds on the horizon are still online.

  Zhao Xucheng asked her: "What's wrong? Why do you suddenly want to change the game?"

  Wang Linglingling told him, “My classmate introduced me to a new game. We are about to change the venue. Would you like to come together? Smiley.jpg”

"OK."

   Zhao Xucheng replied.

  Fortunately, Wang Linglingling did not leave without saying goodbye, or abandon him.

  For Zhao Xucheng, being able to play games with Wang Linglingling every day is the greatest joy, and it doesn’t really matter what he plays.

  After a while, Lingling Ling sent him a download link for the client.

  Zhao Xucheng clicked in and took a look—

"Fantasy Westward Journey"

  A closer look and found that the maker of this game is actually Bomi.

   "It seems that you are deeply attached to Bomi." Zhao Xucheng sighed.

  "Hey, who made Bomi's game fun?" Wang Lingling replied.

  ...

After   Fantasy Westward Journey appeared, the topic of Fantasy Westward Journey on the Internet appeared to be quite different from other game sections.

  Many content in other game sections is: "Today we have made an appointment to go to Chibi Drywall, who is coming?"

  "This Nima was exploded by **** yesterday. I worked so hard to make a 14th Heavenly Jue Sword! I suddenly didn’t want to play this game."

  In short, hostility is relatively heavy.

  The discussion content in the Fantasy Westward Journey section is:

   "Wow, the characters and babies in this game are too cute?"

  "Who can help me with a team task? I'm going to renew the front line. My name is Little Turtle. Who can pick me up?"

   "I caught a 50-level mutant blood baby yesterday. It's really amazing. I feel that my life's luck has been used here."

   "I wipe, oh oh, so envy you, I'm carrying a garbage turtle now."

   "Big guys are asking for guidance, how should I get the life skills of Fantasy Westward Journey? I am afraid of stepping on the pit, what if my career is not practiced?"

"Fantasy Westward Journey is a game, at the very least, what kind of life skills need to be made to avoid being hungry? Please explain the reason, and explain in detail how many points of each skill? What I want is to be able to support myself, at least to be able to provide I can afford to buy some cards myself."

"Are you willing to earn tribute?? If that's the case, then fill up the refining medicine, at least 100. If you want to make money, then full study is the best, and the price of this medicine will only increase. It’s not going to drop. You have good life skills. It’s enough for you to learn 25 in cooking. Basically, you can have masters in the early stage. I think it’s really bad for cooking. Either you learn a high school, and it’s useless to learn a 50.60. To raise a person, the most profitable thing for me to play is to build. I prefer to build when I play fantasy. In the early stage, I spent money to play a few weapons of more than 100. The identification of a few good ones is awesome. It’s a trivial matter to order card fees for one day. There is also physical fitness to learn and physical strength to build. This is to increase physical strength."

   "Oh oh, thank you brother."

  "How do you get the baby of Fantasy Westward Journey? Why do others have so many mutant pets, and I don’t have one?"

"Learning hunting skills can increase the chances of catching babies. You can also obtain babies by refining monsters. You can obtain babies by refining monsters with Golden Willow Dew or Super Golden Willow Dew and Summoned Beasts. But this game, you know, are all probabilities. Whether you can meet a good mutant baby depends entirely on your luck.

  But you can also buy it directly. If you want to buy it, come to me, Caiyunzhinan, report your ID to me, and I will chat with you privately. "

  ...

  The server was launched on January 1. By the end of January, the number of Fantasy Westward Journey players exceeded 800,000, and the number of players online at the same time was 40,000.

  Although the number of players in Fantasy Westward Journey was not as fast as Cao Yang had imagined, they still topped it step by step.

  Looking at the growth curve, there should be more and more.

  In the previous life in 2021, many young players really didn’t understand. What fun can they have in online games like "You hit me, I hit you" like Fantasy Westward Journey?

  After all, for most players who have never been in the "Fantasy Westward Journey", "playing a turn-based online game in 2021" is indeed an incomprehensible thing.

  Of course, there are even more incredible things.

  In 2019, SUPERDATA, a professional data company in the United States, announced the global game revenue ranking for April 2019. Among them, "Fantasy Westward Journey" ranked third on the PC side.

What's the meaning?

  PC games, only LOL and tainted milk powder rank ahead of "Fantasy Westward Journey".

  If you open "Fantasy Westward Journey" in 2021, you will find that, contrary to the outside world's indifference to this game, the Chang'an City in the game, as if it was a thousand years ago, is still full of voices.

  Almost 20 years, even the most popular online games are on the road to the setting sun.

  Dream is of course also going downhill, but strangely, compared with other games, its downhill speed is also slow.

  It’s so slow that it even made many open the game for the first time, and saw such a prosperous scene of cuteness. It was a 2003 online game.

  So, many young players will ask why?

  Why are there still millions of people immersed in the world of "Fantasy Westward Journey" in 2021?

  ...

  However, this question is actually difficult to answer.

  If you insist, you can only say that it is a product of the times. Such a special game appeared in a special period. After the Fantasy Westward Journey, no game can replicate its success.

  At first glance, it must be a painting style, Q version style, dreamy success attracts girls who like to play games at that time, and then a chain reaction.

  The second part is the fun part of the game that players can experience. Growth and happiness are the biggest motivation for entering Fantasy Westward Journey at the beginning, and then it will gradually become a social game.

  In the early days of fantasy, players could not fully practice all life skills by themselves, so there will be trading interactions between each other...

All the designs of   Fantasy revolve around social interaction.

  Here is a small condensed society.

  All the way to the back, the player found that instead of working hard to find other players to make transactions, it is better to open a 5 account and learn all the life skills.

  So slowly evolved into a stand-alone machine.

  The third and most important point is that the economic system of Fantasy Westward Journey is very powerfully designed. Among the many open trading economic systems, Fantasy Westward Journey can be said to be the only game that can preserve value.

   Things that were 20 years ago may be able to appreciate in value 20 years later.

  It's difficult for laymen to understand, including many people in the game industry who copy Fantasy Westward Journey and fail to understand why.

  ...

  Liu Guangran was very puzzled about this. He even went to the boss’s office and asked Cao Yang, “Boss, I don’t understand why this game is fun, why should I go back and play Three Kingdoms online?

  But from the data point of view, the effect of Fantasy Westward Journey is quite good. Although it is not as good as the Three Kingdoms online, it has plenty of stamina. "

  Cao Yang smiled, "So what do you think is the core fun of the Three Kingdoms online?"

   "Cut people." Liu Guangran said happily, "You don't know how happy I am going to Chibi with my brothers in the regiment every day. The feeling of heartbeat is really fascinating."

  Cao Yang asked again, "Then what do you think is the core fun of the game Fantasy Westward Journey?"

  This Liu Guangran was asked.

  He shook his head questioningly, "Is it the joy of teamwork? Helping each other, a loving family?"

  Cao Yang was amused by him.

   "Do you think it's a playhouse?"

  He sucked his nose and narrowed his smile, "The core fun of Fantasy Westward Journey, in fact, has nothing to do with it. Its core fun is the same as that of board games."

   "Huh?!" Liu Guangran took a step back in fright. He was really surprised by what Boss Cao said.

   "Yes, the essence of Fantasy Westward Journey is actually gambling."

  In Cao Yang's view, the reason why Fantasy Westward Journey is fun is that Ding Yingfeng has packaged this game in layers, making you ignore its essence.

  Its essential core is actually gambling.

  Strong ancient style and charm. There is a powerful gambling nature hidden. If you look carefully, no matter what you are doing in the game, there are gambling elements.

  One thing is worth mentioning, a strong economic system. My friend commented that this dream is a microcosm of society. All walks of life are intertwined and restricted. You can do the part you like and benefit from it.

  Cao Yang smiled and said, “The so-called gambling is actually the probability of playing.

  You have a probability of winning and a probability of losing.

  Building equipment in the game, there is a high probability of being the best product, and there is also a high probability of being rubbish, but as long as you give the player a little bit of sweetness, even if the winning rate is only one in 10,000, the player will never get tired of it. "

   Liu Guangran was stunned for a moment, then his face showed a dazed expression, "Fuck! Boss, you really hit the nail on the head, you awakened the dreamer with one word.

  I’ve never figured it out before. You said so. "

  Probability is really ubiquitous in Fantasy Westward Journey. To catch a baby depends on the probability, fight depends on the probability, build equipment depends on the probability, and inlay depends on the probability...

  In short, everything is probability.

  And probability, to put it bluntly, is gambling.

   "So, you remember, if you play the game in the future, if there is a probability component in it, then this thing is gambling, it is best to touch less."

   Cao Yang sighed: “When you enter gambling, it is as deep as the sea, and from then on, his wife is a passerby.”

   "Uh..." Liu Guangran was full of black lines.

  I want to have a wife, so I must have this opportunity.

  ...

  Gambling this thing, the Chinese are definitely the best in the world. Many Chinese games are designed so that you can’t see that it is essentially a gambling game, but basically all profitable games have gambling elements.

  Now Fantasy Westward Journey is the pioneer of probability gameplay. In the future, probability gameplay will be richer and more straightforward, such as the ten-game draw in the card game.

  The proper one is a gambling game, but the people above don’t understand this when they are older.

  The card draw at the beginning is very follow the gambling rules, there is a probability of getting the card you want, and there is a great probability that you will not get it.

  Later, the designers found that if this is the case, the experience of the black-faced player is really too bad, so they made a guarantee, that is, how many draws you make, you will definitely get a five-star card.

  Or how much money you spend, you will definitely get a five-star card...

  In short, there will be so many tricks in the future, Cao Yang is not so anxious yet, he has to come the same, let the players slowly realize the joy of future probability games.

  ...

  So the essence of Fantasy Westward Journey is gambling.

  And value preservation and gambling are actually one.

  The probability that you can build a superb weapon is very low. The better the equipment, the lower the probability of output.

  This thing controls the output, and the scarcity is more expensive, so the price of the goods can stay high.

  Then, Fantasy Westward Journey tried every means to recover in the game—

  For example, equipment must be durable, and each use will cause the durability of the equipment to decrease.

  This drop will not only decrease the current durability value, but also the upper limit of durability.

  Durability is not enough, or just throw it away, this equipment is useless, and the volume of goods is reduced, naturally it will not cause inflation.

  Either I have to repair it, I have to charge you a repair fee, right?

  Repairing this thing is actually still a probability. I have a chance to repair it for a long time, and there is a chance that the repair will fail.

  If the equipment fails to be repaired 3 times, the equipment can no longer be used, so it can only be thrown away and enter a deflationary cycle.

  Either it is inlaid with pearls. Pearls can improve the durability of the equipment, but pearls are also valuable, and they are also expensive consumables.

  The recycling of Fantasy Westward Journey can be said to be ubiquitous. No matter what you do, the official recycling of materials and money...

  If you think about it, much money has been recycled by the government. Isn’t there less money circulating in the market?

Moreover, in the point card game, how much players can produce is actually controlled by the official data. As long as the money produced by the players is consumed in the process of continuous upgrading and production, reaching a state of equilibrium, then The items in the game are kept in value.

  Another one is diminishing marginal effect.

  For example, the player originally increased from 100 points to 150 points, and the soft sister currency that needs to be spent is 50 yuan, then when you rise from 150 to 200, you may need 5,000 yuan.

  In other words, every time you improve a little attribute, you may pay double the price.

  In this way, when the diminishing marginal effect is well controlled, then the equipment in Fantasy Westward Journey will maintain its value.

  ...

The launch of   Fantasy Westward Journey has made Bomi a lot of money.

  The Westward Journey team finally breathed a sigh of relief. Since this time, as the producer of Fantasy Westward Journey, Ding Yingfeng has been under great pressure.

After all, I have never done a successful project in Netease before, and Bomi’s one will be successful. As a new general, if he fails to successfully lead the team to victory, Ding Yingfeng can imagine his own future. How difficult it is inside Bomi.

  Cao Yang has high hopes for the game Fantasy Westward Journey.

   Fortunately, although there are not as many players as Audition and Three Kingdoms online, the final result is not bad.

  Moreover, the number of players in Fantasy Westward Journey is still rising, and no one knows how long it will stop.

  ...

The success of   Fantasy Westward Journey, in fact, the biggest impact is not Bomi who made money.

  After it goes live, the two most influential turn-based online games are currently.

  One is called "Stone Age" and the other is called "Magic Baby"

  Because the design basis of Fantasy Westward Journey itself is derived from these two games, but on this basis, the Fantasy Westward Journey team has greatly enriched the players.

  For example, the number of martial arts is increased to 12, and they are mutually reinforcing and restraining each other. This alone reflects the uniqueness of Chinese games.

  Fantasy Westward Journey is rooted in Chinese culture. All designs have their own set of rhetoric, which looks very charming. These are also unmatched by foreign games.

  Since Fantasy Westward Journey is a Q version of the game, the style and quality are better than those of Stone Age and Magic Baby. At the same time, the system is richer, the gameplay is more, and the number of players is larger, which will naturally cause a snowball effect.

  So players of Stone Age and Magic Baby were quickly attracted by Fantasy Westward Journey.

  "Tap! I've had enough of the silly game of the Stone Age for a long time. Is the official binding plug-in okay?"

   "Yes, the Stone Age has never been able to solve the plug-in problem, and finally found a magic baby, and it was quickly overwhelmed by the plug-in.

  I wanted to leave Magic Baby a long time ago, just because there was no similar good game on the market before, I didn’t expect Bomi to move so fast, and actually came out a fantasy Westward Journey, which is simply a gospel for my waiting players. "

  "Yes, the world is suffering for a long time! In the past, everyone was playing Stone Age while cursing plug-ins. Now you can finally get rid of the plug-ins. Isn't it better to play Stone Age made by Bomi than this **** plug-in game?"

  "Don’t, don’t hack the Fantasy Westward Journey. People are different from these plug-in babies. The official Bomi treats plug-ins, but they are handled by the police station once they are discovered."

  "Awesome, with Bomi's bottom, Fantasy Westward Journey is definitely a good game."

   "Not much to say, anyway, I have downloaded the client, ready to play."

  ...

  Fantasy Westward Journey is a direct competition product of the Stone Age and Magic Baby. It took less than two months to go online and absorbed the old players of the original two games.

  The boss of Jinshan Lei is almost crying in the toilet.

  Yes, in 2004, Jinshan had successfully bought the agency rights of "Stone Age" on the mainland from Baodao Huayi.

  And at the time, boss Lei personally talked about it.

  Xishanju is already operating in the Stone Age.

  They originally wanted to learn Bomi. By fighting plug-ins, they could return a clean sky in the Stone Age and make more money.

  After all, the ability to attract gold in the Stone Age is still very strong, and it is the first online game introduced in China, and there are still a group of diehard fans.

   However, they never expected that Bomi would have launched the competitive product of Fantasy Westward Journey so early.

  Directly incorporate players from the Stone Age...

  The data of the Stone Age plummeted.

  "What?...Are there any mistakes? Bomi is too shameless to do this? How do you feel that you are being targeted at us everywhere?"

  ...

  (End of this chapter)

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