Chapter 231 229.Bomi Country

  Cao Yang thought for a while and agreed with Liu Zhiping.

  If you want to bring the entire northern Blizzard back to China, of course, you can’t ask for it. On the one hand, he is working under his nose. Cao Yang can grasp the development progress in real time every day, and can communicate in real time to make the game faster and better.

  But from another point of view, there are some unkindness. These people live in the U.S. and their families are also here. Letting them go far away will indeed cause a lot of trouble.

  It is difficult to adapt to culture and life, and employees may not agree.

  Games are not the same as other industries, that is, they are relatively weak in regionality. No matter where you are in the world, as long as you have an Internet, you can develop games and upload them via the Internet.

  For food, you have to import raw materials. For dairy products, you have to raise cows on the pasture, and for meat processing, you have to rely on the farm...

But there are not so many restrictions on making games. At the same time, this is a cultural and ideological product, and the output content does not depend on the entity. Therefore, in the many financial crises, the game industry has been able to reverse development because of it. The particularity.

  In this case, opening a company in the U.S. and China is just a matter of communication.

  The big deal is that Cao Yang will work harder and run more. The Northern Blizzard team will also conduct more email reports so that Cao Yang can see the progress of the project in time. This is also possible.

  So everyone talked for a while, and Cao Yang agreed to provide capital for Blizzard North to establish a game subsidiary of Bomi in Beimi——

  Bomi Miguo Technology Co., Ltd.

   is just like the Americans who built a factory in China, called China xx.

  From a strategic point of view, Cao Yang really needs such a wholly-owned subsidiary in the United States.

  Although he previously acquired a large part of Epic’s shares, Epic’s control is not yet in the hands of Cao Yang. Of course, Epic’s boss cares very much about Chinese shareholders, and in many cases is very active in listening to Cao Yang’s suggestions.

   is almost the same as Epic's pleasing penguin in the previous life, so Cao Yang is quite satisfied with Epic.

  Satisfaction is satisfied. The control is not in your own hands. It is definitely more convenient than opening a wholly-owned subsidiary.

   Like this time Cao Yang wants to set up a project for World of Warcraft. With a company of its own in the United States, it is much more convenient to organize talents and research and develop.

  In the future, Cao Yang wants to use this subsidiary to do other things in the United States.

  How convenient is it to use Epic?

  For the Northern Blizzard team, they have left Vivendi for more than a year. They also want to reorganize their own business. It is best to return to the pinnacle of the game industry and challenge the original Blizzard to prove their value.

  Otherwise, I always feel that there is an unknown fire in my heart.

  When it comes to past history, everyone is also sighing.

Bill Robb said, "What we thought was to use the resignation as a bargaining chip. We hope that Vivendi will not sell the game department. Unexpectedly, the president of Vivendi does not cherish talents at all, so we have nothing. Retreat, and finally chose to leave.

Leaving is not our original intention. We want to prove to them that the most important core value of an enterprise is not what it has done or possessed, but its talents. People are the most important thing. Without these, you can't do things. .

  Unfortunately, Fuertu thought that we could be replaced, so we left.

  Now Mr. Cao gives us a chance, we want to prove our value. At the same time, I also want to make our own ideal game. "

"Yes," David agreed. "We have always been adhering to the concept of making games well. After leaving Vivendi, we were thinking about how we can reorganize ourselves. This time around. Mr. Cao gave us a chance."

   "Yeah." Cao Yang nodded, "We will definitely cherish everyone very much. Bomi's philosophy is also people-oriented, creating the best games in the world. Bomi also aspires to become the best game company in the world.

  So you can also trust us, trust Bomi.

  As long as we are willing to work hard, we will be able to do well. "

  On this point, in fact, the founding man of New China said a long time ago, "If you save people and lose land, you will save people and land; if you save land and lose people, you will lose people and land."

  Talents are the most important, there are talents and land.

  If you can't even hold on to people, then there is no use asking for land.

  Just like this time Bomi wants to make a mobile phone, without the team introduced by Liu Qiang and Ni Guangnan, it can't do it at all.

  Vivendi’s high-level leaders allowed Blizzard North to leave, they must have their own reasons.

  Cao Yang can probably think of several points:

  First, the Blizzard North team collectively submitted their resignation, which is actually challenging the authority of the top. If this matter is threatened by them, then it is impossible to guarantee that the next threat of resignation will not occur. Will other teams follow the same example?

  At that time, how will the senior management deal with it?

  This is also a very important issue. For future management, the Northern Blizzard team can only be sacrificed.

  Otherwise, it will be difficult to bring the team in the future.

Second, the Blizzard team is not only the North Blizzard, but also the Southern Blizzard. From the perspective of Vivendi’s senior management, Southern Blizzard is obviously more promising. The StarCraft and Warcraft competitions are in full swing every year, and the Southern Blizzard’s The team's R&D strength is also very strong. In their opinion, even without the Northern Blizzard team, the company can still operate.

  In fact, from the situation of previous lives, there is nothing wrong with Fuertu’s approach.

After the North Blizzard team left, the South and North Blizzard team became a new Blizzard team, and then developed the world-famous "World of Warcraft". Since the beginning of World of Warcraft, Blizzard has reached the top of the altar, and the income alone has reached each year. Tens of billions of dollars.

   has become the most profitable machine in the Vivendi game department.

On the other hand, the Northern Blizzard team, after leaving, although they also created a company, they were still tepid. Later, they launched the Path of Exile, which was spread more widely in a small core circle, and lost the Diablo God. A sign, in fact, it is difficult for Blizzard North to establish its former glory.

Although there is no North Blizzard team, Blizzard’s Diablo 3 has been completely replaced, and it has been criticized a lot, but it has indeed made a lot of money for Blizzard, especially the ragdoll system that appeared in Diablo 3, which has increased the sense of shock. After a lot of grades, Diablo 3 can still make money even if you pull your hips in the plot and design. This is the advantage of the brand here.

  Now the North Blizzard team, it is right to find Bomi to cooperate.

  The team has technology and talent, and creators who have a deep understanding of Warcraft and Diablo. What they lack is funding and branding.

   And Cao Yang has money, technology, and the signature of Warcraft.

  Although the name Blizzard can no longer be used, but this time it can compete with Blizzard under Vivendi to see who is the orthodox.

  ……

  Cao Yang spent an hour and talked to them about the things to be done after the establishment of the company:

  After the establishment of Bomi Country, the game team needs to expand quickly. Bill Robb and the others convened the original Blizzard colleagues, and the colleagues had to expand the number of people in the department to almost 500 people.

  Some people have to start developing the online game "World of Warcraft", and some people continue to develop the work "Road of Exile" with dark souls based on their blood lineage.

  Originally, Cao Yang didn't intend to develop the path of exile, but considering the feelings and persistence of the Northern Blizzard team for the dark game, he still made a certain compromise.

  The path of exile in the previous life didn’t make money, but that doesn’t mean it won’t work this time.

At that time, with the help of the AIR game platform, it might really attract a lot of fans. The most important thing is that although the path of exile is small, it does inherit the soul of Diablo perfectly. This is a Diablo with the skin of exile. God, diehard fans will definitely buy it.

  Getting Cao Yang’s promise and probably understanding his future strategic deployment, the four founders of the Northern Blizzard team readily agreed with the general framework of World of Warcraft.

   "I really appreciate you, we will definitely spare no effort to make the game well. Whether it is World of Warcraft or Path of Exile, we will do it well.

  For us, Warcraft and Diablo are our children. Thank you for helping us realize our dreams. We will not let you down. "

  Fate is really amazing.

  Blizzard in the previous life, after the northern team ran away, they had Warcraft in their hands, but there were no good dark developers.

  The current situation is a 55-open position. Blizzard North has Warcraft but no Diablo.

   is equivalent to a home game swap. The original team that developed Warcraft is now developing the Diablo series in Vivendi, while the Northern Blizzard team that originally developed the Diablo series is now developing Warcraft in Bomi.

  Cao Yang thinks about it, and thinks it’s really interesting.

   "Okay, I will rely on you from now on."

  ……

  In the United States, the company was registered very quickly. With Liu Zhiping’s participation, it took less than three days to register Bomi Miguo Technology Co., Ltd.

Bill Robb served as the president of the new company. At the same time, part of the company became two production teams. One part began to develop the dark series called Road of Exile, and the other part directly rented a full three floors of an office building because of the large number of people. , This part is doing "World of Warcraft"

  Staff is still gradually expanding.

  In comparison, the number of people needed for Path of Exile is far less than that of World of Warcraft.

  Developing World of Warcraft is a very large project.

  This thing is not technically a big problem now.

  In order to support them, Cao Yang also specially asked Deng Peiqiang to transfer a more powerful programmer from the game engine department to the United States to provide technical support.

  This programmer is only 25 years old this year, has no girlfriend, is not married, and has not so many worries, so it is appropriate to let him go.

   But then again, who has a girlfriend in the engine department?

  Not to mention the engine department, even if the boss of the entire technology business group, the company’s vice president and chief technology officer Liu Guangran, he has no girlfriend.

  This is really a sad thing.

  World of Warcraft technology uses Bomi’s newly developed X2 engine, and in terms of network technology, Bomi’s outstanding technicians endorse them. There is definitely no hindrance to development.

  The biggest problem lies in the implementation of the above.

  The designed framework was given by Boss Cao. Although it was dictated, the employees of Bomi Miguo still remember the same, especially for those large copies and the BOSS gameplay in the copies, they were fascinated by it.

   Boss Cao is simply a god.

  So many ideas, how many people want to break their heads may not be able to come up with them.

  Cao Yang speaks like a few treasures, and can explain every detail clearly and plainly.

  When playing Onyxia, you need 3 Ts, one is responsible for holding the dragon, and the other two Ts holding the mobs.

  At the same time, we need to change the stage...

  The design of each BOSS must reflect their own characteristics.

  Everyone was deeply shocked by Cao Yang's imagination and his understanding of the Warcraft system.

If the members of the Northern Blizzard team were still a little bit arrogant at the beginning, thinking that the Chinese do not know how to make games and that the Blizzard team is the best game team in the world, then after listening to Cao Yang’s design of "World of Warcraft" , They completely abandoned the previous prejudice.

  I admire Cao Yang so much.

   "Oh my god, this Chinese is amazing. His design concept of the game has been too far ahead, right?"

   "Yes, I have countless associations in my brain after listening. I really want to play this game now. I hope I can finish it soon."

   "If we can really make this game according to what Mr. Cao said, it will definitely amaze the world."

  "What should I do? Listening to what you guys say, I regret joining the Path of Exile team now, and I also want to do this "World of Warcraft"

  ……

  The design framework and design concept of World of Warcraft were given by Cao Yang, and even the plot context and important character settings were given by Cao Yang.

   But basically they are in the same line with the original Warcraft system and are consistent with each other.

  Although there is no Chris Mason in the team, the legend who wrote the script for Warcraft, they now have the legend of Cao Yang.

Cao Yang told the story clearly and plainly, the grievances between the characters, including how Arthas became the Lich King, how Thrall left the tribe and returned to the tribe, and how Sylvanas changed from A night elf grows into a queen...

  These stories shocked the members of the entire Northern Blizzard team.

  "Are you sure this is a plot that Chinese can come up with?"

   "I...I feel that my knowledge of Warcraft is not as deep as President Cao."

"It's over. It feels like I've been a blizzard over the past few years at Blizzard, and President Cao is too good? Just relying on the Warcraft campaign storyline, so many things can be expanded, and it sounds so complete. Cao. I must have thought about it countless times before, otherwise it would be impossible to conceive such a meticulous but impressive story."

  Seriously, if Cao Yang had time, he could completely write the memory of World of Warcraft in his previous life into a book.

He was so impressed with this game. From its launch in World of Warcraft in 2005 to 19 years, Cao Yang has been playing it. From its birth to growth, from growth to peak, and then from peak to decline, Cao Yang has gone through the whole process. .

  It can be said that World of Warcraft is the most important period in his previous life, and he was deeply shocked by the plot and characters inside.

  The most important thing is that every BOSS can abuse them thousands of times, and the wasteland team is still happy to launch an offensive.

  So how can you not be impressed?

  Onyxia alone has died countless times, not to mention the other copies.

  Cao Yang can even remember the route and structure of each dungeon.

  In his previous life, as the main beauty of the game, he also carefully dismantled the maps and copies of each chapter of Warcraft, every plant and tree, where is the lava, and why is it so arranged...

  He has done a very detailed analysis.

  So in this life, he will tell these things without any mistakes.

  It can be said that Cao Yang convinced everyone in the Northern Blizzard team by his own efforts.

   "Serve, really take it. If we can really make what Mr. Cao said, it must be a very classic game."

  Liu Zhiping is not surprised by the performance of Boss Cao. He explained to these Americans in English, “Our President Cao is indeed a genius in games. We can explain the design of the game clearly through dictation and drawing.

  Several previous games are like this, Shan Hai Jing was developed in Mr. Cao’s design. "

   "wow, President Cao is really amazing."

  Everyone can't help but feel a little emotional.

  Sometimes people are really different. Cao Yang is such a thoughtful genius who can crush them all.

  In this case, if Cao Yang were to do the execution and design and put these things on paper, it could only be said that Cao Yang’s time was wasted and the game was delayed.

  If they also have Cao Yang's design ability, they are also willing to express themselves verbally, and then let others do the execution, and put these wild ideas to the ground.

   "Hahaha, I can't wait to see the faces of the original Vivendi people. Originally, we didn't make money in the game, and we caused losses to the company. In the future, we must let him know who is holding back."

   "Anyway, I'm already riveting enough, and I'm just waiting to start work."

  ……

  Now, after more than a week of close communication with Cao Yang, the design team of Blizzard North has been able to fully comprehend Cao Yang’s meaning and organize all the content he said into documents.

  The plot outline and character settings have also been recorded through text and sketches.

  In terms of art style, Cao Yang provided a few conceptual drawings of the initial version, and followed the main beauty of the Northern Blizzard team to finalize the style. In fact, a rough prototype has been set.

  It will be a bit difficult to run off the track afterwards, not to mention Cao Yang will pay close attention to the progress here.

  There is no big problem in the design, all the details need to be laid.

  So the next execution process is a very heavy physical work.

  Just writing every professional task and main and side tasks in the game...it requires a lot of people to complete.

  So, for some time to come, Bomi Miguo needs to rapidly expand the recruitment of a large number of developers.

  ……

  (End of this chapter)

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