Chapter 139, 137.

  In fact, online games are such a process from quantitative change to qualitative change—

  If there are not enough players, it will be difficult to snowball.

Especially for the legendary game, if there are not enough people, then PK will not be able to fight, large-scale team battles will not be able to fight, and lack of human-to-human battles, the core fun of this game is impossible. Convey to the player.

  Moreover, when the number of snowballs does not roll, the online game with PK gameplay as the core has a very big drawback—

  The churn rate is serious.

  Think about it. If you go in and find that others are ahead of you, the equipment is better than you, and the level is higher than you, you are always killed when you go to fight monsters. Do you really want to lose?

  And the original legend didn't even have a red name system, let alone the protection of disadvantaged players.

  Any game that pulls the hatred of players will inevitably lead to the loss of the long-term disadvantaged party.

   Then the rate of new additions will hardly be higher than the rate of churn, so it falls into a situation of negative growth.

  Now that the first wave of Shanda has not rushed, it has entered such a difficult situation.

  ...

   Cao Yang had no idea that the confidant he once thought would be defeated so easily.

This feeling is like you are going to fight monsters, thinking that the opponent is a big boss, so you work hard to reach the full level, put on a **** outfit, only to find that the opponent is just a slime, and the flame sword hits directly. It's sloppy.

  The fists hit the air, it was really uncomfortable.

  But think about it, the concept of Three Kingdoms online design is much more advanced than this era.

  Many people have become accustomed to playing Three Kingdoms online, and it is difficult to accept the [same type] game like Legend afterwards.

  It’s like you’ve given others chocolate, and now you want them to go back and eat shit, players are definitely not willing.

  However, this does not mean that Legend does not have its own users—

   Players who are willing to eat **** are players who have never eaten chocolate.

  The domestic PC purchase rate is gradually increasing, and the per capita PC coverage rate is also increasing year by year. Now it has increased from less than 100 million last year to more than 300 million PC users.

  In accordance with the current market growth rate, there will always be a large number of players who have not eaten chocolate and are willing to go to the legend to try it.

  As long as there are no major operational problems, Cao Yang believes that Legend can barely maintain a profitability level.

  It’s just that the gap with the Three Kingdoms online will be further widened.

  ...

  Without the threat of legend, Cao Yang's next focus of work shifted to the upcoming "Honor of Kings 2".

The intentions of Bomi and Xingyue were negotiated as early as the end of August, and they signed the corresponding M&A agreement. After that, Cao Yang did not continue to follow up because of going home with Miss Mine and operating the 911 stock market. .

  The rest is done by Goldman Sachs and Junming History Office in collaboration with Ai Xiaomi.

  The whole process is relatively smooth, the only obstacle is the stricter review...

  The situation in the past two years is very delicate. The domestic side has also stopped the import of game consoles in the East Island and the import of animation, TV series, and film industries.

  The above paper [Protect the domestic animation and game industry and reduce the corresponding imports] directly stops the import of the above-mentioned cultural products.

  So many animations broadcast by TV stations, such as the recent normalizing "Slam Dunk" and "Baseball Hero"... have been implicated and have been offline.

  Many children in China didn’t have to watch the Link Bureau without seeing them. They all expressed their regrets.

  Especially at that time, "Baseball Hero" was playing until Uesugi was also preparing to take Asakura Minami to Koshien to compete for tickets to Koshien, and to start the final battle with the powerful Sumigong High School.

   came to an abrupt end, making countless viewers feel like a knife in their throats...

  What's special, it's the last one...

  This feels uncomfortable too.

  "Crayon Shin-chan" was also criticized by name, saying that the animation was pornographic and violent, especially for spreading some bad ideas, the plot was extremely bad, and it was listed as one of the animation lists that would never enter the Chinese market.

  Now Bomi wants to acquire Xing Yue, which is actually a big obstacle.

  In addition to the above factors, another factor has also been included in the review—

  Many unfavorable agreements are stipulated in foreign countries, especially regarding high-precision industries, patented technologies, etc., which are strictly controlled and open to the middle.

  So the audit is very strict.

  Fortunately, Xinyue does not have much patented technology, nor does it involve the production of chips, game consoles, and hardware. It is purely a software company that writes stories and makes games.

  In addition to painting technology, software technology is still inferior to China.

  Now that I see Bomi’s glory of the king, the East Island authorities are also a little doubtful that Xingyue’s painting techniques are relatively advanced?

  Or, in fact, Higashido’s painting technique has fallen behind?

  In short, under the operation of the Xingyue company team and Goldman Sachs, after a long period of two months, it finally obtained the approval of the relevant departments of the East Island.

  As for the flower planter here—

  Fuck!

  It is a good thing that we can acquire foreign cultural industries, especially since this Japanese company has to help domestic game companies sell.

  This is simply opening up a small path of cultural output.

  Although the process is bizarre, it can be regarded as an output channel.

  Since the 21st century, China has been the cultural highland occupied by various countries, especially the East Island and the Lighthouse Country. They desperately want to bring in their [neoliberalism] and other doctrines.

  Even elite culture and neoliberalism have successfully influenced a large number of people in the 1960s and 1970s.

  There is just such an opportunity for reverse output, and the relevant departments have raised their hands in favor.

  Even the leaders hinted at Cao Yang that if he can do well, he might be able to nominate a [Top Ten Outstanding Young Entrepreneurs] this year.

  So, under the impetus of all parties, Bomi and Xingyue completed the difficult M&A process.

  ...

  During the period of passing the review, Xinyue was not idle.

  They completed the content of the daily version of Honor of Kings 2 in 2 months, and hired professional voice actors to dub.

  At the same time, because of the [IP Sharing Principle] regulation in the M&A agreement, Xingyue can now make daily use of the original King Glory 1 and King Glory 1 versions.

  On November 4, Xinyue Company sent three sample discs to Bomi Company.

  ...

  This time, it was still in the big conference room of Bomi Company, and Ai Xiaomi, the producer and master planner of Honor of Kings, was presenting the demonstration.

   is still the entire staff of King Glory, plus Cao Yang and the little secretary as attendees.

  The scene is quite hot.

  ...

  (End of this chapter)

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