For Blizzard, the Warcraft series must be very important.

This is the most important IP they have.

After experiencing a film and television adaptation that was not very successful, they became more cautious.

Pounce once, fortunately, the World of Warcraft series has a solid foundation and can stand up. Again, that might be a little overwhelming.

But the emphasis on quality ultimately falls on the interests.

The employees and even the bosses of Blizzard Entertainment may still have a certain affection for this series, but in the final analysis, they are also a commercial company, and their ultimate pursuit is still profit.

Making money is the most important thing.

If the quality of the movie is good, then it is easy to make money. This is the main reason why they value the so-called movie quality.

And in this aspect, it is precisely where Dimension Entertainment is most powerful.

In terms of film and television, they have not missed so far. Several movies made a lot of money, and the popularity is not only in the Chinese mainland market, but also in the global market and the North American market.

Or simply put it this way, the products produced by Dimension Entertainment are the guarantee of high-quality products.

If it weren't for Dimension Entertainment's confidence in Dimension Entertainment, they wouldn't have taken the initiative to seek cooperation.

However, although Dimension Entertainment and Blizzard have relatively large differences in the distribution of the revenue of the Warcraft series, the core issue that initially blocked the cooperation between the two parties has been resolved.

Blizzard finally chose to decentralize film production.

This fulfilled one of the core requirements of Fan Zhe's willingness to take over the series.

As for the subsequent interest-related negotiations, let's talk slowly. I believe that the two parties can still come up with a clause that is more acceptable to both parties.

As for Fan Zhe himself, he has already started planning for the first work of the "Warcraft" series.

For the "Warcraft" series, he also has his own thinking.

At the beginning, the failure of Legendary Pictures on "Warcraft" was analyzed afterwards, and there were many factors.

I won't talk about the movie's own provinces, but the quality of this work is open to public opinion.

And there are many reasons besides the movie.

Among them, Fan Zhe thinks that the more important point lies in the topic selection.

The entry point of the story chosen by the "Warcraft" movie is during the orc war.

Gul'dan, the orc warlock, was tainted and became the villain of the multiverse, that is, the lackey of the Burning Legion. He further bewitched the orc tribes in the Draenor world, launched a massacre of the Draenei, and built the so-called 'Dark Portal'.

The human mage Medivh, who was also polluted, opened the Dark Portal, connecting the world of Azeroth with the world of Draenor.

This is the background.

Afterwards, the Horde swarmed out from the Dark Portal, and the mighty orcs marched northward from Azeroth, the south of the Eastern Kingdom. down.

Of course, many stories happened during this period. What is the story between Sir Lothar and Medivh, what is the grievance between Durotan and Orgrim in the orc tribe, what is the birth of little Thrall...

But I have to say that the movie has made many adaptations of the original story and settings, and many settings are completely different from those of Warcraft itself.

This is nothing, when any work is made into a film and television, it cannot avoid adaptation. Dimension Entertainment is already doing similar work, as close to the original as possible, but there are some places that cannot be avoided and must be adapted.

Commercial films, especially commercial films with large investment aimed at all audiences, have little chance of success if they are made into a carnival for a single fan.

Indeed, the spending power of fanatical fans cannot be ignored, but for a popular art such as film, the number of them alone is still too small. One person contributing ten movie tickets is a drop in the bucket.

But although adaptation is inevitable, it would be bad to make a blind comparison.

Warcraft is a bit of a blind comparison.

More importantly, the adaptation of the "Warcraft" movie is not flattering. After the change, the core fan base didn’t really admit it. Among ordinary viewers who don’t know much about the Warcraft series, there are also many people complaining that this is a fan movie, and many places are unclear, and the relationship between characters is confusing and so on. .

This is a case of relatively unsuccessful adaptation.

It's a failure to please no one.

In addition to the unreliable adaptation, Fan Zhe believes that the starting point of the first choice is not good.

The first close contact between humans and orcs is of course the beginning of the main story in the Warcraft series, and it is also the main plot of the first and second parts of the "Warcraft" game series.

But it's not what people are most familiar with.

What made the "Warcraft" series really enter the hearts of players around the world is the battle stories of "Warcraft 3", Reign of Chaos and the Frozen Throne. The design is really the pinnacle of RTS with a plot .

At least Fan Zhe thinks so.

Among them, the most well-known in the "Warcraft" series is naturally Prince Alsace.

His stories have the epic sense of saving the country and the huge war scenes, the changes in the emotional drama, the choices full of fate, and of course the most intense tragedy.

Adapting his story into film and television, the power is too great.

If the "Warcraft" movie started in Alsace, then the situation it faced would definitely be much better than when the "Warcraft" movie was launched.

Although Lothar is a well-known hero in the Warcraft series, he is too far away.

Of course, Blizzard also had their own considerations for not choosing this theme.

With other characters as the protagonists, the film and television works filmed will hit the street, and Alsace really can't rush. He is the most representative and commercially valuable character in the "Warcraft" series, and his failure in film and television will undoubtedly deal a very heavy blow to the "Warcraft" series in the film and television market.

But although this matter is very risky, it also has its huge benefits and rewards.

Fan Zhe's film and television adaptation of the "Warcraft" series is considering the story of Alsace.

If Ye Jiayi and Ye Jiayi talked about the film and television copyright cooperation of the "Warcraft" series, then Fan Zhe should take Alsace as a knife and launch this trump card directly, making the person a prince of human beings. The later Lich King killed all directions in the film and television market.

First establish the success of the film adaptation of the "Warcraft" series, and then consider expanding the plot and doing other story lines.

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