Xu Rui knew that from a legal point of view, the gameplay was indeed not protected.

This gameplay refers to a very broad, such as the sudden and sudden of the shooting game, such as the various levels of the platform jumping game.

On the one hand, it’s because gameplay is hard to identify. In your game, you can kill someone with just one shot, but I need to shoot twice. Whether this level of duplication is duplication or not, there are different opinions.

On the other hand, it is also to maintain the development of the industry. If a type of game is fully protected after it is developed, latecomers will need to pay patent fees or ask for authorization, which will be detrimental to the innovation and development of the entire industry.

Even, many game companies have applied for some patents in order to protect themselves during the R\u0026D process, and most of these patents will be open to other companies to use, all for the purpose of enabling the game industry to continue to innovate.

Therefore, Xu Rui did not intend to pursue the responsibility of "Road to Hunting Soul" in terms of gameplay.

He has other options.

Although the protection of intellectual property rights is very strict in this world, Xu Rui has experienced a world where piracy is rampant and knockoffs make faces.

When he makes games, he always keeps his eyes open.

Xu Rui's lawsuit against the exile game is neither in the promotion nor in the gameplay, but in the use of materials and some operations.

For example, there is a weapon in "Monster Hunter" called a shield axe, which is in the form of a one-handed sword and a large shield in normal conditions, and can be transformed into an ax attack in battle. In this entire action module, the action of deformation is very important.

In the code of this set of actions, Xu Rui asked the designer to design a unique implementation method, and applied for a patent for this implementation method and its code.

To put it simply, other game companies can design weapons similar to shields and axes, and can also design deformation actions, but they must use other code methods to implement them, or they must seek authorization from Hatsune Games.

As for the shield ax in "The Road to Soul Hunting", Xu Rui took a look at it. Although other actions have been changed, the deformation action is exactly the same as in "Monster Hunter". After finding the programmer to unpack it, I found that these two pieces of code are The code of "Monster Hunter" has not changed a single symbol.

It is estimated that Exile Games got a part of the code of the action module for testing when making the outsourcing scene, and used it directly in "Road to Hunting Souls".

At this point, Xu Rui can use it to sue "Road to Hunting Soul".

Of course, this kind of method is actually not uncommon in the game industry. Many companies will tamper with their core codes. Once someone plagiarizes or applies it, they will know immediately.

But this kind of prevention method is not so easy to use when defending rights.

There have been similar lawsuits, the plaintiff raised a similarity, and the defendant immediately changed it. The lawsuit lasted for several years, and even if the plaintiff won the lawsuit, the infringer has earned enough income in the past few years, which is very disgusting.

Why do many people do this kind of thing even if they know that the infringement will be investigated? The reason is that there are great interests.

It can be seen from the method of exile game, they probably want to use this method, even if Hatsune game sues, they can delay for a long time

But no one may have thought that Xu Rui was even more insane.

He added special actions to the action modules of all twelve sets of weapons, and applied for a patent for the implementation method.

In other words, if "Hunting Soul Road" wants to evade, all its weapon actions must be modified immediately, and many of the actions are key actions. Once modified, the gameplay of the entire weapon will change, such as shield The deformation of the axe, the cutting of the Taidao, etc.

In addition, Xu Rui also added many easter egg tags to the game materials and textures.

For example, on the inside of the ground part of a rock, players can't see it, and developers can easily overlook the position, which has been specially marked.

These marks do not affect normal use, and many people would not even notice them if they were not specifically stated.

No one knows how the exile game lawyers feel when they see the developers of Hatsune Games skillfully call out the internal model of "Hunting Soul Road", and show the four words "Hatsune Game" marked inside.

I don't know whether they are lamenting that Hatsune game really did something like this, or lamenting that exile game really just copy and paste.

It doesn't even count as plagiarism.

Faced with this level of misappropriation, coupled with the influence of Magic Power in Ningjiang, the verdict was handed down very quickly, and the result was issued less than a month after "Road to Hunting Souls" was released.

The court demanded that Exile Games, the producer of "Hunting Soul", stop the infringement immediately, and compensate Hatsune Games for the corresponding losses. After conversion, they developed this game, but they still lost money.

In November, at the same time when the entire platform of "Hunting Soul" was offline, "Monster Hunter" also updated its linkage with "Blood: Curse", and the monsters in "Blood Source: Curse" will be played High-definition 3D, log in to "Monster Hunter", when the update was released, there was only one monster, the bloodthirsty beast, but after the actual update patch, the players discovered that there were two other large monsters.

One is the dull spider Rom, which is a monster in the shape of a spider. During the battle, it will summon many small spiders to interfere with the actions of the hunters.

The other is the Daughter of the Universe, who is also a very popular monster in "Blood Source: Curse".

After conquering these monsters, players can unlock the corresponding suits and transformations, and make themselves look like those hunters in the game.

Some digressions are that Qin Shanshan's live broadcast of "The Road to Hunting Souls" was edited by some players to extract the essence, and put it on the Hatsune video website, which triggered a frenzy of complaints, and her popularity soared because of this.

Although Qin Shanshan does live broadcasts, in fact, for her, live broadcasts are just incidental to playing games. She often only plays games and does not broadcast live broadcasts. Therefore, like many anchors, she does not make some gossip videos, do some promotion, participate in activities and such.

The live video is basically not edited at all, it is uploaded directly, and it will not be edited like many anchors to highlight the effect of the program.

Even until now, no fans have seen Qin Shanshan's photos.

She is such a player who purely plays games.

After playing the linkage for a while, Qin Shanshan also temporarily stopped the live broadcast, as she was about to take the final exam.

This year's Chinese New Year is relatively late, and it is completely too late to start reviewing in December.

The winter in Suzhou and Hangzhou is not too cold, but Qin Shanshan turned on the heater early on, and usually huddles in the sofa with blankets on when she is at home.

At the end of November, she hung up her mobile phone and casually opened the Chuyin video website, only to see a new video.

It's a trailer for the new anime.

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