The Boss Behind The Game

Chapter 567 Titan Project

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United States, Los Angeles.

The opening day of the annual E3 game exhibition has arrived, bringing a huge flow of tourists to the city.

Unlike hundreds of years ago, the E3 game show at that time was only open to people in the industry, such as game producers, game journalists (media) and so on.

The reason is that the exhibition is too popular.

If it is completely open, the huge flow of people will not be able to accept it at all.

But it is different now. In order to accept more game lovers and expand the influence of the E3 game exhibition, this tradition was abandoned a hundred years ago and changed to a ticket system.

At the same time, in order to accommodate more people, the venue was rebuilt, and the area was expanded by more than 10 times.

Games in this era are an essential flavoring agent for many young people's lives, and their influence has far exceeded that of the past, and they are the most influential entertainment industry.

With the improvement of virtual devices, this era is a flourishing age of virtual games.

In this new era, no parent would think that it is unreasonable for children to like playing games, because they are also a generation that has experienced the baptism of games, so they understand children's thoughts very well.

These parents were also crazy about games when they were young, spent a lot of money, and even stayed up late to watch e-sports competitions, etc...

It can be said that parents of this generation understand their children very well and share a common language.

As long as it does not affect their studies, playing games is considered by parents to be a flavoring agent in life, and it is also an indispensable resource for children to socialize with their peers, and will not be regarded as a "scourge".

Even many parents will play games with their children and lead them to explore the wonderful world in the game.

It will be very easy to educate children based on interests, which is why many parents think the good side of games.

Because of many of these reasons, the rise of the game industry is unstoppable.

And this year's E3 game show is such a grand event in the game industry.

At this moment, the E3 exhibition hall is already crowded with people.

These visitors come from all over the world, but one thing is the same, they all love the game very much.

I also look forward to the "flagship game" confrontation among major game manufacturers in this E3 game exhibition, and finally find a favorite game to meet future needs.

Even in this era of many games, players are still very hungry for good games, and this game exhibition is the place for these players to find good games.

In the anticipation of the players, the time for the opening of the exhibition has come.

As the door of the exhibition hall opened, players waiting outside flocked in.

At this moment, Lu Wu led Xiao Beili and mixed into the crowd.

As the behind-the-scenes mastermind of this game, Lu Wu felt a murderous aura around him at this moment.

Because around him, all the f*cking players.

As for why Lu Wu knew that these people were combat players, it was not because of artifact detection, but because of their clothes.

Some are in the shape of NPCs in the cosplay campaign, some are holding weapons and props made by Xiao Beili in the game, and some are wearing shirts with the LOGO printed with the words "Conquer the No. 1 in the World".

There is no need for artifact assistance at all, the identities of the conquest players are already written on their faces.

Moreover, Lu Wu could tell at a glance that the intentions of these combat players were wrong.

Because he vaguely heard the "cruel" words mentioned by these players in the chat before.

Words such as hammering, abuse, beheading, rubbing on the ground, etc., naturally refer to the official of the fighting dog: Lu Wu.

To this end, these players also prepared a batch of special props.

Due to the strict security inspection system in the game exhibition hall, all controlled weapons such as knives are prohibited from being brought in.

But there is one exception, and that is these weapons called "cos props".

The war players took advantage of this very shrewdly,

All of them are shopping mall-style weapons in the battle game.

Look at the posture of the players, it doesn't look like they are joking at all, which makes Lu Wu very ashamed.

He even heard the cute girl beside him tell his companion that if he sees Gouguan later, he will smash his head with the "staff" in his hand.

Listen, this is what people say!

He is so cute, how could he say such cruel words.

From Lu Wu's point of view, it is obvious that the players have too many soul coins and are not exploited.

Revenge +1!

Along the way, Lu Wu saw many such players, and many of them came in groups.

Lu Wu even saw a group of masked players wearing T-shirts with the God of Evil logo printed on them, and counted them, exactly 50 of them. This made Lu Wu instantly think of those secondary players who were recruiting on the forum and said they were going to kidnap him in exchange for magic clothes.

This group of dog players are getting more and more presumptuous. They really owe exploitation, and they will be suppressed when I go back!

Revenge +2!

As he walked along the queue, Xiao Beili held Lu Wu's hand, and his eyes were always focused on the snacks in the hands of other players in line, almost drooling.

The nature of a foodie was fully exposed, which made Lu Wu very helpless.

After waiting for about half an hour, Lu Wu finally came to the ticket gate.

He took out his mobile phone to confirm, and after going through the security check, Lu Wu entered it smoothly.

As he walked along the marked passage into the exhibition, Lu Wu noticed that the expressions of the players around him seemed to be getting more and more ferocious.

Especially those masked guys. Although they couldn't see their expressions, Lu Wu vaguely felt that they were exuding murderous aura, and he even swung the big knife in his hand from time to time.

It looked like he was "killing" in leveling.

What a hatred, what a hatred!

Revenge +3!

Following the team into the "A1" exhibition venue, the venue is playing soothing music, and the staff of the various booths are already ready to welcome visitors. .

At this time, Lu Wu turned his attention to a huge monitor hanging in the central area of ​​the exhibition hall.

The location of the exhibition hall area and the specific booth number of the major game manufacturers are scrolling on the top.

[Conquest Online - Position A3-1]

After confirming the booth where the campaign was located, Lu Wu did not go directly.

Instead, he led Xiao Beili to wander around the A1 area first.

It was a rare visit, so he naturally wanted to see other manufacturers' flagship games this year.

As for those "evil forces" who entered the venue with Lu Wu, they have already flocked to the A3 exhibition hall aggressively.

Even Lu Wu saw a guy holding a "dagger" and muttered:

"My backstab is so hungry!"

This made Lu Wu a little dumbfounded, but he didn't take it seriously.

but……

Revenge +4!

...

Along the way, Lu Wu found that many of the games released by major game manufacturers this year were what he was looking forward to at the beginning, and even thought they were 3A masterpieces of the Lifetime series.

For example, the flagship game "Cyberpunk 2377" launched by the Polish donkey this year.

Ubisoft launched "Assassin's Creed: Future World" and "Far Cry 46" this year.

Others include Nintendo's "Zelda Series", Gay Club's "Star Wars Series", Card Bitch's "Biochemical Sequel", etc...

These works remind Lu Wu of his childhood obsessed with games.

However, among these games, the flagship game "Titan" launched by "Activision Blizzard" this year has attracted Lu Wu's attention the most.

This game is also considered by many media to be the biggest opponent in today's battle. There was already such news before the E3 exhibition opened.

Seeing the Titan character models and virtual CG images on the EA booth, Lu couldn't help feeling a little emotional.

Because this game was also a game he was looking forward to very much at the beginning, but it was considered by Lu Wu as a series in his lifetime, so he didn't feel that he could see the launch of "Titan" when he was alive.

The reason is that the "Project Titan" once hit Blizzard in its glory days.

The earliest Blizzard is undoubtedly a mythical existence in the hearts of players, and the developed "World of Warcraft" is considered to be an unsurpassable mmo (massively multiplayer online) game.

Even now, there are still too many games influenced by World of Warcraft.

Many gameplays also emerged from World of Warcraft and were learned by other game manufacturers.

In the early days of the 21st century, the earliest batch of game developers, perhaps more than 80% were loyal players of Warcraft, and basically all of them had played this game.

Warcraft at its peak is a myth, there is no doubt about it.

When Warcraft entered the Dragon Kingdom in 2005, it caused a large number of players to become addicted to it.

At the beginning, the meme of "Yang Yongxin, King of Thunder and Lightning" was also created because of Warcraft, and even CCTV criticized this game.

However, it is a fact that most of the research and development of major game manufacturers in the early days were diehard fans of Warcraft players.

This game is a classic both in the industry and among the players.

And Blizzard's achievements are more than that, such as "Dark Destroyer Series", "StarCraft Series", "War3" and so on...

At that time, there was a word of mouth in the game circle: Blizzard produced must be a high-quality product.

However, those are once after all.

Even game makers like Activision Blizzard have failed.

This is related to the period game "Titan" that is now withdrawn.

When the classic MMO game "World of Warcraft" began to decline, Blizzard had a crazy plan to create a super game to succeed World of Warcraft.

It was around 2007. For the production of this game, all project teams under Blizzard joined it, including the entire team of "World of Warcraft".

Because at that time, Blizzard wanted to create a game similar to the current "Battle Online", covering all gameplays, and creating a world similar in size to the earth.

There are countries, camps, more powerful social systems, etc...

To this end, Blizzard invested a lot of money, the initial investment was 100 million US dollars, and the subsequent investment reached 700 million US dollars, equivalent to more than 4 billion yuan.

And it was more than 4 billion 300 years ago.

The production cost of a game reached this level, which was unthinkable for many game manufacturers at the time.

However, it was because of this game that Blizzard was eventually dragged down.

Because the content of the game "Titan" was too complicated and the idea was too advanced, the Titan project was eventually aborted.

It can also be said that "Titan" should not have been a product of that era.

Since then, Blizzard has stepped down the altar step by step.

Although the Titan Project "Legacy" created games such as "Overwatch" and "Heroes of the Storm", which were also popular for a while, the subsequent Blizzard fatigue has shown.

Too much energy has been spent on "Titan", and Blizzard simply has no new works to bridge the era of continuous emergence of new games.

Lu Wu knew about this period of Blizzard's history, and when he saw the CG of "Titan" on the EA booth, he was really moved.

That was my lost youth!

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