Technology Bigshot

[Chapter Three Hundred and Forty-Three: Super Threat]

What the hell is the Ubisoft boss reporting the things in your Komel house? Why is it so unreliable?

Last month, Jingzheng's words aroused the astonishment of the audience. These words are really intriguing. But the last sentence made everyone stare sideways and look forward to it. This is something that players love to hear, and the game media who came to the scene are even more bright-eyed.

Last month, Jingzheng chose to remain silent. Ubisoft CEO Yervis, who was named, picked up the microphone. He was silent for a moment, and suddenly said intriguingly: "To be honest, after many twists and turns, it is not easy to find a good employer. Don’t choose Vivendi if you live a stable life, believe me! I have experienced it myself!”

As soon as this remark came out, there was a burst of laughter in the audience, and the Vivendi Group was inexplicably lying down.

Jervis made a joke, and then said: "Okay! It seems that everyone can't wait, so I now officially announce that after a series of screening and consideration, the three works of Ubisoft, namely "Split Cell 9: The End", " Assassin's Creed 7: Gunpowder and Ghost Recon 6: Phantasm will invest 470 million U.S. dollars, 550 million U.S. dollars and 430 million U.S. dollars in production expenses, respectively. The production team size of each orthodox sequel will be Break through the level of thousands of people, and it is expected to be officially listed in three years.”

"Mr. Last Month, are you sure you want my help? The fee is not cheap?" Yevis completely ignored the stunned expressions of all the players and game media on the scene.

"Forget it, thank you for your kindness. I'll announce it myself." Shang Yuejing picked up the microphone and said with a smile, looking at the audience who lost their voices with a faint smile, and said: "Comele's work "Alloy Equipment", "Pro Evolution Football" and "Silent Hill" three series of new orthodox sequels are officially approved. The production costs after excluding the publicity and distribution costs are 510 million US dollars, 400 million US dollars, and 480 million US dollars respectively. The production team of the new work has reached the level of a thousand people, and it is expected to be launched in three years."

Immediately afterwards, Star Rock CEO Strauss said into the microphone: "On behalf of my company, I officially announce that three of the game works are: the sequel of "Max Payne", the sequel of "GTA" and "Wild Whore" The sequel is officially approved. Excluding the publicity and distribution costs, the production costs are 360 ​​million US dollars, 670 million US dollars and 460 million US dollars respectively. The scale of the production team of each work is an unprecedented 1,000 people, and it is expected to be officially launched in three years. !"

The media reporters off the field were frantically recording and filming, while the gamers were shocked by this series of news and couldn't speak. Many people held their heads with their hands, opened their mouths wide, and stared wide-eyed, wanting to say something But I don't know what to say, my eyes are full of disbelief.

The last CEO, Yosuke Matsuda, the head of Square Enix, said, "SE will also contribute three works, namely "Dragon Quest 11", "Final Fantasy 19", and "Tomb Raider 13". The three works have been confirmed and approved. Excluding publicity and distribution costs, the total production cost of the three works is 1.6 billion US dollars. Each work is also an unprecedented team of thousands of people.

It is expected to be officially launched in three years! "

"My God, 12 super masterpieces, I remember today is not April Fool's Day." The host on the stage said with wide eyes in shock, and the voice echoed throughout the symposium.

"Nani!"

"Ah Xiba~~"

"What-The-F**???"

All the players in the audience looked at each other in blank amazement.

"Is today April Fool's Day?"

"It's October!"

Just when everyone was dumbfounded, Ubisoft CEO Yervis picked up the microphone and looked at the audience with a smile, saying: "A total of 5.73 billion US dollars will be used to create 12 works. Yes, you heard me right. This is the most authoritative and official project." news."

Rock star boss Strauss added: "Are these 12 works AAA-level games? No! It's Super (super)! This is an SSS-level game! Super-large-scale production costs, super-large-scale production teams, super-large-scale Content structure! This is not a 3A game, this is a 3S masterpiece, a super masterpiece!"

"Obviously..." Ubisoft CEO Yervis took over the right to speak and continued: "The production cost budget of 5.73 billion US dollars plus the publicity budget of 2.5 billion US dollars, a total budget investment of 8.2 billion US dollars, the average The cost of one work is as high as 685 million US dollars, and the expenditure of one work can meet the production and publicity expenses of two big Hollywood movies. As Mr. Strauss said, this is an SSS-level game masterpiece.”

"According to the current unit price of 60 US dollars, it is more difficult to recover the investment cost of 685 million US dollars, because the sales volume must exceed 20 million copies as the bottom line. In other words, to make money, the sales volume must exceed 2000 Ten thousand copies. Is this crazy?" Yeweis asked himself with a rich expression, and quickly answered: "Is it crazy? The 12 3S-level works are unprecedented and unprecedented in terms of gameplay, graphics, production, content...everything related to them."

Yeves said: "In short, I really can't think of a reason why a game produced at a cost of 685 million US dollars will hit the street, and I really can't think of a reason why it is not a masterpiece. Of course, You can predict that one of the works may be a commercial failure. After all, which game with a sales volume of 20 million copies is not a phenomenon? But the 12 works here have just saved their capital. If a work sells 19.9999 million copies , lost money, failed commercially, but the commercial failure still cannot conceal the fact that he has become a phenomenal work, 19,999,900 players are playing the game we made, and this is still a hugely successful work.”

"You guys must think, you must be crazy! And they are all crazy! Just after Matrix Technology bought you, you started to lose money? Mr. Ren will definitely fire you!" Yevis pointed at the three present The CEO said with an exaggerated expression. After a while, he restrained his expression and continued to perform a one-man show, saying: "Actually, this is Mr. Ren's idea. Any one of our four companies can't get 2 billion if they sell it." USD cash flow to burn three SSS-level games, who will pay for us? This has to be reminded again, as I said before, how important it is to find a good owner.”

The Vivendi Group once again lay innocently on the gun, crying fainted in the toilet. Yevis seems to have a lot of resentment against him, he doesn't care what will happen to Vivendi when he hears about it, now Ubisoft has nothing to do with Vivendi anyway, whatever it is.

Yevis continued: "Here I would like to announce another piece of news to you. Our parent company, XlouS, has wholly owned the four major game development companies and has completely given up voting rights. At the same time, each company has allocated 10% of the shares for equity. Incentives, the parent company invested a total of US$11.5 billion in cash of US$2.3 billion in our four major developers and Roberts Studio at the same time.

"It's all nonsense to say so much. In short, both our game producers and players should thank Mr. Ren, the local tyrant. Why should our producers thank Mr. Ren? Because he made us not We need to care about the damn sales and returns, and worry about whether the company will be dragged down or even go bankrupt. We just need to devote ourselves wholeheartedly to creating high-quality goods. Even if the final sales are poor, we don’t need to worry. The parent company helps us pay the bill so that we don’t have any worries. I feel incredibly lucky to be away from Vivendi..."

Vivendi was shot three times in a row!

(To be continued) (To be continued.)

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