Inside the Adventurer Guild Hall.

Even at dusk, there was a sparse and calm air in the building where the adventurers who would finish the day's work and come to receive their rewards would return, but the days were still high.

In the meantime, in order to receive the reward of the permanent quest "Monster Exorcism of Demon Mine Cave" commissioned by the Laseheima Chamber of Commerce to the Alliance, the heir (Tsugutsu) submitted the Crusade Proof site for the monster and awaited the results of its assessment.

By the way, a permanent quest is a quest that, unlike a normal quest that is completed and taken down once you have accomplished a request, continues to stick out to your guild without permanently withdrawing an endless request for demand, and is always looking for adventurers.

"- Three thousand four hundred larks with thirty-four big rat tails. One hundred and twenty larks with two Big Moss tentacles. Two Big Poison Spider fangs for a thousand and five hundred larks. Plus two thousand larks for two as a material buyout fee for fangs. In total, it will be seven thousand twenty larks. Submit your status tag here if you'd like."

The heir who was looking into the crusade rewards for each monster beforehand probably expected it to be about five thousand larks, but the amount offered is much higher than expected.

The reason for this is:

"What's with the fang material buyout fee?

"Big Poison Spider fangs are a buy-in fee because they are worth it as a material at the same time as they are a crusade proof site"

"I see, is the fangs themselves worth it...... Then you might sell it in other stores."

"In that case, no crusade reward can be paid…"

Hearing the words, the heir assumes, Hmm.

It may be possible to find a store where you can buy out spider fangs for more than 2,000 larks. But if it is more than 3,500 larks, which multiplies the crusade reward by a thousand and five hundred, then the story should be different. Otherwise, no one will bring spider fangs to the Alliance from the beginning. Everyone should sell it at a store that buys it for a high price.

With that in mind, even if it can't be said enough that spider fangs are best bought out in guilds, they are definitely within reasonable range.

"Okay. Buy it over there."

After receiving his reward, his heir took him to the materials room on the second floor of the Adventurer's Guild.

Yesterday, while buying the map, the receptionist purchased information about the monster, but now when the receptionist told me that he wanted more information, he introduced me to this library.

in a room surrounded by bookshelves and lined with several long desks. To the fantastic hair-colored beauty staff member named Blue Hair, who was inside the counter provided there, the heir requests the material she is looking for.

When the blue-haired official heard his successor's wishes, he spotted the bookshelf for a while and handed him two books.

"Introduction to Dungeon Studies"

"Demon Mine Exploration Records"

The heir arrives at the desk and misses the material on the spot. The dossier room is open to anyone who is an adventurer, but it seems strictly forbidden to take the material out, so I have to read it on the spot.

"Demon Mine Exploration Records" also contained details about the Big Poison Spider. Having amazing speed or its estimated agility. Because it has a high degree of confidentiality, it is difficult to capture in sensory skills below skill level 3, etc. It was considerably more detailed than the information my successor had purchased the day before at the reception on the ground floor.

"Introduction to Dungeon Studies" is also interesting. Starting with the basic concept of the dungeon, a description of the characteristics such as restorative functions and distortions of space that the dungeon itself has. Academic reasons for monsters to live inside the dungeon, derived from their properties. At the end, it even writes game-like information such as crates and boss monsters.

The heir took about two hours to look through the two books, and just after the Adventurer's Guild, the information needed came to light.

"- expensive"

"This is the market. If you don't like it, go away."

The next stop at the Adventurer Guild.

An unknown tool lined up with a narrow space that was not likely to be in the store - Heine Demon Prop Store, where his successor was in business.

"So two detoxification potions. Two paralysis potions. Two HP potions. I told you to put off a little bit because this is all I buy. Are you deaf, Baba?"

A heir to a great rumbling, but one thousand larks of detoxification potion. One thousand larks for the paralysis release potion as well. And one HP potion is two thousand larks. And they are eight thousand larks, tightened in two.

In short, the money in hand is not enough. If I wanted to buy everything, I'd have to ask them to deduct the value.

"That's the attitude of asking people for things! Who gives a damn busy kid like you a discount!

On the other hand, it was the old woman who screamed. The name given in the name window is Agate. She is the owner of this Heine Demon Prop Store.

"All right, all right. You don't have to give me a single sentence. However, this potion is used by Lourier. You remember, don't you? A sheep girl yesterday. I need a potion for that kid. Big Poison Spider is about to bite me today. I can't leave you alone because it's dangerous. So is Mr. Ba, isn't it? You can't leave that little girl in jeopardy, can you? Then you'll put it away, won't you?

"This...... Huh!

- - The heir ended up being kicked out of the store.

But in his hand, nestled in front of the store with potpounds, an elongated test tube made of metal featuring a colorfully stained lid - that is, a potion - was gripped tightly, six in total.

Each potion was discounted to half the price for what Roulier used. After all, she also seemed to like the roots because they were introduced to her favorite dewstore dealer, Rael.

"- Red is HP, green is poison, yellow is paralysis,"

Make sure not to forget the color of the lid that distinguishes the potion.

HP potion for injury recovery. Detoxification potion for Big Poison Spider protection. And the potion for the release of paralysis - it is a Big Moss measure when it comes to this potion. It was prepared for Adventurer Alliance materials that found that scaly powder, which results in Big Moss itching, is actually a form of paralysis poison and can be treated with a paralysis release potion.

Now I can buy everything I need. The safety of hunting from tomorrow will improve dramatically.

Satisfied with the outcome of the buyout, his successor walked out toward the Dragon's Nest Pavilion to take today's inn. - But yesterday, I went through the front of the armor store where I got the boots in exchange for the sneakers, so I stopped by for no use, but a flirtatious hiccup.

"Hey, it's been yesterday. Do sneakers look like they could be mass-produced?

"Shh. I told you never to come again!?

He was the heir I spoke to intimately, but he was not welcome by the store owner.

In exchange for a pair of cheap sneakers, it was probably just too much to get a fancy boot worth three gold coins and three throwing knives and even a sheathed belt to hold that knife.

SSS

"Demon Mine Cave" one level, mining hall hall.

As the sound of wearing the labyrinth walls echoed there, Roulier's half-eyes were pointed at a certain point, satisfactorily coloured.

That's in your own bucket where about a third of the ore has already accumulated - not.

She has a satisfying view of the dungeon walls she has dug back into herself.

There was a hole in the rock wall so big that I didn't think the little girl had dug it. If it were now Rulier two days ago, it would not have been possible to dig so many holes. But in just two days, the more it became possible, the lourier grew.

With the hunt she went with her heir, her level has already risen by three. It was the excavation trail on this wall that proves the magnitude of the force that that leveling brought.

Rulier had a hard time understanding the fruits of his own growth clearly visible to his eyes. As an expression of that joy, she had put up a scoop and posed strangely, floating.

"You're in a good mood. The sheep kid."

The smiling sight accidentally mixed the voices of innocence.

When Roulier turned to that voice, it was Dana Route and the other threesomes there.

To the appearance of a dangerous threesome, Roulier set himself up, but, uh, realizes they're looking a little strange today.

The two fellow Danaluts are no different than usual, they just look light-hearted, but the Danaluts themselves are odd at the time.

First that outfit. Usually dressed in faded shirts, skinned trousers and other outfits, he now wore hard-leather armor that adventurers love to use.

And those eyes. I had a terrible neighborhood under my eyes for lack of sleep, and my glowing eyes over that neighborhood were running horribly bloody.

Roulier grew more and more familiar with the usual and more dangerous atmosphere emitted by Dana Route.

"... don't be alarmed. I don't need stones today. No, if you'll do me a favor, from now on, you don't have to pay stones."

Back to back with the blood running eyes, the voice Danalut spoke sounded quiet and sincere.

I don't know why. Roulier has to tilt his neck.

However,

"- The brunette who was with you. Where is that untagged?

The moment the question flies out of Dana Route's mouth, Roulier's spine pops.

The quiet voice of Danalut, asking about his heir, contained such a clear intention to kill that even she could still feel it from her lack of life experience. Roulier's hands tremble unknowingly at the pressure that draws a line from the usual force of threat alone.

But at the same time she realizes. This intention to kill is not directed to me, but to my heir.

"Where is that bastard?

Flew again, the quiet, and dangerous voice of Dana Route that withstands something.

In response to that voice, Roulier gripped Scoop tightly, ghoulishly, as he gripped the tremor.

And when I breathed one big breath, I lit a fiery fire in my eyes, and with determination - I answered.

"Impossible!

My heir, who took a room at the Dragon's Nest Pavilion, had a slightly earlier dinner in the dining room, and today I went up the stairs to the room swallowing that I would also do [magic sensing] training, at the same time -

Bottomless pitfalls present on the first tier of the Demon Mine.

A vicious trap with a 0% survival rate - commonly known as a garbage hole.

In that garbage hole, a worn out lourier was thrown down.

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