Say Yes To Making Bad Games, What the Hell is Titanfall?

Chapter 267: The enemy is quiet, it must be a demon

  Chapter 267 The enemy is quiet, he must be acting as a demon

   "Editor Simon, the game has been released for more than 72 hours, and it's really time for us to release the test scores."

   It's night, in the west of the United States, in a two-story detached villa in San Jose, San Francisco.

  A man in his mid-thirties, wearing pink silk pajamas, was walking on the cashmere carpet in the living room on the first floor of the villa, listening to the assistant's voice on the phone.

   "As of now, nearly 15 evaluation media including Universal Players, SLGamers, TT Games, Daily Travel, etc., have rated and evaluated Sekiro,"

  The voice of the assistant on the phone is a little anxious:

   "We really should hurry up."

Yes.

  As one of the editor-in-chief of SNG games, Matt Simon has always been responsible for the evaluation of the hottest games of the quarter or even the year.

  And this time, the important task of writing the evaluation of "Sekiro" naturally fell on him.

  Now, as the first 3S masterpiece of Golden Wind, Sekiro has undoubtedly achieved great success all over the world.

  Although the regular game time of this game is as long as 25-40 hours, it is considered a very exhausting masterpiece for the evaluation media.

  However, those international first-line game media still rushed to clear the game and made evaluations first after fighting and suffering day and night about 48 hours after the game was released.

  In these evaluations, some focus on the technical ability of the game, such as the evaluation of SLGamers—

[9.9/10 points: An unprecedented game, as the game designer Sam said, the future has come, the refined combat feel and rich and free action realization not only put this game on the altar, but also It also opens up a more exciting road for future somatosensory action games...]

  Some focus on the design concept of the game, such as the hummingbird game—

[9.8/10 points: It's hard for you to imagine that a game full of negative feedback in terms of difficulty can be so fascinating. The bosses are like insurmountable mountains in life. Only when you climb over Only in the past can I experience the sense of accomplishment that penetrates to the toes...]

  Some also focus on the narrative of the game, such as Global Player—

[9.9/10 points: It is different from all previous games. In this game, some of the plots you have learned, and even some important plots, are pieced together through scattered information and the words of others. Although this kind of fragmented narrative will always make people confused, there is no doubt that it allows players to experience the immersion in the torrent of the times. Here, you are just a person who is carried by fate. An independent individual, making an insignificant but desperate struggle against fate...]

   In addition to this, there are those who talk about the exquisite design of each of its bosses, some who say that its ninja prosthetic hand design is wonderful and novel, and some people even select the stories of its supporting roles independent of the protagonist for special analysis.

   Various.

   Obviously, there are indeed many aspects that can be analyzed in this work that is enough to amaze the entire game circle.

   After all, according to the current situation, it has four endings alone—

  One is [Step into Shura], which is also the first ending to be played.

  In this ending, Sekiro chooses to nod his head and acquiesce to the proposal of the adoptive father who is "resurrected from the dead" on the castle tower.

  However, just when the adoptive father thought that he was in power and was about to gain the power of immortality to rule the world, the wolf stabbed him in the heart from behind him, avenging the knife three years ago.

  Killing his father and rebelling against his lord, Sekiro stepped into the way of Shura, and even Lao Yixin couldn't stop him.

  Standing on the castle tower, looking at Weiming Castle, which looks like a **** on earth, Sekiro endured the flames of **** with his prosthetic hand, and was completely reduced to a killing machine...

  The second is 【Cutting Undead】, which is the second ending to be captured.

  In this ending, the wolf did not find any other way to cut off the undead, so he could only follow Kuro's method step by step.

  Finally, Kuro swallowed Sakura Dragon Tears, and Sekiro also raised the Immortal Slash, killed Kuro with his own hands, and severed the immortality.

  The third is [Return to normal people], and it is also the only ending that was praised by Sam himself. It can be called the official ending in Sam’s mind—

  That is to say, Sekiro sacrificed his life for Kuro to return to a normal person and lived the life of a normal person.

  As for the last [Dragon's Homecoming], it was only unlocked by a Huaguo player nearly 50 hours after the game was released. It is also the most complicated but perfect ending of the whole game—

  In this ending, the players will get to know the 'Bianruo Shenzi' in Xianfeng Temple when they get the red immortal slash.

  According to the clues of various fragments, the player needs to kill the White Snake God, take out the 'Snake Persimmon' and the 'Dried Snake Persimmon' it guards, and let the Son of God eat it.

  Afterwards, the Son of God will turn into the cradle of Long Yin, and shed tears of ice.

In the ending, let Jiulang swallow the ice tears and dragon tears, and the son of God will merge with Jiulang, and then embark on the journey of the dragon's homecoming, sending the dragon Yin back to where it should be, completely letting the dragon Yin disappeared.

   That is to say.

  These four endings alone are enough for players to play multiple episodes!

  There are too many points to analyze and dissect about this game.

   From in-game to out-of-game, countless.

   But it is precisely because of this!

  Simon felt that he really couldn't use precise language to comprehensively evaluate this game.

  It is a great innovation in the game industry, and it is an insurmountable milestone.

  If we say that the time-space shuttle level of Titanfall back then is a level design ceiling that no one can surpass so far.

  Then the entire work of Sekiro is an amazing monument like a time travel level.

   Nothing more.

  Simon doesn't want to comment on this game in this way.

   So, how to evaluate this game?

【…This is a tragic song about the failure of an idealist, this is a lonely period of a hero who is unable to return to heaven, this is a romance that dares to die generously for the belief in his heart, this is a work about the transformation of a wolf into a human 】

  【It is the departure and the end of the curtain】

  【It is the game of the year in my mind】

  —"Sekiro: Shadows Die Twice"

  【SNG score: 10/10】

  …

   Ten! Full marks!

  Next day!

  With the 10-point release of Matt Simon, editor-in-chief of SNG evaluation, the world's largest game media website.

  The discussions and reports about the work "Sekiro" have also been pushed to an unprecedented climax!

  《Another masterpiece is born! "Sekiro" received a full score from SNG! "

  《Minimum 9.8 Highest 10! The Uncrowned King of the Game of the Year is born! "

  《The altar is moving with Sam! "

  —Unprecedented innovation, the design of the future has come, Sekiro has become another perfect masterpiece produced by Golden Wind after continuing to go to the moon!

  《Gu Sheng and his mobile altar! "

  —The impeccable performance of the game makes Sekiro undoubtedly the most watched 3S-level masterpiece this year, bar none!

  《Flags to victory! Golden Wind's first 3S-level work is hot! "

——As Golden Wind's first 3S-level work after being promoted to a medium-sized game company, Sekiro, with its sophisticated production and innovative gameplay, angrily smashed the high scores of major game rating media, and even successfully ranked among the SNG evaluation history, No. 1 Five full-score game seats!

  《…》

   Various reports emerged one after another.

   The discussions among the players are also getting louder and louder!

  In just one and a half months!

   The heat curves of the two games "Tori" and "Sekiro" show an extremely exaggerated shape!

  On the side of the wolf, it is getting higher and higher, infinitely upward.

  The torii side is getting lower and lower, infinitely downward.

   By the time the "SNG 10-point evaluation" became popular, the popularity curve of Torii had almost dropped to the freezing point, and it began to infinitely approach being forgotten.

   And this is not over yet.

   Just a week after the release of "Sekiro", Golden Wind suddenly announced that there will be an update for Sekiro.

  In this update, we will fine-tune the attack AI logic of some bosses and elites, and fix some minor bugs, then—

  Open the creative workshop.

   When the news came, the players even directly omitted a bunch of messy small adjustments.

after all.

  The last six words are really exciting!

   Instantly!

   The enthusiasm of the players was instantly detonated!

   And after just one night!

  In Sekiro’s creative workshop, tens of thousands of mods have been put on the shelves!

  So if at this time, you are a friend who has just been rescued from Mars and watched the live broadcast of the game "Sekiro" for the first time, you will be "fortunate" to see the following screen—

  On the castle tower, Mai Sakurajima, wearing a bunny girl costume and holding a lightsaber, is fighting against Ash who is holding an arc machete on the opposite side.

In the avalanche, as the protagonist continues to use the hook rope to fly up and down the canyon, the gravel bursts behind him, the ground shakes and the mountains shake. Looking back, a train of Thomas the train covering the sky is licking a magical smiling face. chase…

  In Shuisheng Village, there is a thick fog, and the bewitching Meowpas is playing the piccolo. Once disturbed, he will wave the flute in his hand and clumsily come to hit you, and then accidentally fall to the ground...

In the Yuanzhi Palace above the sky, in front of Yinglong, Bald Qiang held an ax and arrogantly declared war on Yinglong who shook the heavens and the earth: "If you only have this strength, you can't compare with the two of my Gouxiongling!" old friend..."

   Various outrageous mods have been added to the game.

   There are even inappropriate bad guys who changed the background music in the Shura ending without authorization.

  On a scorched purgatory-like land, Sekiro holds a wedge pill, with his left hand ignited a raging karmic fire, facing away from Yixin and Yongzhen who died of exhaustion.

  At this time, the music played—

   thump thump! thump thump thump!

  Nevergonnagiveyouup!

  Nevergonna let you down!

   "Cheated again—!"

  As a designer, when Gu Sheng saw this mod for the first time, he even had the urge to close the creative workshop.

Impressed.

  How the **** can you be cheated here!

   Being Shura Shayongzhen's wife and Lao Yixin is enough, but the background music has to deceive others.

  Rao is such a psychopath, he can't help but doubt the mental state of his players.

that's all!

  The popularity of "Sekiro" is rising. It has been more than a week in a row. Not only has there been no decline, but it has soared all the way!

  As for "Torii", under such heavy pressure, it seems to have disappeared.

   In theory, this is kind of weird.

   You must know that Torii is, after all, the key 3S-level project of Comera this quarter or even the entire second half of the year.

  Although, it is hopeless to compete against the now thriving Sekiro on the frontal battlefield, but even if the factor of confrontation with Sekiro is excluded, this game will have to pay for itself!

  Since the end of the exhibition, it has been in a slump until now.

  During the period, except for the "public relations" operation of the chief designer Koizumi who stole chickens and made money, there was no action.

  It seems that this game has not only been forgotten by the player market, but also forgotten by Comera.

   Even, the popularity of "Torii" is not as high as the other two games "Wild Dunk EX" and "Hot Spot Rally: Homecoming" also produced by Comera!

   "These grandchildren are so special, what are they holding back?"

  In the office, Lu Bian put down the heat curves of the wolf and the torii, and said with a frown.

good!

   Such anomalies naturally attracted the attention of the executives of Golden Wind.

obviously.

  There is nothing wrong with Comera's 'calm sea' today.

  A project with an investment of more than 200 million knives has performed so poorly in the market, not to mention its opponents, and even its own low-investment games, and Ke Meila is indifferent?

   What about the announcement?

   Marketing?

  Let's not say that you discredit us.

   Your own game, don’t you need to do some publicity, at least let it pay back?

not prepare.

  Comera said so.

  At least for now, it seems that Komera is not prepared for this at all.

   "The opponent is quiet, he must be playing a demon..."

   Gu Sheng was naturally aware of this.

   It's just that he doesn't understand, and he can't figure out why the senior executives of Comera are so cruel to "Tori".

   Could it be that you are holding back to engage in a wolf?

Won't.

   Can’t say no.

   I can't do it.

  The full evaluation media scored 9.9 and 10 points, an unprecedented carnival in the game circle, and was praised by many media and even Jimmy Lawrence, an executive of the International Data Corporation (IDC), one of the organizers of GDC, as "an epoch-making game".

   Today's Sekiwo is definitely not a game where Ke Meila can stir up public opinion and destroy word of mouth with rhythm.

  Let’s just say that.

   At this time, if Komera still wants to attack Gold Wind at the level of public opinion and pull them down from the altar, it is better to turn around and develop another game, which may cost less than hyping public opinion.

So…

  Since they are not trying to attack us, what is the purpose of Ke Meila's cruel tricks?

  Gu Sheng couldn't figure it out.

because of this-

  …

   “… makes no sense at all!”

   At the same time, at the shareholders meeting at the highest level of Komera headquarters, Joetsu King was pointing to the many data behind him, vowing:

   "This time the project was properly announced and arranged, and the targeted strategy was fully prepared. Whether it is the quality of the game or the layout and planning, it is seamless,"

   "Then this loss, this major failure, I implore all shareholders to think carefully—"

   "Isn't that totally unreasonable?"

  PS: The next chapter is half an hour late, and adjustments are being made

  (end of this chapter)

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