Pirate: I Loaded The Game Panel

Chapter 64: First stop·The Land of Flowers

  Chapter 64 First Stop: Country of Flowers

  A few days later.

  The air on the sea surface in the early morning is humid, and the temperature is cool and comfortable.

  Adrian drove the boat, left Outofi Island, checked the navigation map, and headed to the country of flowers.

  At this time, it has been several days since the public beta has started, and the popularity on the official game forum is still rising.

  At this time, the forum has long been divided into sections by the administrator according to geographic areas, and information is collected and it becomes faster.

  Adrian has been focusing on the Xihai player sector recently.

  By continuously observing in the forum, he learned that in addition to the flowering country and the other two internal test locations, there were several more player arrival points in the West Sea during the open beta period, and the remaining three open seas were also in the same number.

  This period of time when the game just started is the best time to contact players.

  A little earlier, they will not have enough experience to harvest;

  A little later, they have already learned the rest of the vocational skills on their own.

  And now, just right.

  On the sea horizon in the distance, the outline of the port of the country of flowers appeared, and the ships shuttled continuously. Adrian saw the group of bright and moving ‘white ID’s at a glance, looking very hurried.

  The players walking around are like a purse waiting to be picked up.

   Even if it’s a little deflated, it wins in large quantities.

  A large amount can be full.

  Just as Adrian boarded the dock, several players came over and "quietly" missed a detection.

  【? ? -Unknown] (yellow name)

  [Level: Unknown]

  [Attribute: Unknown]

  [Danger: Extremely fatal]

   "I'll go! This is another high-level NPC!"

   "Usually when the game first starts, don't players come to Novice Village, why are there so many high-level NPCs in the Kingdom of Flowers?"

   "This person... how do I feel, it seems a bit familiar?"

   "Fuck! It's deadly!" A famous player finally recognized Adrian.

The surrounding players were amazed instantly.'Big Fatal' was one of the high-level NPCs exposed during the game's internal testing. In a serious state, it almost instantly killed another [Extremely Fatal], so it was received by the majority of internal testing players. Affectionately crowned with the reputation of'Great Fatal'.

  With the advent of the public beta period, the reputation of'Big Fatal' has also quietly spread to the public beta players.

  The news of the arrival of the “Big Fatal” in the Land of Flowers spread, and more and more players gathered here.

  Many people can still remember that the arrogant "One Step Fast Man Cao Renqi" on the forum a few days ago learned the skill of [Cut Before Step] from the "Big Fatal"!

   Adrian cleared his throat and said in a very modest way: "Hello, I just need some help right now."

  After saying this, Adrian released the task that he had set early.

In the nearly one year span from the closed beta to the public beta, Adrian's level has increased to more than 40. In addition, he has obtained two legends of [White Ghost] and [Evil Swordsman], and the amount of mission rewards that can be released has also been increased. many.

  Post a task to the player-the player completes the task and gains experience-Adrian will harvest again.

  At the same time, the system and the player's wool at both ends, this is called a win-win situation.

  I won twice!

  [[Great Fatal (?)]: You have encountered a mysterious NPC passing by. He seems to have some work to hand over to you. Do you accept the task? 】

  The task requirement is to collect some strange-looking fruits. There is no specific category requirement, as long as they are strange enough.

  Although the taste is somewhat unique, the task rewards are much more generous than the rest of the work on the dock, and the players immediately took over the task.

  It didn’t take long for the players who completed the mission to come back with a bunch of weirdly shaped fruits, submit missions, and look at the ever-increasing experience value, all showing happy expressions.

  Adrian checked the fruit a little bit, no surprise, no harvest.

  Obviously, this task is to try the luck of the players and see if anyone can find the'devil fruit'!

  For players at this stage, Devil Fruit is something unheard of. They don’t even know what they are looking for.

  However, Adrian did not expect that players would actually turn in Devil Fruits. This task was originally just to narrow the distance with the players. By the way, it was an excuse to open the store later.

Seeing that the number of onlookers has reached a certain level, Adrian took out the map, pointed to an unmanned tidal flat area on it, and said: "I will stay here for a few days. If you need it, I can provide you with some Weapons or other help."

  While talking, he called up the window for selling items and opened it to all players.

Adrian only set up a few weapons and props, namely, a nautical map, a compass, a common long knife, a flintlock gun, and a large amount of ammunition. These are basically essential items for life and battle on the sea, and they are all used. Bailey paid.

  No matter how you put it, you have to collect funds for the Shelby Company, right?

   "I'm going, "Big Fatal" is also a part-time mysterious businessman at the same time!"

   "Muskets and ammunition, I really want to buy it. If you have this stuff, you can fight the monsters seriously, why bother to sell fish on the dock!"

  Public beta players have also experienced the pain of internal beta players. When they first came to the game, their six-dimensional attributes all had only 1 point. There was no way to upgrade through monsters, they could only do some simple daily tasks.

   is so humble, the people of the country of flowers still dislike them for being too slow to respond, too weak, and unable to last.

  How can the staying power fail?

  1 point of endurance, it just doesn’t work.

  However, even if you buy a gun and don’t know how to shoot, players will not be able to use the power of a gun.

  A player who just bought a flintlock shot tentatively, but the recoil force caused him to shake his wrist, and the bullet flew straight into the sky.

  At this time, Adrian posted the second panel: the skill learning panel.

  However, for the learning of skills, it also has certain requirements, and it is not directly available for purchase.

  The purchase conditions set by Adrian here are ‘5 Points of Favorability’ and 2000 points of experience, which is double that of the closed beta period.

  Players suddenly discovered the newly opened skill shop panel.

   "Fuck! Mysterious businessman and professional mentor? The fatal is too strong, right?"

   "There are so many skills, basic shooting, basic fighting, basic sailing..."

   "Skill learning is restricted by favorability, how can we increase favorability? Continue to send those ugly fruits to Fatal?"

   "I found out! For every five thousand Baileys consumed, the favorability will be +1... amount, maybe the money is... really good?"

   "Unexpectedly, one day, I will spend so much money on a man!"

   "But I have learned skills, but I still can't get a career..."

finally come!

   Adrian smiled with a penguin and hung up on the third panel shop. In addition to basic occupational knowledge, there are also several self-created skills. After learning, occupational knowledge will be automatically consumed and the corresponding secondary occupations will be obtained at the same time.

  In the third panel shop, there are also requirements for favorability, and on average, each skill requires 1w experience and 1w Bailey.

  Imagine, if you don’t charge money, will you become stronger?

  Imagine, if you don’t charge more, will you change your strength?

  (End of this chapter)

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