Online Games Barbarism and Civilization

Chapter 534: Past and Present Life of Mongolian Players

The soil types of the Mongolian Plateau are mainly chestnut soil and saline soil. There is a permafrost layer in the north. From north to south, there are roughly six vegetation belts, including alpine grassland, virgin forest grassland, grassland and Gobi desert.

The climate there belongs to the continental temperate steppe climate, with obvious seasonal changes. The winter is long and often has heavy snowstorms; the summer is short with a large temperature difference between day and night; and the spring and autumn are short.

The Mongolian Plateau is one of the sources of the winter "cold wave" in the Asian monsoon climate zone.

The frost-free period is about 90-110 days from June to September. There is very little precipitation, the annual average precipitation is about 120-250 mm, 70% of which is concentrated in July-August; the northwest region has a temperate coniferous forest climate, and many peaks are covered with snow all the year round.

Except for some land near the lake, most of the other areas are not suitable for farming crops.

And because of the climate, it is generally only suitable for cultivating crops with short growth cycles such as wheat, barley, potatoes, cabbage, radishes, onions, garlic, and rapeseed.

In modern society, the total grain output of Mongolia is only a mere 200,000 tons, while in Heilongjiang, the coldest region in China, the total grain output is more than 75 million tons a year.

It is obvious what the huge gap between the two represents.

Without food, it is impossible to feed too many people, and without a stable source of food, it is impossible to form a large-scale human gathering place, and it is impossible to form a city.

The entire Mongolia has a population of about 3 million, and there are about 300,000 players who have entered the game and lived on the Mongolian plateau all the time.

Such a small number of people is not enough for Russian players to grit their teeth.

The reason why Mongolian players dare to wrestle with Russian players is that they actually rely on the aboriginal races living on the Mongolian plateau.

Centaurs, werewolves and jackals are the three major races on the Mongolian plateau.

Like the Mongols in modern society, these races also lived as nomads.

Except for their fixed gathering places near some lakes and rivers, most of the population lives a nomadic life of living by water and grass.

Perhaps the biggest wish of the Mongols in this life is to get a piece of land that can be cultivated, and then live a stable life of self-sufficiency.

It is a pity,

In reality, since they split from China, their wish can no longer be realized.

So they brought this beautiful wish into the game, hoping that the dream could come true in the game.

Mongolian players who want to expand outwards have two options.

One option is to go south to invade China, and the other is to go north to invade Siberia.

When they invaded China, the first thing they had to face was the nomads living on the grasslands of Inner Mongolia.

After conquering the steppes of Inner Mongolia, they will face the Great Wall, the greatest military defense project in the world, and it is also a fortification built especially for them.

The Great Wall is a defensive project specially built by the ancient Chinese dynasties to defend against the harassment of these nomadic peoples. It is almost impossible for them to cross the Great Wall and enter the hinterland of China.

And this can only be achieved if the Huaxia players ignore them.

But how could the players in the Huaxia region watch them invade their own country's territory, they would definitely rise up and resist.

At that time, I am afraid that the Huaxia players will be able to overwhelm them just by relying on their superiority in numbers, so the difficulty of going south will be hell-level.

As for the Siberia region going north, although it gets colder the further north you go, but the cold also has the advantage of being cold, because Siberia is also sparsely populated.

Unlike the vast land and sparse population of the Mongolian Plateau, the natural resources in Siberia are more abundant.

There are stretches of primeval forests, countless herds of deer, and rich fishery resources.

Compared with the southern invasion of China, the life of fishing, hunting, farming and animal husbandry in Siberia is more suitable for them.

In addition to those natural conditions, facing the Chinese players, the Mongolian players also have an inexplicable sense of inferiority.

Although the Mongols have always regarded themselves as the descendants of Genghis Khan, they know that the real birthplace of the Golden Family is the Horqin Prairie in China. Compared with the Inner Mongolians living there, they can only be regarded as the descendants of Genghis Khan's servants.

This sense of inferiority made them afraid to face the powerful China, so they set their sights on the culprit that caused all this-Russia.

Their ancestors had ruled there for more than two hundred years and invaded Russia, and they had a psychological advantage.

In order to catch the Russian players by surprise, the Mongolian players first bribed the North Sea country east of Lake Baikal and successfully kept them neutral.

Immediately afterwards, they successfully lobbied the aboriginal tribes on the Mongolian plateau, formed a huge coalition force, and then directly invaded the Irkutsk region of Russia along the banks of Lake Khuvsgul.

For Mongolia, the little brother, Russian players have never paid attention to them.

In their view, their main enemies in the game world should be those players from Eastern Europe, Chinese players and American players.

Players in the Huaxia District have always liked to fight among themselves, and now their internal chaos is even more chaotic. Coupled with the huge buffer zone of the Mongolian Plateau, their threat to their own side is basically negligible.

The situation in the United States and China is similar, and it is impossible to pose any threat to them in a short time.

As a result, Russian players focused their energy on Eastern Europe, fighting fiercely with Eastern European countries.

And it was precisely at this point that the players from Kazakhstan were pulled into the camp of Eastern European countries, and they brazenly sent troops to attack their big brother.

Kazakhstan's participation in the war immediately plunged Russian players into the quagmire of war, and they had to devote a large number of troops to the battlefields of Eastern Europe and Central Asia.

Kazakhstan declared war on Russia first, which is great news for Mongolian players.

Now that the right time, place and people are available, if they still can't seize the opportunity, then they can only blame themselves for being too useless.

At this time, they were almost ready, so taking advantage of the emptiness of defense in Siberia, they directly marched northward.

Russian players never dreamed that the Mongolian boys with only hundreds of thousands of players would take the initiative to attack them, and they were caught off guard immediately.

Facing the powerful centaur warriors, the Russian player's field troops in Siberia were almost wiped out. In the end, their remnants could only hide in the strong castle to survive.

Just when they dispatched troops to teach the disobedient Mongolian brother an unforgettable lesson, Ningyuan's Condor Empire captured their Far East in the Heilongjiang River Basin one after another.

This is simply worse for Russian players.

In the end, they had to slow down the pace of the counterattack, relying on the strong castle to resist the advance of the Mongolian coalition forces, because they also saw the weakness of the Mongolian players in siege.

The number of Mongolian players is too small. They can't be like the players in Huaxia District, who can casualty millions of people in a single battle, so they rarely really attack a city.

Most of the time, they would choose to besiege rather than attack, waiting for the food in the city to run out.

Now the Mongolian coalition forces have basically controlled most of the Irkutsk region west of Lake Baikal, and they can completely take it down as long as the few cities that are still fighting in the corner run out of ammunition and food.

Miaoshuwu

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