Online Games Barbarism and Civilization

Chapter 297, The Rise of the Orcs

Although the army has been divided, it is now directly blocked by the enemy in the Liaoxi Corridor, so Ning Yuan can only let those legions stand by on the spot first, and when they fight out, they are coming out in full force.

Originally, Ningyuan was planning to launch a large-scale river crossing campaign after the river froze in winter, but a major incident caught all the player lords by surprise, and even Ningyuan did not dare to act rashly.

This big event was called the rise of the orc race by players in later generations.

That's right, the Orcs have risen again.

In the early days of the war of planes, the orcs were strong for a while, although they were still strong later, but with the continuous development of other races, their advantages were not as obvious as before, and some races even declined directly go down.

With the advent of the era of the big earth, the orc family finally ushered in their second spring.

After entering the era of the big earth, players thought that this was the era of the strong rise of the major guilds, and they would sweep the entire land.

Everyone forgot about the aboriginal forces that still exist, and then these aboriginal forces taught the players a very vivid practical lesson, and at the same time strongly announced their existence to the players.

As I said before, during the war of planes, after many player lords died in battle, their planes experienced a period of no owner, and many player lords were even killed by the aborigines on their own planes.

On these planes, the aboriginal forces are the real masters, and the player lords have instead become lambs to be slaughtered.

Originally, no matter how powerful these aborigines were, they had nothing to do with other player lords, because during the war of planes, it was difficult for the player lords to interact with them.

However, with the advent of the era of the big earth, this kind of intersection finally exists.

Entering the era of the big earth, after all the planes have been merged together, players finally have the opportunity to meet these powerful aboriginal forces.

It's just that the meeting process was not so pleasant, because all the player lords who saw them were ruthlessly eliminated.

Among these rising aboriginal forces, the orcs are the most powerful, so players call this period the rise of the orcs.

The orcs have several powerful races,

Lion people, tiger people, bear people, wild boar people, tauren, ape people, werewolves, owl people and so on.

These races may not be a big deal individually, because their advantages and disadvantages are equally obvious, but when they are combined, the shocking power that erupts suddenly surprises everyone.

They can fight in close quarters, attack by force, run from a distance, drop from the sky, and sneak attack at night. With the support of subordinate races such as fox people, wolf people, cat people, and leopard people, they are simply omnipotent.

After the arrival of the Great Earth Era, these powerful orc tribes immediately showed their sharp fangs, frantically expanding outwards and swallowing everything they encountered.

Not to mention those loose lord players, even those big lord players who belonged to the major guilds are no match, and many of them were defeated by the iron hooves of the orcs.

At the very beginning, the orcs were not too strong, but as they annexed a large area and captured craftsmen from other races, their ambitions finally became uncontrollable.

The orcs without weapons are quite terrifying, but with weapons, they become even more terrifying.

Relying on the ultra-high mobility and the large number of troops, the orcs are expanding around like a snowball. As the orcs they encounter continue to join, the snowball gets bigger and bigger.

The strong city that the player lords placed high hopes on was so fragile under the siege of a massive orc army.

Under the attack of the orc army regardless of casualties, day and night, land and air, they fell after failing to hold on for a few days.

Originally, at this time, if the players were united, they would still have a chance to break their wrists with the orcs. Unfortunately, many people held the idea that the sky is high and the emperor is far away, so they missed the golden time to fight against the orcs.

As long as the orcs haven't hit your door, then you are safe. If you have this time, you might as well manage your own territory and eliminate the powerful enemies around you.

Most player lords have this mentality.

Even some player lords of the orc clan and adventurer players who transformed into the orc clan chose to turn against each other and joined each other directly.

With these supportive players, the orc clan's offensive finally could no longer be contained, large areas of territory began to fall, and all major game areas around the world were in chaos.

As the largest region in the world, Huaxia District has a huge territory, the largest population, and the largest number of players who like to make trouble. Therefore, the orc disaster in Huaxia District is also the most serious among all the countries.

In just a few months, the orc army in Huaxia District swept all the areas between the Yellow River and the Yangtze River. If it weren't for the natural danger of the two rivers, no one would be able to stop them.

After being blocked by the Yellow River and the Yangtze River, the orc army also encountered obstacles in the west. The two ancient passes, Wuguan and Hulao Pass, blocked the orc army under the city.

Like Shanhaiguan Pass and the ancient Great Wall, Wuguan Pass and Hulao Pass are also ancient Xiongguan Passes with their own forbidden areas.

Although the orcs' ground army was invincible, after losing their air force, their ability to attack the city was greatly reduced.

Under the desperate resistance of the player lords, the orc army finally failed to conquer these two great passes, and finally had to retreat regretfully.

So far, the crazy offensive of the orc clan has finally come to an end.

Although the crazy offensive of the orc clan was temporarily contained, the player lords in Huaxia District were also seriously injured.

Except for those who voluntarily surrendered, the player lords located between the two rivers were basically killed by the orc army.

The players not only lost a large number of troops, but even some important resource areas fell into the hands of the orcs.

The most important of these resource points is the Fountain of Youth in the hands of Tianxiahui.

The Fountain of Youth came back from abroad with great difficulty by Tianxiahui, but it was snatched away just after entering the era of the big earth.

Considering the unique attributes of the Fountain of Youth, coupled with the only natural wonder unique to the orc clan - Wanshou Mountain, the major guilds in Huaxia District are all at risk.

The players finally realized that they couldn't continue fighting like this, otherwise, in a dozen years, the orc empire that occupied the Mesopotamia would probably be completely unstoppable.

Miaoshuwu

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