Military Technology

Chapter 919 Good games need to be made with care

After formally listening to a company operation and business briefing from Lin Wei and the senior management of Wei Media, Wu Hao and the others were also led by the staff to the event venue next to the office building.

Today, the entire venue has been rented by Wei Media Company. In addition to the press conference itself, a game display experience and animation carnival activities were also held.

Therefore, the scene was very lively, which not only attracted students from local universities in Anxi and young people from society to participate. It also attracted many fans who came from all over the world and were interested in games and anime.

On the square outside the venue, many COS game and anime characters have gathered, as well as some young, handsome and beautiful men and women.

Many fans also performed some small programs live, such as COS fashion show, stage play, game and animation song singing and so on.

This also made the atmosphere of the whole scene very warm, so that the largest auditorium of the event could no longer accommodate so many people.

The auditorium, which can only accommodate a thousand people, is already full. Considering safety factors, the on-site organizers and security departments had no choice but to drive out those who gathered inside without a ticket.

As for those who were kicked out, although they were a little dissatisfied, they did not leave, but gathered outside.

Many people took the initiative to maintain order, and marked out a place in front of the large outdoor screen outside the venue. It seemed that they wanted to watch the live broadcast simultaneously.

The arrival of Wu Hao and the others naturally caused a commotion at the scene. Amidst cheers and screams, Wu Hao and the others waved into the front row of the auditorium and took their seats.

Immediately, amidst a burst of brilliant video images, sound effects and lighting, the press conference officially began. As for Lin Wei, as the CEO of Wei Media and the spokesperson of Wei Media's external image, she appeared on the stage in a custom-made casual outfit.

As soon as her beautiful image appeared on the stage, it caused cheers and screams from the audience. Now Lin Wei is very popular among young people, especially those born after 2005 and 100, and is called the "goddess of dreams" by many young people.

Even among the post-05 and post-10 post-10s, Wu Hao's influence was not as influential as Lin Wei's. This is also normal. For these young people who have not yet stepped into society, their interest in career, technology and money is far less than the influence of games, entertainment, film and television, and culture. big.

And Lin Wei is relying on the huge influence of micro media, especially in the virtual world network and virtual reality mobile network, so that she is gradually known, accepted, and liked by the majority of young people.

"Hello everyone, I am very glad that you can participate in and watch the Wei Media 2023 Winter Game Conference. We will bring you a variety of rich and well-made game products at this conference.

As an emerging game company, we have been working hard to provide better game products for game lovers.

The competition in the game market is fierce, and the competition in the domestic game market can be described as fierce. Therefore, if a game company, especially an emerging game company, wants to gain a foothold in such a fiercely competitive market and achieve results, it must show sincerity.

We disdain to use those shoddy so-called games to expand the market, let alone use such games to collect money, or what everyone calls sheep shearing and leek cutting.

For the game industry and game products, we have different perceptions and ideals.

Revitalizing the domestic game industry is not only a dream, but also a slogan and our goal.

How to revitalize the domestic game industry, rely on investment, rely on operations, or rely on everyone to open their mouths and shout a few slogans? "

Lin Wei shook her head, and then continued: "No, none of these things may be related, but it doesn't help much.

If you really want to revitalize the domestic game industry, you rely on hard work, hard work, and countless high-quality game products.

Only when the games we make are good, will players be attracted to play.

As more and more players come to play, the game industry will naturally revitalize.

When we started to enter the game industry and started to make games by ourselves, Wu Hao from Haoyu Technology, Mr. Wu told us.

He said that if you want to attract players, you must respect them.

How to respect the players, that is to make the game seriously, and the game made must be worthy of the expectations of the players.

Don't fool the players. If you fool others, they will fool you in turn. Cherish every player.

If they can come to play your game, it means that they believe that you can make a good product, don't let this trust live up to you. "

Oh... bang bang bang...

The live scene cut to Wu Hao who was sitting in the guest seat in the front row, and Wu Hao also smiled and waved to everyone.

This instantly aroused cheers and warm applause from the players, and Lin Wei on the stage saw this, with the corners of her mouth upturned, revealing a sweet smile.

Glancing at Wu Hao, Lin Wei continued with a smile: "You should have heard of Mr. Wu's character. He is very paranoid when it comes to products, especially the quality of products.

Therefore, every product launched by Haoyu Technology must be approved by him, and it must be perfect enough.

And these people around us will be infected by his paranoia after getting along with him for a long time, which is also reflected in our work and life.

Therefore, when dealing with the company's products, I also have this requirement for my development team.

However, because the cultural and content industries are relatively special, it is difficult for us to ensure that our products must be flawless, but we are also doing our best to do these projects seriously.

These are also reflected in some game products that we participated in the production of and even invested in.

Therefore, this makes the cost of the games we participate in, invest in, or self-produce much higher than similar games.

Not only the rising costs, but also the invisible pressure. We all know that a good product cannot be formed at one time, it needs repeated polishing, modification and optimization.

And what this brings is huge work intensity and work pressure. Even one shot and one screen, let a team work overtime for a week, which is often encountered in the production of these games.

In order to ensure that the quality of each game can be guaranteed, we have also specially set up a relevant quality supervision team to be responsible for the quality supervision and supervision of each project, as well as the quality review of the final product, etc., to ensure that all of our Every game product released can be as few or even zero flaws as possible, and give back the support and trust of every player with the best product quality! "

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