Lord of Ashes

Chapter 648: Skill cooldown reduced

However, although it is true that the coverage area is only the size of a palm, Zhang Yanhang even felt that even if he was hit by a fourth-level attack now, he might be unscathed, even a little bit of protection. The shield value will not decrease.

Of course, this refers to the normal Tier 4. If there is a Tier 4 peak with full attributes, then forget it. It is estimated that a slap can not only destroy his golden body blessing, but also destroy a third of Zhang Yanhang by the way. Two or even all the shield value.

After all, the power system of the Awakened is very exaggerated between the strata, and a second-order Awakened in him just thinks of fighting a fourth-order Awakened who can easily destroy provincial units. It is unrealistic.

Although it is definitely easy to use the Death Wave to attack with one hand, it is just pure death. After all, the Death Wave can only take effect once at the same time, and there will be no other powerful attack methods in the future...

Well, maybe he can still try to give the enemy another shot, but after that, he should really have no other powerful attack methods, and only Ping A is left.

Therefore, it is really not enough to rely on these two hands to play Tier 4. At most, it is to play Tier 3, but after you are promoted to Tier 3, you can try to do it. The chance of success at that time will definitely be greatly improved. Increase.

Of course, if the compression ability of this undamaged golden body can only be used in this situation, it is not really that strong.

However, Zhang Yanhang later tested it additionally. In fact, the compression of the golden body can also be used when the whole body is covered, although the effect of compression is not very good because the golden body is relatively thin.

But even if this is the case, Zhang Yanhang's defense can still be doubled, from almost four times the original defense to six times, and the only thing Zhang Yanhang needs to pay is the extra physical strength.

As far as the test situation just now, if you simply compress the whole body, the consumption of physical strength is not so severe. Although he certainly cannot run at full strength for more than ten hours in a row like seeking good luck and avoiding evil, at least Blessing for an hour during battle is definitely no problem at all.

From this point of view, Zhang Yanhang felt that the compression ability provided by this additional attribute is really much more practical than the original concentration, which is almost equivalent to adding a part of the overall defense bonus at no cost.

The main and most important thing is that the whole body can be used to increase the defense bonus, which means that it can be used normally, and the original one focused on this aspect is very stretched, basically it can only be used for emergency response, definitely cannot be used on a regular basis.

After all, after the concentration, Zhang Yanhang's body could not enjoy the full defense bonus, and only some positions could enjoy more defense bonus.

To a certain extent, this is equivalent to actively creating a weakness for himself, which is easy to be deliberately used by the enemy and thus self-defeating. Although he used concentration to enhance his defense, he suffered more damage.

Therefore, this leads to focusing on when it is only suitable for encountering an attack that cannot be resisted under normal circumstances, and can rely on this hand to focus on forcibly resisting the enemy's attack, but in normal times, Zhang Yanhang thinks it is really not very practical.

Thinking about it this way, Zhang Yanhang immediately felt that this compression was much more fragrant than directly triggering the option to select additional attributes by himself.

After all, if the double defense bonus provided by the compression of additional attributes is converted, it is a 200% defense bonus, and the original LV. % defense bonus only.

Therefore, even if there is a defense bonus in the additional attributes, it is definitely not so much, and a 100% is considered too much.

Moreover, more importantly, this compression can not only increase the defensive power bonus, but also increase the attack power bonus. If it is placed in the additional attribute options, these must be two completely different options, and it is impossible for him to be at the same time. Choose between the defense bonus and attack bonus sections.

And speaking of this attack power bonus, this compression is naturally very effective for the attack power bonus.

Although the exact data could not be obtained because there are no good test subjects for testing, Zhang Yanhang estimated that the previous statement that 3.7 times the attack power rounded up to 4 times can be discarded.

With the bonus, although he also needs to round up, this time it is not as high as the previous 3.7 times, but part of it is rounded off, so it is called four times.

Although Zhang Yanhang really wanted to round up the whole five times, but the attack power bonus was really not enough. Although it was a little more than four times, it was only a little more, and it was still far from 4.5 or more.

In short, although it is still far from five times, the basic quadruple attack is still completely without any problems. Now, he can really say the phrase 'normal attack is quadruple attack and can trigger double strike melee reckless man Are you in love? ’ There’s no false component, and, in fact, it’s kind of modest.

"With this compression capability, I feel that the current undamaged golden body, the original LV.6, has undergone a qualitative change compared to the original undamaged golden body LV.MAX, but I just don't know where the fluctuation of death is. Is it possible to get more powerful additional attributes when it is upgraded to the original LV.6?"

Of course, the original two additional attributes of Death Wave are actually very useful. One allows Zhang Yanhang to avoid accidentally injuring friendly troops, and the other allows Zhang Yanhang to save physical energy and increase the number of Death Wave releases in disguise. Both are very practical abilities.

Therefore, he hopes that after the death fluctuation is upgraded to the original LV.6 this time, he can obtain a practical and powerful additional attribute. Although it is a bit of a daydream, according to past experience, it is actually possible to achieve of.

Don’t talk about more, don’t talk about less, at least realize half of it, it shouldn’t be difficult to get a more practical additional attribute, as for the other half that can’t be realized, what to do with salad.

After checking the list of attributes of the Indestructible Golden Body: Original Canon LV.6, Zhang Yanhang reopened his soul point balance and took a look.

[Soul Point: 284533 (-102400)]

"Just now, the balance of soul points broke through the record of soul points without precedent. As a result, I upgraded my skills casually, and immediately returned to their original state. The consumption of skills in the original stage is really terrifying, and it's really not something I can afford. At most, I can only reluctantly upgrade the original LV.6, just to take advantage of the additional attributes."

Most of the time, Zhang Yanhang really wanted to complain about the increased demand for soul points that doubled directly after each upgrade, but although there was a lot of increased demand for soul points, he was always able to supply it.

The main reason is that there is a large difference in the value of soul points provided by monsters of different levels, so it is possible to supply such an infinite quadratic degree of soul point consumption, plus he usually hunts monsters to clean up the whole thing. In the area, if you are lazy, it is estimated that you really cannot afford such a large consumption of soul points.

"Since the Indestructible Golden Body skill has been successfully upgraded to the original LV.6 stage, then it is time to implement the last step of the upgrade plan, and also upgrade the death wave skill to the original LV.6 stage. In that case, I will The upgrade plan for the second-order part is completely completed."

To be honest, Zhang Yanhang actually felt that the completion of this plan was actually a little faster than he expected. He had always felt that he might need to reluctantly complete this upgrade plan before being promoted to the third rank, and he might even have to wait until It will be completed after being promoted to Tier 3.

Not only did he finish ahead of schedule like this now, but he could also accumulate an extra part of Soul Points and wait until he was promoted to Tier 3 before using it, which he did not expect at first.

"Choose! Skill level up!"

After Zhang Yanhang checked his soul point balance, which had shrunk severely because he upgraded the Unbroken Golden Body·Original Code LV.5 to the original code LV.6, and will continue to experience more serious shrinkage in the future, he immediately started to trigger the trigger. related options.

The moment the time paused, it came to Raccoon City again, and at the same time, a large row of familiar text options appeared in front of his eyes again.

...

After spending 51,200 soul points and a little source of ashes to upgrade the Death Wave skill from the original Death Wave LV.MAX to Death Wave LV.5, Zhang Yanhang did not rush to upgrade the Death Wave skill to LV.5. The original LV.6.

Instead, I'm going to check the skill effects of Death Wave - Original LV.5 first. I want to see if there will be any changes in Death Wave after being promoted to the original LV.5, or, in other words, will there be any improvement, so, Zhang Yanhang began to look forward to checking the skill effect of Death Wave: The Original Book LV.5.

[Death Fluctuation·Original LV.5 (Passive/Active)]

[Passive effect: Weakens the enemy's defense by 10%. 】

[Active effect: After the skill is activated, it will cause 250 + 5 × 50 (intelligence) + 5 × 50 (charisma) = 750 fixed damage to everyone within the coverage area.

Covers a range of 500 meters, and can only damage the same target once within 12 hours (-12 hours). No cooldown, a small amount of stamina. 】

[Additional attribute: Skilled - You are now able to master the death wave skill skillfully, you have acquired the ability to mark friendly targets, and the marked object will be immune to the fixed damage from the death wave skill. 】

[Additional attribute: Proficient - You are now more proficient in the control of the death wave skill, you have gained the ability to freely manipulate the coverage of the death wave skill (can only be adjusted downward), and the physical strength consumption after the coverage of the death wave skill is reduced will be reduced accordingly. 】

"Well... how should I put it... After the death wave skill was promoted to the original LV.5, although it is indeed considered that there have been some changes compared to the original death wave LV.MAX, it has not completely changed, and it cannot be said that it is exactly the same as the original. , but at least it can be said that there is no difference.

Whether it is the 10% defense reduction provided by the passive effect, or the fixed damage of 750 points caused by the active effect, they are all the same as before, and even the coverage area is still the same as the original 500 meters, and there is no sign of expansion at all. .

The only thing that has changed is the damage cooldown, which is roughly equal to no change. It can be re-triggered every 24 hours to once every 12 hours, but who the **** will be separated by twelve Hour and then re-attack the enemy? !

Not to mention anything else, the Death Wave provides fixed damage, but ignores defense, and is not irreversible curse damage. After 12 hours, it will damage the enemy, and the enemy will take advantage of this time to rely on the blood that comes with the rank. The effect is estimated to be able to directly restore the life value to full.

If it takes a few minutes for the entire healing skills or related recovery items, it is estimated that they will be fully recovered. Is the 12-hour cooling time useless?

If you really want to lower the cooldown, can you just drop it from 24 hours to 24 minutes? That should be barely useful, although I don't think any monster can survive twenty-four minutes in front of me. "

Zhang Yanhang even felt that the change this time was better than nothing, but he insisted that something is better than nothing and finally reluctantly endured it.

"Actually, think about it for the best. This cooling time reduction is still useful. Since it is reduced by 12 hours this time, maybe it will be reduced by another 12 hours after the next promotion? That way I can be infinitely short-lived. Send a wave of death and go directly to the road of invincibility. Well, the probability of realization is basically zero."

Zhang Yanhang couldn't help but sighed. Judging from the current situation, he felt that the next time he could be promoted, he would only fold it in half again at most, reducing the cooling time of six hours. , still has no real value.

Unless his battle process will exceed six hours, and the enemy has not returned blood, the qualifications can be said to be quite harsh, and there is basically no possibility of re-engraving in the real battle process.

"So, since Death Wave LV.MAX hasn't changed much after being promoted to Death Wave: Original Canon LV.5, then we can only look forward to Death Wave: Original Canon LV.6.

After the death fluctuation is upgraded to the original LV.6, there will definitely be some relatively normal changes, or a relatively normal improvement. Besides, the additional attributes are also quite worth looking forward to. "

Although the additional attributes of Death Fluctuation: Original Canon LV.6 are not likely to be very powerful, they are actually very practical. Zhang Yanhang thinks that since it is powerful, it cannot be achieved. After anything is done to the extreme, it will definitely not be too weak.

The same is true for utility. He now only hopes that Death Fluctuation: Original Canon LV.6 can have a super practical additional attribute.

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