This kind of spiritual resonance has given players who have visited the Martyrs’ Shrine an extra boost in attributes.

Of course, among the players, there are naturally those who are not interested in Tanan's deeds. Even if these players went to visit the Martyrs' Shrine, most of them only learned about the rumors that it could improve their attributes, rather than being really affected by Tanan. Attracted by his deeds.

Players in this state are naturally hard to gain anything. Even if they are eventually touched by the things recorded in the Martyrs' Shrine, the attribute bonuses they bring are far less than those of players who really resonate.

In Rhode’s impression, it is not only the location of Crullod’s Martyrs’ Shrine that allows players to gain additional attributes through the existence of heroic will.

However, due to the high attribute bonus limit of the Martyrs’ Shrine, and the extremely far-reaching impact of the first expansion, in the first expansion, a large number of players with low ranks are the first to contact I have reached the most powerful creature, and I have seen the unique effects of the artifact. Because of this, the existence of the Martyrs' Shrine is widely circulated among players.

When recalling the information about the Martyrs' Shrine, Rod suddenly realized that there were some anomalies in it.

Due to the particularity of the Martyrs’ Shrine and its unique significance, as Tanan’s enemy in the first expansion, the mages of Bracada will naturally not be allowed to enter it to view any deeds about Tanan. .

At the same time, this kind of restriction is also to prevent certain mages who hold grudges against barbaric creatures from doing some evil actions in the Hall of Martyrs with special significance.

However, there are always great flaws in the implementation of this point. If you want to implement this, you can only rely on ordinary savages to maintain, and how can those savages who are born with poor talents for casting spells accurately detect the traces of the mage who insists on hiding their identities?

With the cooperation of various spells and treasures, the disguised mage can also escape the sight of the barbarians and enter the Shrine of the Martyrs.

Among the information that Rod has learned, many wizard players who originally belonged to Brakada, like ordinary players, after visiting the entire Martyrs’ Shrine, they also felt this kind of spiritual resonance, which made their attributes worthwhile. To promote.

And this is what makes Rod feel extremely abnormal.

In the first expansion, Tanan's attitude towards Bracada has long been shown to all the wizards through his own behavior. Lord does not believe that this will change because of something.

The mage enters the Martyrs' Shrine by hiding his identity, which is also allowed by the rules.

What makes Rhode feel puzzled is that these mages who entered into it and should be counted as the enemy of Tanan, can, like ordinary players, receive an increase in attributes after being deeply affected by Tanan's deeds.

In Rhodes's impression, according to the news provided by these mage players, the news they get when they get attribute upgrades is no different from ordinary players, and it is also inspired by the hero's will.

Regarding the emergence of this situation, many players have discussed it in Rhodes’s previous games, and the final result is the common ground in the player’s spirit. change.

The role of heroic will on the player will not be restricted by the faction, but will only be improved according to the real thoughts generated in the player's heart. Even a mage player can be shocked by Tanan's deeds and resonate accordingly.

Just like Rhodes at this time, when he was truly affected by Rowling's words, he gained an extra boost brought by the hero's will, which strengthened his own blood kinship perception attributes.

In the previous game, because he was not a melee professional, but a pure mage, the improvement of basic combat attributes was not very helpful to Rhode. In addition, there were many miscellaneous interferences. De didn't think he would be infected by the things recorded in the Martyrs' Shrine, so he didn't go there in person.

According to the information provided by the players at the time, there is an extremely detailed record of Tanan's life in the Martyrs' Shrine. Since he has never visited, Rohde naturally cannot know the specific experience of Tanan in the first expansion.

If Rhode can have this additional information, he may be able to find a lot of extremely useful information from it, whether it is for the arrangement of subsequent operations or the whereabouts of the final banned orb, but for Rhodes at this time, this It is undoubtedly a luxury.

The building of the Martyrs Shrine itself may not be special, but the things contained in it undoubtedly give it extremely special abilities.

The existence of heroic will and the true effect it can have are things that every player is trying to explore.

In the eyes of these players, the enhancement of attributes brought by heroic will far exceeds that of any other method. Once the mechanism contained in it is understood, it can undoubtedly bring a huge improvement to their own strength.

It’s just that, in Rod’s memory, until he came to this world, these players still failed to achieve much in their exploration of heroic will, and this was in line with Rod’s original expectations~www.novelmt.com~ According to Rhode’s previous experience, coupled with the things he perceives after he came to this world, the most mysterious thing in this world is this hero’s will.

Relying on the existence of will, even creatures without any talents can become heroes and gain powerful strength bonuses.

Becoming a hero can make a creature get essential changes. In addition to the appearance of heroic specialties, the large number of special skills that it can master and the improvement of its own potential are the foundation of a hero's strength. All of these must Thanks to the will that the hero possesses.

Some of the most determined heroes can even rely on their will to affect everything around them.

Whether it is to give unique effects to objects on the body, turn ordinary things into treasures with special attributes, or resonate with the player’s spirit, and directly improve the player’s basic attributes, it is achieved by the existence of the hero’s will. .

It's just that the hero's will is always only reflected in the native creatures in the game. Rod Ke has never heard that there are players who can awaken the hero's specialties without relying on the existence of the system, but relying on their own will.

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