I Am the Swarm

Chapter 499 Despair

The battlefield is not a game, and the situation cannot be determined unilaterally. Although the commander-in-chief of the coalition forces in the middle made a decision to retreat, whether it can be achieved or not depends on whether the swarm can cooperate or not.

But the answer is obvious. The swarm sacrificed a lot of Primordial Levels to complete the current situation. How could they easily let the coalition forces leave?

The Zerg middle lane, who had been beaten steadily and retreated, bit up frantically when the coalition forces turned around, forcing the coalition forces to abandon those battleships with damaged power.

On the other side, the commander-in-chief of the coalition army is also anxious like an ant on a hot pot, and the middle road is the essence of the coalition army. Once trapped here, relying on the remaining rotten fish and rotten shrimps, let alone the outcome of this war, they might not be able to defend the star systems behind.

"Let the rear army go up to me, and take out the middle army! Whoever dares to lose the chain, I will definitely peel off his skin!" The commander of the coalition army was furious in the command room, and the rest of the commanders and staff were silent.

It's okay if they are all of the same clan, and the relationship between superiors and subordinates is clear. Even if there are internal differences, it is easier to resolve them. But this kind of joint battle of many civilizations is okay if it goes against the wind. Once the battle is unfavorable, various problems will arise.

At this time, it is difficult for the commander of the coalition forces to coordinate the relationship between the fleets of various civilizations. The closeness, the strength of the civilization itself, the number of troops on the scene of the civilization, etc., will all affect his judgment and decision-making.

But in this situation, which civilized army can take it up? Most of the fleet of his native Trojan civilization has been lost in the middle, and there must not be enough troops to rescue it.

The fleets of other races, faced with his assignment, all responded with various problems, but in summary, they all expressed one thing, that is, they refused to go.

Indeed, the Zerg spent such a large battle and lost so many troops before besieging the Chinese army. At this time, if you want to break through the siege of the Zerg and take out the Chinese army, you will inevitably face the crazy attack of the Zerg.

If you accept this mission now, you don't know how many troops you will lose in it. Now in this situation, everyone has the mentality of being a dead friend but not a poor one.

Especially for those members who are far away from the battlefield, it is already a great favor to consciously send troops to help. It is impossible to make them work hard.

And the far distance means that it is closer to the middle circle, it means that the history of civilization is longer, and it also means stronger strength. Their fleet is concentrated in the rear army, which is the main force to break through the Zerg encirclement.

Naturally, the commander-in-chief of the coalition forces couldn't really skin them. If they did, it would definitely cause conflicts within the Mutual Aid Association. Maybe the Zerg hadn't repelled, so they started doing it themselves.

He had no choice but to report the current situation back to the clan. Fortunately, there is no delay in quantum communication, and the country in Troy is also paying attention to this battle, and has formed a remote staff group.

The report of the commander-in-chief of the coalition forces was immediately taken seriously, and a group of think tanks and staff discussed it and quickly came up with a plan.

In the lost coalition army in the middle, not only the fleet of the Tero tribe acted as the sharp knife department, but also the fleets of the other two civilizations acted as the flanks.

These two civilizations are powerful civilizations second only to the Troos, and they are also worried about the lost troops at this time. So the three most powerful members of the Locke Mutual Aid Association summed up urgently and reached some opinions.

Only the Trot tribe themselves, although the deterrence is powerful, is not enough to compete with the entire Locke Mutual Aid Association. But the top three races together initially possessed this qualification.

Faced with their pressure, several races belonging to the rear army asked for enough benefits, borrowed the donkey from the slope, and sent the opinions of the clan to the front line.

The decisions from within the clan are countless times easier than the orders of the commander-in-chief of the coalition forces at this time. After all, if you offend a foreign race, you have the support of your own clan, but if you offend your own clan, you will lose the soil for survival.

The decline of the rear army stopped, they not only blocked the Zerg's pursuit, but also began to attack the Zerg's front.

The change of the rear army increased the pressure on the Zerg troops who cut in from the two wings and blocked the middle army and the rear army. They were equal to being attacked by the battleship of the most powerful member of the Locke Mutual Aid Society, and the situation was suddenly a little critical.

This becomes the key point of the whole war. If the Zerg troops block the pincer attack, the coalition forces will be eaten in the middle, and the coalition forces will lose the most trump card troops. On the contrary, the central army and the rear army jointly penetrated the Zerg front, and the two armies converged. While the Zerg suffered heavy losses, the tactical purpose also failed.

It's a pity that although the two sides fought back and forth in the middle and were at a stalemate, the two wings of the coalition forces were too stretched.

The troops of the Zerg can face the senior members of the Locke Mutual Aid Society head-on, so the same troops will naturally have a great advantage when facing those low-level members.

And if the disadvantaged party is coupled with a chaotic command system, then their defeat is also natural.

The commander-in-chief of the coalition forces didn't have a good solution to this. The situation on the side roads had become a mess. Unless it was suppressed by thunder, it would be difficult to get back together. The problem now is that he can't spare any troops to do this at all, and even if he has, it is almost impossible to do this.

As a result, the situation on the two wings, which was already defeated, was even more defeated, and was chased millions of kilometers away by the Zerg army. Some member fleets have completely given up resistance. They withdrew from the war order early on the grounds of losing their combat capabilities, and turned around to return to the territory.

But in this way, it can be regarded as trapping the rear troops of the coalition army. Facing the fleeing troops on the two wings, the swarm did not pursue them. The troops repaired a little, and after replenishing some energy, they turned around and attacked in the middle.

On the middle side, facing the front and rear pincers, although the Taikoo cluster has released all the adults and larvae to delay time, it is still about to be wiped out.

But at this moment, the reinforcements arrived, and the rear troops of the allied forces, who originally only needed to attack, also enjoyed the treatment of attacking from left to right.

As a last resort, they could only turn some of the naval guns to defend against attacks from both sides. As a result, their frontal firepower inevitably weakened.

The central troops of the coalition forces before were faced with an embarrassing situation on all sides. Because of the need to suppress the attacks from the other three sides, the firepower they can provide when pinching the Zerg to insert troops is minimal. The main output of this force is the rear force of the coalition forces.

At this time, the rear army was facing a pincer attack from both sides. When the attack weakened, the Zerg insertion troops, which were already in danger, suddenly slowed down. And taking advantage of this opportunity, more Zerg troops joined in, strengthening the strength of this insertion front.

The front and rear troops of the coalition forces, which were already facing each other across the air, were once again blocked by the densely packed Zerg troops. This situation made the front troops feel desperate.

Thank you for the reward of 100 starting coins of life and death.

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