Hogwarts Card System

Protagonist information

Ted Epiphany (as of Chapter 414)

Level: 16th level wizard/10th level psion

Experience pool: 105900 (Talent: -10% of the experience points required for upgrades.) (Utopia provides approximately 1,000 points every day)

Attributes:

Strength 7 (+1 Hand Rope) (+4 Inuit)

Constitution 8 (+2 Philosopher's Stone) (+6 Inuit)

Agility 7 (+1 Spider Shoes) (+5 Inuit)

Intelligence 11 (+2 Psychic Servant)

Wisdom 10 (+1 wand, +2 psicrystal, +1 stun ring)

Spirit 25 (+2 Philosopher's Stone, +3 Spiritual Crystal Servant)

Charm 9

luck? ?

prestige:

Talents: [Knowledge from another world (gold)], [God of Learning (purple)], [Sound of Heartbeat (red)], [Mist of Destiny (red)], [Unequal Exchange (Orange)], [Soul Resonance ( Purple)], [Magic Transformation (Purple)], [Magic Shaping (Red)].

Knowledge about other worlds:

Grade 1

[Psychic Power Manual·Fragment Page (Blue)]

[Dalaran Elementary (Cannon Fodder Mage, crossed out) Battle Mage Training Manual (Green)]

[Sulei Pulp Alchemy Recipe Notes (Green)]

[Three-ring red robe wizard Penny's spell book (blue)]

[Dirty Mu’s Shameless Thought Stealing Investigation Case (Green)]

[Black Secret Technique·Crow Ninjutsu Scroll (Green)]

[How to make the ashes of a stray wolf (green)]

[Drawings for making a prosthetic hand (green)]

[Traveler’s Delicious Recipes (Green)]

Grade 2

[Official Trainer Pokémon Training Manual (Green)]

[Manufacturing Item Expertise Book (Green)]

【Yanhuo Village Cat Rice Recipe (Green)】

[Druid Transformation Research (Blue)]

[Taoist Knowledge (Red)]

[Soldier 76 Tactical Goggles Development Manual (Green)]

[Zen Garden Plant Cultivation Techniques (Green)]

[The magic nourishment method of the big quail (blue)]

[Reincarnated Slime from Another World (Green)]

[Lingma whistle (green)]

【Love and Monsters Illustrated Book (Green)】

[Alchemy Notes of Senior Alchemist Baldulan (Blue)]

Grade 3

[Metal Alchemy (Red)]

[‘Healing Hero’’s Employment Guide Book (Green)]

[Basic Breath of Fire Method (Green)]

[Power of Holy Light (Blue)]

[Dwarf Engineering: Approximately Invincible Belt Blueprint (Blue)]

[Autonomous Skeleton Production Trial Scroll (Green)]

[Witcher Potion Collection (Green)]: The steel sword kills evil spirits, the silver sword eliminates monsters, and the flesh sword defeats witches.

[How to make Shikar Stone (Blue)]

[T virus map (green)], give up

[The Birth of Bio-Devil Zach (Blue)],

[Scarecrow’s Fear Gas Recipe (Green)]

[A Brief Talk on Dragon Slayer Magic (Blue)]

Grade 4

[Monks Astartes Genetic Modification Manual (Blue)]

[The Demon Hunter's Mutation Evolution and Seal Encyclopedia (Red)]:

[Minecraft Alchemy Table Production Drawings (Blue)]

[Research Notes on the Art of Onimera (Blue)]

[Dragon Roar Picture: The Unyielding Power (Blue)]

[Things the light won’t tell you (blue)]

[Ziwangdao Layout Notes (Red)], give up

[Ready Player One Oasis Virtual World Source Code (Blue)]

[Space Capsule R\u0026D Notes (Blue)]

[Scarlet Crusade: Torture of the Undead Manual (Green)]

[Magic: Sealing Sword of Light (Blue)]

[Engineering Drawing of Destruction All-Seeing Goggles (Red)]

5th grade

[The Broken Leaf Village Seal Book (Purple)]

[Metal Gear Nanoparticle Production Process Diagram (Blue)]

[Little King of Hell’s Spiritual Pill Development Manual (Blue)]

[The rubbing of "The Ruyi Treasure Book" by Jiutian Secretary·Fragmented (Purple)]

[The Way of Trickery (Red)]

[Healing Church Blood Therapy Potion Formula (Blue)], give up

[Akatsuki Organization Ninja Post (Red)]

[Museum Wonderful Night Pharaoh Gold Medal (Purple)]

[Forging of the Lord of the Rings in Middle-earth (Purple)]

[Kenneth El-Melloi Archibald's Magic Notes (Red)]

[Historical text (blue)]

[Decca Cain's Rune Language Manual (Purple)]

Skill:

Magic Level 9 (+1 Philosopher's Stone)

Magic resistance level 7

Magic penetration level 7

Charms Level 9

Psychic Level 9

Mental resistance level 5

Transfiguration level 6

Potions Level 5

Prophecy Level 3

Herbalism Level 4

Black magic level 6

Magical Biology Level 6

Bloodline transformation level 8

Ancient magic text level 6

Alchemy Level 7 (+1 Philosopher's Stone)

Magic: (omitted)

Psionics: (omitted)

card

spell card

[Restore energy (green)]

spell card

Consume a small amount of magic power to restore part of the consumed physical strength.

Cool for 4 hours.

[The Wisdom of Ravenclaw (Blue)]

spell card

+2 Intelligence, +1 Spirit, lasts 1 hour.

Cool for 12 hours.

[Gravity Ball (Blue)]

spell card

Releases a gravity ball, which causes standing damage after hitting the target, and can temporarily change the target's gravity direction.

Note: It consumes a lot of magic power.

[Inform the enemy plane first (blue)]

spell card

The psychic energy will be particularly active within 10 minutes after use, and it can respond in advance to sneak attacks and accidents with a high probability.

Cooling time 6 hours.

【Celebrity(Green)】

spell card

Use: +2 Charisma for 30 minutes.

Cool for 12 hours.

[Promotion (Red)]

spell card

Gives one of your summoned units a temporary boost.

Lasts 10 minutes, cools for 24 hours.

Note: Sometimes the improvement is unsatisfactory.

[Punishment (Red)]

spell card

Use: Causes a lot of true damage to non-human targets, and restores a portion of your health, stamina, and magic power.

Cooling time is 24 hours.

[Flash (red)]

[Basilisk Skin (Blue)]

spell card

After use, your skin will turn into the skin of a basilisk, which is tough and hard to be injured, and your magic resistance will be +2 levels.

Lasts 5 minutes, cools down for 5 hours.

Note: He doesn’t look like a good person when he’s covered in scales!

[Severe pain in the soul (red)]

spell card

Inflicts horrific psychological pain on a sentient target, causing both mental and physical damage.

Let cool for 30 minutes.

Note: The pain of the soul is heartbreaking!

[Poacher (Blue)]

[Certificate of the Warrior (Blue)]

magic card

Once used, you can attempt to induct a unit into the warrior profession.

Number of uses 1/1.

Note: Some special qualities are required, otherwise the probability of failure increases greatly.

[Flip Trap (Green)]

[Scale of Hypocrisy (Blue)], a spell card. After use, it will weaken one of the enemy's attributes and strengthen it for yourself.

[Psychic Crystal Wall (Red)], a spell card, summons a crystal wall embodied by telepathy, which has an extremely powerful defensive effect.

[Extremely effective maze technique (red)]

spell card

Use: Exile the target into a large dimensional maze, unable to escape unless an exit is found or 10 hours elapses.

Cooling time: 30 days!

Note: Make sure the target cannot move when activated.

[Seven Strong Trials (Purple)]

spell card

Use: Let the target enter a seven-level trial. Each time you complete a level, you will gain a large amount of experience.

Number of uses: 3/3.

Note: If you fail, you will not be able to continue with subsequent levels. So come on~

[Extract Elemental Essence (Red)], spell card, extracts the corresponding elemental essence from nature or raw materials, requires Alchemy Level 5.

[Self-Service Gringotts (Purple)], a magic card, randomly select a treasure from the treasure house of this magical Gringotts, with a cooling time of 30 days.

[Call Magical Support (Red)], spell card, summons a team of Aurors to fight for you for 30 minutes, cooling down for 7 days.

prop card

[Self-destruction·Charging Fire Pig (Blue)]

prop card

Summons a giant wild boar made of fire to launch a flaming charge at the enemy.

When disappearing, a powerful explosion will occur.

Lasts 30 seconds, cooldown 10 hours.

Note: It is easy to accidentally injure teammates!

[Mysterious Dance Flute (Green)]

prop card

Blow the mysterious dance flute to attract surrounding creatures to dance with the music.

[Chasing Snowball (Green)]

prop card

After use, it transforms into a snowball that flies automatically and chases the target.

The pursuit time is 3 minutes and the cooldown is 10 minutes.

【Sturdy Love Doll (Green)】

[Fire Dragon Fireworks (Green)]

prop card

After use, it summons a huge fire dragon evolved from magic. It has a certain basic consciousness and can actively seek and pursue enemies. Not affected by normal counterspells.

Lasts 5 minutes, cools down for 3 hours.

Note: It is a firework after all. Although it is very powerful, it cannot be expected to have any lethality.

[Fake Lucky Coin (Green)]

prop card

Increases magic power by 20% after use.

Lasts 3 minutes, cools down for 8 hours.

Note: The effect on objects above level 8 is weakened.

[Transform into candy (green)]

prop card

Edible: Transform into other forms you can't think of.

Quantity: 10/10 pieces.

Cooldown: Restores 1 block per hour.

[Shaking Tiger (Green)]

prop card

Place a Shake Tiger after use.

Duration 30 minutes, cooling time 1 hour.

[Heartbeating Fireworks (Green)]

prop card

Releasing fireworks will create a "Pink Heart" firework in a huge area. Everyone who sees this firework will have a momentary heartbeat.

Number of uses 1/1.

Note: My dear, that is not love.

【Moonlight Stone (Green)】

prop card

Use: Lead a ray of moonlight to follow the target, making it dazzling.

Leave on for 3 minutes, cool down for 1 hour.

[Endurance Scroll (Green)] +2 Constitution, 1/1

[Festival Petals (Green)], after use, nearby targets will be enveloped in flying holiday petals!

[Yellow Spring Bottle (Blue)], prop card, a bottle that can continuously pour Huangquan water.

[Capricorn Fruit (Red)], prop card, a fruit that looks like a closed eye. This thing can absorb the negative emotions of intelligent creatures and parasitize them into monsters!

[Magic Sealing Chain (Red)], prop card, an iron chain that blocks the target's magic power. Note: Farewell, cage~

[Strong Orc Culture Tank (Red)]

prop card

Place a Orc training tank on the battlefield, and 30 Orcs with random professions and random characteristics will be produced to fight for you at a rate of one per minute.

Lasts 6 hours.

Chill for 7 days.

Note: They are ugly and brutal, but they are also very useful! Mainly random and not very stable.

Equipment card

[Ghost Cloak (Green)]

prop card

Wear: Disguised as a ghost, walking silently.

Note: Even if it looks similar, it can't go through the wall, so there's no need to try.

[Pharmacist's Gloves (Blue)]

Equipment card

Equipment: +lv1 magic potion.

Note: Due to limited quality, it will not work on potion level 5 and above.

[Troll Power Bracelet (Blue)]

prop card

A hand rope made from the skin of a troll.

+1 strength.

Note: If the strength attribute exceeds 20 points, it will be invalid.

[Pseudo·Philosopher’s Stone (Red)]

prop card

Wear: +lv2 magic power

Wear: +lv1 Alchemy

Wear: +2 Constitution

Wear: +2 Spirit

Wearing: Greatly increases the speed of life recovery and magic recovery.

Usage: A base metal of no more than 10*10*10cm can be permanently converted into gold every month.

Note: Just a high imitation of a great alchemical product.

[Spider Shoes (Green)]

prop card

Equipped to make you more agile and gain +1 agility.

Equipped to allow you to walk on walls and ceilings.

Note: Wall walking requires a lot of core muscles, and don’t weigh too much!

[Vertigo Eyes (Blue)]

prop card

When equipped, it increases your sensitivity to vision and enhances your vision, +1 Perception.

Dazzling: Consume a small amount of magic power to stun the target who is looking at you.

Note: Wearing an eyeball ring is somewhat eye-catching.

[Emerald Ring (Green)], equipment card, +1 acid resistance, use 3 acid sprays, 2 acid arrows, and 1 acid mist every day.

[Fireproof cloak (green)]

prop card

+2 levels of fire resistance when equipped.

Note: Fire protection grade A+~

[Fire-walking boots (green)]

prop card

+1 level of fire resistance when equipped.

Flame Ejection: After using the fire boots, you will emit flames, allowing you to charge at extremely fast speeds for 12 seconds.

Note: Once the spray is turned on, it cannot be stopped. It is prohibited to use it in a narrow room!

[Ring of Fire Energy (Blue)]

prop card

+1 level of fire resistance when equipped.

+2 levels of Fire Mastery when equipped.

After equipped, you can use the spells "Ignite" 3 times/day, "Resist Ring of Fire" 3 times/day, and "Rain of Fire" 1 time/day.

[Fire Storm Talisman (Blue)]

prop card

Can trigger the spell "Explosive Shield".

Explosive Shield: +2 levels of fire resistance, absorbs damage and causes burns to physical attackers. After rupture, it will cause flame shock to the surroundings.

[Warm Heart Emblem (Blue)]

prop card

+25% mana recovery when equipped.

Warmth: +75% mana recovery, lasts 3 minutes.

[Fire Pattern Obsidian Dagger (Blue)]

prop card

Physical attacks deal fire damage.

Flame Blade: Ignite the weapon, causing your physical attacks to ignore level 1 magic resistance.

Flamethrower: Spit out tongues of fire to impact and burn enemies.

Note: Use with caution, as playing with fire can lead to peeing.

[Flame Orb (Red)]

prop card

After equipped, +3 levels of fire resistance and +3 levels of fire mastery.

After being equipped, the permanent "Scorching Field" spell effect will cause continuous burns to enemies within 50 meters.

Flame Ray: Launch a large number of flame rays to automatically attack enemies, causing double damage to enemies with negative effects such as ignition and burning.

Summon Fire Elemental: Summon two level 10 fire elements to fight for you for 5 minutes.

Note: Made from the core of the Molten Titan.

[Poaching Knife (Green)].

[Weeping Twin Shoulders (Blue)], equipment card, a pair of black iron shoulder pads composed of the faces of a pair of crying boys and girls. Able to cry and glare at enemies.

[Barbarian Bull Head (Blue)], equipment card, a brass horn helmet. With it, you can launch a charge and knock away enemies several times heavier than yourself.

Ted was already wondering whether to give it to Neville or Harry.

Material card

[Warrior (Blue)]

Material card

Those who are braver than others can be called warriors.

Note: Warrior is a special trait.

This card looks like some kind of material card, maybe it can be used to strengthen other summon cards?

[Shiling (green)] represents the spirituality of rocks.

[Flame Particles (White)], [High-Burning Coal (White)], [Flame Essence (Green)], [Fiery Core (Green)], [Flame Accelerator (Green)], [Dark Iron Ore (Green) )]

[Flame Essence (Red)]

Material card

The essence of the molten giants is gathered together, containing a large amount of high-quality fire magic power, and is a very precious material.

land card

【Mountain Peak (Blue)】

【Underground Lava River (Blue)】

【Village (green)】

【Dungeon (red)】

[Blood Pond (Blue)], the land card, is a large pond made of dirty blood.

【Colosseum (Red)】

Material card

Place a Colosseum.

Note: The strong will become strong, the weak will perish.

【Forbidden Forest (Red)】

Material card

Place a Forbidden Forest.

Note: The forbidden black forest, do not enter it anywhere in the forest.

【Black Lake (Red)】

Material card

Place a black lake.

Note: There will be many aquatic magical creatures breeding in the black lake. If not handled well, they will come ashore.

Just like before, it's a land card. Now Ted is only one castle short of being able to open a school.

[Demon Castle (Red)],

【Unfinished Underground World (Red)】

【Babel Tower (Red)】

[Wizard Village (Red)], material card, place a wizard village, automatically generate shops, refresh residents.

[Leyline Magic Network Hub (Red)], a material card, places a leyline magic network hub deep underground to provide magic power for magic circles, magic buildings, and magic areas.

summon card

[Armored Giant Monster (Blue)]

[Granite Puppet (Blue)]

[Jackal Leader Hogg]

grade:

Level 9 Gnoll/Level 3 Elite Unit/Level 1 Magical Creature/Level 1 Gnoll Leader

Attributes:

Strength 15, Constitution 18, Agility 10, Intelligence 7, Perception 8, Spirit 7, Charisma 5, Luck? ?

talent:

[Cunning (green)], +2 intelligence, has higher intelligence than ordinary jackals, and is more reflected in cunning.

[Elite Unit (Green)], +1 strength and physical agility. Among a large number of ordinary individuals, there will often be elite units that are better than the average.

[Tall (green)], +1 strength +1 constitution, you are much taller and stronger than the average jackal.

[Fangs and Claws (Green)] will cause more serious physical damage to the enemy.

[Cruel (green)], because of its ferocious character, it is particularly good at fighting and killing, very efficient and rich in experience.

[Gnoll Prestige (Blue)], has natural prestige among the gnolls, and also has a certain degree of intimidation and leadership for some evil camp creatures.

[Commander (Red)], as the leader of a party, commanding his subordinates to fight is a common occurrence.

equipment:

Excellent wolfskin armor (green), inner armor, reduces physical damage to a certain extent.

Chitin armor (green), full-body armor, excellent physical defense, extremely lightweight, and has +1 magic resistance.

Heavy chain hammer (green), one-handed hammer, has a certain chance of causing a critical hit.

Cruel Ax (green), a one-handed ax with a certain chance of causing severing.

Skill:

Beastly Howl, Level 5: Howl to plunge yourself and your gnolls into a beastly frenzy, +1 strength and physical agility, +20% movement and attack speed, and increase physical damage. There is a chance that the enemy will flee in fear.

Summon minions, level 4: Summon 4 Gnoll Barbarians, 3 Gnoll Spearmen, 2 Bone-Eating Hyenas, 1 Gnoll Poison Crossbowman, 1 Gnoll Lurking Assassin, and 1 Gnoll Watcher.

Taunt, Level 3: Just looking at your appearance, your enemies will begin to be unable to bear it any longer. Active use will further stimulate the enemy's desire to attack.

Chain hammer proficiency is level 3, one-handed ax proficiency is level 3, and sprinting charge is level 3.

Stoneskin, Level 2: Activate Stoneskin to greatly reduce physical damage.

Lightning Shield, Level 2: Put a lightning shield on yourself.

Vampiric Blow, Level 2: Next attack causes 300% life drain.

Shock Wave, Level 2: Releases a fan-shaped shock wave in front of you.

Magic power level 2, magic resistance level 2,.

Lasso Entanglement, Level 1: Throws a lasso to entangle the enemy.

Throwing the spinning disc, level 1: Throwing the spinning disc to attack the enemy.

Evaluation: An elite jackal leader from a certain high-demon world. To a certain extent, he cannot be ignored.

[Velociraptor Squad (Blue)]

[Ghost Nun (Red)], summon card, summons a Ghost Nun to fight for you.

[Aerial Corpse Fish (Red)]

summon card

Summons two giant corpse-devouring fish to fight for you, lasting 60 minutes and cooling down for 10 hours.

Floating: The two corpse fish can swim in the air as if they were in the water.

Undead: The two corpse fish are undead creatures with powerful corpse poison.

Devour: Two appetites can devour more living and dead creatures to gain evolution.

Corpse Bug Ghost Hands: The two corpse fish each have the abilities of corpse bugs and ghost hands.

Rating: Ruthless eating machine!

【Death Rock Band (Blue)】

summon card

Summon your death rock band to play for you and your enemies. , lasts 3 hours, cools down for 3 days.

Dance Partner: As the lead singer of Lord of Dance dances and sings, a large number of fan zombies will be summoned.

Hippie: Friendly units affected by "beautiful music" will ignore pain and become fanatical.

Stage: The band can summon a high-quality bone stage to prevent enemies from destroying the concert.

Curse: The band's music brings curses with various effects to enemies who appreciate it differently.

Appeal: Any unit that dies within the scope of the concert will join the concert and become a part of the band.

Evaluation: What is a crossover superstar? !

[Brotherhood of Bones (Red)]

summon card

Summon your members of the Brotherhood of Bones and send your enemies to hell.

Duration: Kill the assassination target, or be killed~

Cooldown: 10 hours to kill the target, 7 days to kill them all.

Rating: swords, guns, swords, halberds, axes, hooks and forks, sickles, sticks, whips, maces and hammers, kidnappers and meteors~

[Mlocculant Tidehunter (Blue)]

summon card

Summons a Murloc Tidehunter to fight for you.

Lasts 30 minutes, cools down for 10 hours.

Murloc Tidehunter

Level: Level 3 Murloc/Level 3 Elite Unit/Level 2 Murloc Tidehunter

Attributes: Strength 8, Constitution 11, Agility 10, Intelligence 4, Perception 6, Spirit 4, Charisma 4, Luck? ?

talent:

[Aquatic Species (Green)], [Elite Unit (Green)], [Tide Hunter (Green)]

equipment:

Fish bone spear (green), fish scale armor (white).

Skill:

Summon Murloc Scout, Warlord's War Cry, Wave Impact, Tide Shell, Salted Fish Sting.

Evaluation: Walking on the waves, hunting on the tide~a rare hunter among murlocs!

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