Game Entertainment Empire

Chapter 748 A game without DLC is simply a game without a soul

"A long-shot memory cutscene will be added in the future, but it should not be too long, and it will mainly be an introduction."

In the conference room, Yang Chen and Wang Ye sat in front of the computer, watching the content of the game, Yang Chen said.

The content of the game experienced by the player in the first chapter is mainly about how Kratos became a god of war from a mortal.

In the opening chapter, Kratos was annihilated in a battle as a Spartan. When he was about to die in battle, Kratos signed a contract with Ares to perform a miracle and won the war. After that, Ares and the three goddesses of revenge tried to overthrow the rule of Zeus, so they put their ideas on Kratos.

Let the enemy, innocent people, and relatives bleed. Satisfying these three conditions can make Kratos the purest warrior, and he does not hesitate to design Kratos to kill his wife and daughter with his own hands. His skin was formally dyed by the ashes of his wife and daughter.

After that, Kratos was tortured by the illusion of killing his beloved, and got the chance to eliminate the blood bond with Ares, and embarked on the road of redemption to eliminate the nightmare in his heart, forget the past memory, but worked hard for the gods for ten years However, Kratos still failed to fulfill his wish, and in the end Kratos killed Ares himself and became the new God of War. The gods are still deceiving him.

And this is also the transformation of Kratos from believing in gods, doubting gods, and destroying the belief in gods in his heart.

However, because of the length of the content, and how to better increase the player's sense of immersion in Kratos' experience, part of the plot will be narrated with CG animation and memories.

And these plots are also promising. The three chapters will mainly revolve around Kratos killing the gods, and present them to the players with a strong sense of visual impact.

At the same time, the stories behind it, such as Kratos’ life experience, how he signed a blood contract with Ares, killed his beloved, and how he later canceled the blood contract and worked for the gods for 10 years, these It will be mentioned in the main content, but it will not be used as the main content for players to play.

But as a follow-up DLC content, it is very suitable both in terms of content length and plot.

A game without DLC is simply a game without soul!

While Yang Chen was still working on "God of War" with Wang Ye.

Apex Games' "God's Fall" has also started to prepare for the pre-launch promotion.

The development time of "God's Fall" itself was developed at the same time as "Bloodborne Curse". Although the project was suspended in the middle because of "Bloodborne Curse", after that, it was developed with NetDragon and others. The three major companies have carried out strategic cooperation and tilted various resources.

This led to a rapid increase in the development progress and speed of "God's Fall".

And the major media on the Internet have also started to promote the content of "God's Fall".

'Striving for the most perfect game content, Ragnarok, "God's Fall" will be launched soon! '

"The doomsday battle is flooding, and "God's Fall" will show an alternative feeling of souls. '

'The content is amazing! Take you into the story behind "God's Fall". '

There are endless manuscripts from various media on the Internet, basically promoting the news that "God's Fall" will be launched soon.

And for most players, they are actually looking forward to the launch of "God's Fall", after all, so much content has been shown before.

As for the characteristics of the soul game of "God's Fall", except for the die-hard fans of games such as "Dark Soul", most players don't have much opinion on this point.

It is mainly the promotion of Apex Games, and the point of entry is also very clever. First of all, they publicly stated that "God's Fall" is a soul game, which borrowed from the high difficulty characteristics of games like "Dark Soul". But at the same time, he said that "God's Fall" does not completely copy the combat elements of "Dark Soul", but has its own characteristics.

This direction of propaganda, except for a small number of "Dark Soul" diehard fans who are dissatisfied, most players who uphold neutrality do not have much opinion.

On the contrary, there are still some expectations for it.

And under this overwhelming publicity, soon "God's Fall" was officially launched.

In the Xingyun game, Yang Chen also experienced the content of "God's Fall" for the first time.

The picture can be said to be first-class, there is no doubt about it, after all, it is produced by Apex Games.

After entering the game, Yang Chen quickly summed up the first point.

But that's not too surprising.

On the contrary, if the visual effects of "God's Fall" fail, that would surprise Yang Chen the most.

For example, Apex, NetDragon and Xingyun Games, these first-class game manufacturers may make games that are not fun, the plot of the game may be bloody and sloppy, and there may be major problems in game optimization, or even There are jokes about buying bugs and free games, but the only thing is that the picture effect will never be much worse.

…………

With the launch of the game, the first batch of players who have experienced it have also given corresponding evaluations, and the ratings are quite good.

'It feels really good! The combat system is very well done. '

'I have played "Dark Souls" and "Bloodborne" before, and although I had a little sense of sight when I got started with "God's Fall", I have to say that it is really well done. '

‘The plot performance is not bad, the visual impact is not bad, and it’s not a fragmented narrative that is a bit confusing like "Dark Soul" and "Bloodborne". '

'The handicapped party is crying. I feel that the game is so difficult. The gods and monsters in the game are different from "Bloodborne Curse". They can't stop the ones with a big attack range! '

With the initial launch of the game, the scores of the players' public comments soon came out.

9.4 points, a relatively high score at the beginning of the game's launch.

Of course, the initial score is not very reliable. As time goes by, more and more players participate in the score, and this score will only get lower and lower, but at least it is a good start for "God's Fall" .

In the Apex game, watching the latest data report on "God's Fall", George looked very excited.

"I think we succeeded!" George and Depp clapped their hands in celebration in the office.

Depp next to him also had a lot of feelings. Sure enough, he had thought too much before. Judging from the current momentum of "God's Fall", not to mention "Bloodborne Curse", but with the characteristics of the theme and no strong A powerful competitor, with the fermentation of time, it is very likely to reach the level of "Bloodborne Curse".

Although according to internal statistics, the sales volume on the first day was not that scary, but it was quite normal.

At this point, they are already psychologically prepared for choosing this as a soul game.

"All the advantages are with us, and we have no reason to fail." Depp nodded with a smile.

They avoided "Curse of Blood", and there were no strong competitors in the same period. The joining of NetDragon's three major players, coupled with the inclination of various resources of Apex Games, allowed them to complete the project as quickly as possible. Such a big How could the advantage be lost?

All that's left is to let the word of mouth of "God's Fall" slowly ferment and accumulate sales.

"But "God of War" from Xingyun Games?" After a short period of excitement, Depp suddenly had some worries in his heart.

"Don't panic! Even if their "God of War" project started from the day we restarted "God's Fall", it's only been a month now. Even if all the resources are used, at most they can only produce one-third of our content. After all, we've been working on Bloodborne." George didn't panic at all.

Although the development speed of Nebula Games has always been talked about in the industry, he still can't believe that Nebula Games can produce a complete game in such a short period of time.

Dingtian just made part of the content of the game, so why should he panic?

"Actually, I'm really looking forward to Nebula Games launching the game when it's a semi-finished product. It would be best if this "God of War" has the same mythical theme as ours." George thought for a while and suddenly said with a smile.

The image of the gods in their "God's Fall" has already given players a preconceived feeling, and the latecomers will have a disadvantage in terms of art alone. OK.

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