Game Entertainment Empire

Chapter 369 Please be yourself!

During the five days, except for the first three days, they entered the park in batches to experience how the horror game material should feel. The next two days are vacation time for them to relax.

After all, Yang Chen is not a big villain, and he still cares about the employees' mental health very much.

And in fact, the trip to the park is not so scary, there are still street lights inside, but very few.

In addition, the team of people who went in was a group of three, and the staff of the park quietly followed in secret to avoid worrying about accidents.

It can be said to be very safe.

And the effect it brings is also very good.

"That's right, the players control the character to walk into the town called Silent Hill, the thick fog will spread, and there is no need to keep the dark scene, it is more like a daytime foggy day with low visibility .”

In the conference room, Yang Chen, Chen Shu, Wang Ye and a group of people were explaining about "Silent Hill".

Compared with the weakened horror of "Resident Evil", Yang Chen wanted to strengthen something special in "Silent Hill".

Of course, it's not the kind that is directly scary, that way, it will directly persuade the player to quit if it just comes up.

Various malicious scares, such as a cabinet that prompts you to open it, and then it's empty.

When the players breathed a sigh of relief, there was a sudden ear-piercing sound, and then a head fell from the top of the cabinet, and you could even see the hideous expression of death on the head while the blood spattered.

Ninety-nine percent of the players, when encountering such a plot, definitely have the same thought.

Lying in a trough! This is so scary!

With such operations, the game production team can make the game full of high energy, which will scare you out of a heart attack.

But this is more of a shock than a fear from the heart, it's just superficial.

For example, the sound of the tyrant’s approaching leather shoes in “Resident Evil”, and the dark scene in “Escape” combined with the power supply that will disappear at any time, these are not directly frightening scenes, but they make players have a steady stream of fear. This is another horror game. Or where horror-themed movies are brilliant.

In Silent Hill,

Fog can be said to be the iconic thing of this game.

Of course, the setting of the mist was adopted at the beginning, only because of the functional problems of the game equipment at that time, but the setting of the mist was unexpectedly easy to use, limiting the players' field of vision, and no one knew what would be behind the mist What a monster.

"Add some special settings, such as footsteps and the sudden appearance of the wind, and add some content to the details, such as players walking forward, in fact there is a monster behind the player who has been following the player, but from the player Unseen from perspective, this is an invisible monster."

"And after the player has advanced for a certain distance, when he returns suddenly, he will find that in addition to the players' own footprints, there are some messy footprints on the ground."

Yang Chen's eyes were sharp, and his whole body was a little excited.

Even though this is still a theoretical design, Yang Chen has already imagined the players' experience after getting started.

And for this setting, Yang Chen also referred to the aborted game "Silent Hill.

"In this section of the level design, don't design a dark scene like "Escape". Instead, it should be very bright and bright. The narrow corridor is clean and tidy from the first time you pass it. Players need to walk through it 5 times in total. corridor, and each time the lights in the back corridor will become dim, and more and more scary things will appear in the space, such as blood stains, or a broken arm, and looming footprints, and in the final At the end of the corridor, after the players open the door, they will enter the inner world, a world with real monsters." Yang Chen said excitedly to everyone.

Listening to Yang Chen's excited description of part of the content of the game, Wang Ye and Chen Shu memorized it carefully, while other newcomers who participated in the project suddenly trembled when they recalled the late night trip to the park.

"In addition, the perspective of the VR version needs to be considered." Yang Chen touched his chin and said.

"Mr. Yang, you... you mean that there will be a VR version of "Silent Hill"?" Chen Shu's eyes widened.

"Of course, in order to bring players a brand-new gaming experience, we are a very conscientious game company, and the VR version is free, as long as players who buy the PC version of "Silent Hill" can get a free VR version "Silent Hill", and there will be linkage with other games, rich benefits for free." Facing Chen Shu's surprise, Yang Chen smiled happily.

While allowing players to experience the pure joy brought by the game, and at the same time giving free benefits to players, Yang Chen felt that he was too conscientious.

Of course, this is also to seduce players to play "Silent Hill". After all, such an excellent game, wouldn't it be a pity to miss it because of some prejudices?

Seeing Yang Chen's smile, Chen Shu and Wang Ye lowered their heads silently.

A thought arose in my heart at the same time: Mr. Yang, please, be a human being!

The VR version of "Silent Hill" is really scary!

Although the finished product of the game has not yet come out, just through Yang Chen's dictation and the brain supplements in their minds, they have already figured out how scary this horror game will be after the finished product.

And more importantly, for this game, they actually want to make a VR mode.

Choosing "Silent Hill" for the production of VR mode, in fact, Yang Chen also thought about it, not simply wanting to use VR to make players more immersive, and then being shocked by the game.

He doesn't have such a bad taste.

It is to let everyone in the Nebula game have more experience in VR game development and continue to accumulate related technologies.

Although "Yu-Gi-Oh" also had a VR version before, it was more of a card game, and the VR version of "Yu-Gi-Oh" did not have much technological breakthrough.

"Silent Hill" is different. Although this is a horror game, players are free to explore freely in a large map.

At the same time, it also involves some combat elements. How to make the content on the PC platform well in VR and give players a sense of immersion is very important.

It's definitely not just Yang Chen who decided to make a VR mode because he wanted to see how the players would be frightened in the VR mode.

………

The development of "Silent Hill" has been put on the agenda, including Lu Ze in the movie, who has already selected an actor through audition, and he is not too famous.

But acting skills are definitely there, because these two people participated in dramas before. Although they are not well-known in the drama circle, their acting skills are definitely better than some fresh meat.

Of course, there is another point that is more important, the salary is cheap.

If you invite a first- and second-tier star actor with acting skills, the cost will be too high.

Yang Chen didn't pay too much attention to the filming situation. He just communicated with Lu Ze after finding the corresponding actor. Before shooting, he recorded the face model of the game and related motion capture.

After dealing with this matter, Yang Chen put his energy on another project.

"My World".

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