Game Development Mad God

Vol 10 Chapter 477: Fire and Seal, character flesh and blood

After making the first work of this series of games "Fire Article: Sword of Fire", in response to such a hot market, Lin Yan conducted a series of investigation activities against this group of players.

It was finally determined that although Lin Yan was positioned as a male-female game, in essence, most of the price-asking groups of this game itself accounted for at least 80% of the players. Adult male, this player

The age of the group is probably between sixteen and thirty-five years old.

And this group’s online census seen by Lin Yan also shows that people of this age are the main force in online literature viewing, the absolute main force, and the most prominent is in fantasy literature. There are 100% of the viewers of fantasy novels. Of

Readers over sixty are players of this age.

So Lin Yan has made a lot of fantasy settings in this regard, such as the mining and treasure system, such as the elixir system, such as the adventure system, and many plots that appear in fantasy novels in this game.

It can be said that this is also a very important means for Lin Yan to attract players, and in this, Lin Yan himself designed this game from the perspective of the player. Many places consider the player’s perspective from the perspective of the player. tour

Drama experience.

And compared to the previous game, Lin Yan has made a lot of optimizations in the character's personality and many aspects of the game, although the various game scenes in the previous game are very top design standards. , In the story

The plot is no worse than those wonderful novels.

However, there are still some shortcomings in this game itself. Although the task is well portrayed, after all, Lin Yan is the first to play such a game. The character and action portrayal of the task is more or less lack of game experience. So

Some settings themselves make the characters feel a little sluggish. Although this feeling is not strong, most of the flawed players do not even feel it, but Lin Yan has always been very perfect in the game. Hope the same

The mistakes of his appear again in his next works.

Lin Yan's optimization for this game is almost all-round, from the delicate feeling of the picture to the shaping of the character itself. From the model of the character to the spirit of the character, Lin Yan has done a lot of detailed portrayal.

Especially in terms of the charm of the characters, a good game character must first be a flesh and blood character, but in a big story with a long game plot, a single character besides the protagonist can be other game characters themselves.

The way and space for expressing the **** flesh and the charm of the unique personality are very small, so it is very unrealistic for Lin Yan to fully show the characters of all the characters in the main plot of the story.

So the method Lin Yan thought of was to add plots outside of the normal mode of the game. For every important character, a slightly larger character would not be too long, but it was not. Very short

People plot.

The length of the story of this person is not everything that the character has experienced before the beginning of the story, but the thing that has the most profound impact on this person.

You must know that in Lin Yan's personal settings, as long as there are some important characters in this game, everyone has a story that makes people sad.

In other words, the main task of this is that everyone is like those in the anti-Qin alliance in "Qin Shi Mingyue", everyone has a dusty past.

And what Lin Yan wants to show to the player in the independent plot of sexual harmony is an event or a change that can affect the character's life.

And Lin Yan designed a very unique linkage system between the main plot and the independent plot in this game, that is, in the independent plot, the player can also collect a lot of things, even the inheritance of one of the Iori generals.

You can only find a way of inheritance in the independent plot. If you don't experience the independent plot, then this part of the adventure experience can only be abandoned, and these are not in the main story.

This can be regarded as a semi-compulsive way for players to experience independent plots, but once players play such independent plots, they will definitely find that these plots do not occupy much time, but the benefits that can be obtained are far greater than in the mainline plot. among

It’s much simpler, and it takes much less time.

It can be said that just this independent plot can already allow players to enjoy a very extreme game experience, not to mention the epic game scenes and war scenes in the main plot, as well as the interlocking and delicate and long main story.

The experience.

Compared with the previous game, this game has been greatly improved, and this time in Lin Yan's mind, this game will certainly be sought after and loved by many players in the industry.

The predecessor is on fire, and the sequel is naturally hot. The real test is still in the third part of the sequel, but the third part of "Flame Articles" is still slightly different from Lin Yan now. Some are far away.

The launch of the new work is already on the agenda, but for many people, they are still looking forward to what this new work of Burning Sky Games will look like.

As everyone knows, this game is already a classic recognized by the public.

At eight o'clock in the evening, Lin Yan finished the game. The design difficulty of this game is similar to that of the previous game. The only time delay is the optimization of the details, so the time spent is not like that of "Grand Theft Auto". So

Days to calculate.

After Lin Yan finished making the main body of the game, at the same time, Lin Yan published a proposal on the official website of Burning Sky Game to officially start the sale, the latest masterpiece of Burning Sky Game.

"At twelve o'clock on Wednesday, the Burning Sky game classic continues "Fire Article: Sealed Sword" officially developed and launched." Please look forward to the majority of players, and give them a lot of support.

I would like to express my sincere gratitude to Burning Sky Games. The majority of players have been loving and supporting Burning Sky Games for so long. We will definitely contribute more outstanding works to the market and consumers in the future.

This is Burning Sky Game’s most sincere gratitude and sincere promise to the majority of players and supporters.

At twelve o'clock noon on Wednesday, let us be in the world of "Fire Article: Sword of Seal".

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