Game Development Mad God

Vol 10 Chapter 469: "Sword"

With the development of the times, the current society is no longer the patriarchal society where men said one thing more than 100 years ago, and the low status of women in the current society has been unprecedentedly improved.

Although the absolute value of the social wealth held by women is still not as large as that of men, the proportion is already very large, and this value is still increasing, and there is even a tendency to surpass men.

In the words of a senior sociology professor at Zhejiang University, in the next 30 years, this society will be an era of prosperity and decline. It must be said that such predictions are very accurate, in all walks of life in society. This trend has already appeared.

In the game industry, this momentum is even more difficult to conceal. The surge in the number of female players, coupled with the increase in purchasing power, has to a large extent determined the irreplaceable important role of female players in market consumer positioning. Among all the players, the number of female players can occupy half of the country.

Moreover, from the perspective of world culture, women's self-consumption is generally higher than men's. Therefore, in terms of co-working, the average girl is much higher than the boy.

In recent years, many companies have also discovered this, and have launched many female-oriented games. At this point, even Lin Yan has to say that many companies have good business vision and know the market. The trend of consumption and changes in the center.

But what I have to say is that when you look at the works of these companies, you have to complain about some things. Is your quality just being a consumer stupid?

In Lin Yan’s previous life, many people also saw the consumption potential of women very early on. It can be said that this is very worthy of recognition, such as "The Sky", "Love Story", "One Hundred Days of Love in the College Entrance Examination" "Red Melody"... Many kinds of games can make Lin Yan come to the book special book, these are very good female works, and these games not only please the female players, but also have a good attraction to that line Power, especially the image of big-eyed and big-breasted loli, is a setting that attracts otaku to a large extent.

But in this world, Lin Yan has never seen these works without even talking about shoulder to shoulder, or even similar works. All of the female-oriented works are basically just pediatric games like cross-dressing. I have to say that it is a kind of contempt for female wisdom, so these kind of works have not been recognized by players for a long time, and even many companies have been greatly injured by this. Now works for female players can almost Come to Xiong Rong with rare phoenix feathers.

Many companies in the industry have even given up on developing this kind of cornucopia, which is a pity.

Before that, Lin Yan’s Burning Sky Company often paid more attention to the production of large-scale and high-quality online games and stand-alone games, as well as the production of nationwide mobile games. The production of female-oriented works was still very lacking in nature. Now Lin Homura wants to make up for this part of regret.

After all, among the many determined players of Burning Sky, the number of female players is definitely very large, not to mention the average, but at least 40%. The return to male players is already very generous and sufficient. However, the feedback for female players is lacking a lot, and this has always been a small regret in Lin Yan's mind.

It is time to make up for this regret.

In fact, the female to the game can basically describe some of the key points in a few words, love, epic love, love between handsome guys, handsome men, beauties and handsome guys.

In other words, it is nothing more than two categories: love-forming games and text love games. We must know that many women in this world are pacifists. Women who really dare to go to the battlefield to kill the enemy will never account for 1% of the entire 3 billion women. So most female players are essentially I don’t have a cold for violent games, even for management, tactics, strategy, and many other categories.

Because whether in tradition or historical heritage, culture and reality, these intrigue and violent solutions are men’s affairs.

Men are rational animals, and women are emotional animals. What is sensibility? In other words, when women look at many issues, they don’t focus on reason, but on emotion.

This side proves that many men have no reason to make sense with women, and at all, the two people think differently, so it is the same in making games. The emotional line will always be the most essential place for women to play games, and the only Main line.

The combination of handsome men and handsome men is the most important bonus point for women in the game.

And what Lin Yan is going to make now is a female-oriented large-scale stand-alone game. To be clear, this is a game that combines love formation and action adventure.

The name of the game that appeared in Lin Yan's mind was "Sword".

This is also a good game in Lin Yan’s previous life. It is a female-oriented web game developed by the Jiasang people. After the game itself has achieved relatively successful results, the game developer and operator also developed and The series of animations supporting the game itself opened up the game to a greater extent.

Although its reputation in the Eastern market is not very obvious, it is a well-known game in Jiasang. It's just that when Lin Yan thought of this game, he didn't plan to make this game into a king's game, but directly into a large-scale stand-alone game, which is also Lin Yan's consistent style of making games.

If you want to play, play the big one.

"It costs 10 million yuan to make a large game. Are you sure?"

"Confirm." Lin Yan still didn't hesitate as usual.

"Please name the game." The voice of the system sounded in Lin Yan's mind again.

"Sword" Lin Yan still uses the name of this game's previous life. After Lin Yan made this game several times, it may not be the same as the previous game.

In the game of the previous life, each male character in it is a famous sword from the ancient Kasang, and the player will lead the male incarnation of these famous swords to save the world.

Faced with such a setting, Lin Yan is still a little bit dumbfounded. Compared to Jia Sang’s poor ancient civilization, Jia Sang’s sword culture may be less than one percent of the Eastern Kingdom’s, so since it is in Lin Yan’s hands Integrating Dongguo sword culture into it is naturally a normal thing.

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