Fatal Shot

Chapter 108: Evolution: Negative resistance

"Hurry to hide!"

Without hesitation, push Muzi away from the opposite side, while the wind falls and carries the m110, and quickly rushes toward the back of the wall!

"Hey!"

The big hood is like a transparent liquid like rain, flying in from the window of the building where they are hiding.

Every drop of seemingly transparent rain, when it falls on the wall, immediately hits the wall like a bullet.

At the same time, the liquid remains on the wall and continues to spread and corrode, causing a white smoke from the wall.

With the rare skills of "death perception", I feel dangerous. Although the wind has reacted fast enough, it has been hit by a few drops of "rainwater".

Subsequently, this 40-level superior combat uniform on his body was eroded into several small holes.

At the same time, his head is even more than a few "-300" damage value, hp directly fell nearly 1,500.

And these are not all, a system prompts to appear in the field of view.

["You are attacked by the venom of the jet beetle (39th level wave ss) (5 layers are not completely superimposed), your full base attribute is reduced by 19%, visual and auditory perception is reduced by 38%, and the movement speed is reduced by 27%."

The full base attribute drops!

Vision, hearing loss!

The speed of movement is decreasing!

The action of the wind fell a lot slower, and at the same time it felt that the light in front of the eyes was much darker, the sound in the ears seemed to be very far away, and the body became a little weak.

The negative state of the body in "War of War", that is the real negative state, affecting not only the role value, but actually makes the player feel uncomfortable.

The three negative states of basic attributes, listening to the visual, and moving speed are undoubtedly extremely important for any player and more severe for snipers.

Although the venom characteristics of the jet beetle have been known before, the wind has not been thought of, and will be taken care of by a wave of ss.

You must know that although the scout player had previously suggested that there is a wave ss, the wave ss in the beetle has not appeared until now, and even the reconnaissance skills can not be found.

Unexpectedly, he would suddenly spray such a sip on himself, and he would almost be dropped by the second.

Probably, it was because of the end of the attack that the only leading blade beetle had just won, causing the hatred of the wave ss, and guessing the reason.

This wave of ss attacks is undoubtedly a bit abnormal, a drop of saliva is 300 damage.

Although the wind fell in the fusion virus, all the attributes have been improved, and now the blood volume has broken through the 4000 mark, but if it is just sprayed in the same venom, it is definitely a direct second.

Like the opposite side of the Muzi, although pushed away by the wind, but still accidentally was splashed by 10 drops of venom, the blood volume directly into the red was hit into a "severe injury" state.

Fortunately, behind the two, there is a doctor player specially arranged by the animal husbandry, rushing to give him blood, while injecting antidote.

However, the Muzi, which is superimposed on the 10th floor of the negative state, is obviously worse than the wind. Even if the blood volume has recovered to more than 5%, it is still in the "negative state of weakness (15% blood volume)" and poisoning. Still only able to sit on the ground.

And the general antidote is not good, the doctor player even gave the wind a few shots of antidote, but only reduced the negative effect by a quarter.

The state of this wave ss application, unless it is a special corresponding antidote, it is impossible to completely remove quickly.

Of course, the system will not keep the player in this state.

After the system prompts poisoning, the terminal on the wind has actually swiped another message.

"The detection of an unknown toxin is present and the biochip cleans up the toxin function is activated. It is expected to take time: five minutes!"

In the previous system prompt, there is no such negative duration, because this time is actually to see the player's own biochip adjustment function.

As for the time required for the biochip, it depends on the toxin resistance or some special attributes of the player's character.

The resistance of the wind to this toxicity is directly "0%", and the related "negative state resistance" in the body attribute is also 0%.

Both are duck eggs, which is why it takes five minutes.

Oh, no. After the injection of the universal antidote, the duration has been shortened to more than three points.

However, this also means that the wind has to wait for more than three minutes to continue fighting, and the impact on his brushing plan is no small.

The wind really thought so, but soon he found that his body recovered faster than expected.

Less than two minutes later, the somewhat blurred vision has quickly become brighter, and both hearing and body feelings have returned to normal levels.

"Hey, what's the matter?"

The wind is in doubt, in the case of incomprehensibility, of course, is to look at the system log.

As soon as he saw it, he was a little surprised at the moment.

[You are infected with spray beetle toxin, the body evolution talent is activated! 】

This is the first log that appeared shortly after the venom had just entered the body.

[Because of evolutionary talent, you permanently gain 50% of this toxic resistance, and you gain 3% negative state resistance forever. 】

This is the second log, just before the time when the negative state of the body has completely disappeared.

"Evolutionary talent?"

This s-class talent, after the integration of the evolutionary virus, has not been moving.

The wind has tried a lot of methods have not improved their own attributes, but did not expect today, by this wave of ss spray, even increased toxic resistance and negative resistance.

50% of the specific toxic resistance is nothing, after all, this toxin will not be the same for every blame.

But 3% of negative state resistance is very precious, that is, it can be fully targeted, including poisoning, dizziness, deceleration, etc., meaning that these negative effects will reduce the impact of the wind by 3%.

Don't be small, only 3%, the key is that as long as there is evolutionary talent, one day will become 13% or even 30%!

At that time, the effect was extremely powerful.

This talent is worthy of the s level!

The wind fell in the heart and was a little excited.

At this time, the negative state of Muzi has finally passed.

Then the three did not dare to stay here again, but immediately went out and changed to a position.

At this point, the regional channel has been noisy.

After the wave ss appeared, although the first attack was the wind, they then started to kill other players.

Don't think that this beetle is just a 39-level wave ss.

In fact, even the lowest-level 35-level Akash Shasha King in the wave ss has the means to easily kill more than 40 players.

This jets the beetle wave ss, constantly facing the player's position, ejecting a variety of different effects of the liquid.

In addition to the corrosive liquids that are negatively sprayed against the wind before they fall, there is also a venom that turns into a large piece of toxic mist after landing. Once it falls on the player's position, it will continue. Sexual damage forces the player to have to move.

Even it has produced a large green poison cloud floating in the air, constantly pouring acid rain to the bottom, but it is a white light near.

This makes the player's original layout completely completely disrupted, so that many beetles have rushed through the line of defense, the consequences are undoubtedly extremely serious.

Waves ss played in just a few minutes, and at least 30 players have died under the attack of wave ss.

The player is thus caught in a disadvantage. (To be continued.)

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