Elysion Online - Dragon Newt and Summoner
# 2 Tutorial
The next day, I was just off, so I logged in at the same time as the game started.
And I create characters quickly in a room with nothing, but I choose random because it's troublesome. And status and profession were apparently not random, they were determined from the beginning. In my case, he was a summoner. You're the one who summons monsters and stuff. I'm not going to prioritize gaming strategy, and if I can relax and travel the world with the monsters, I think that's what I have dreams about. The result is a guy named O'Rei.
Follow the information and get tutorials as a summoner.
"Welcome to Elysion Online.
This game is a VRMMO. It's a game that's designed to help you experience different worlds. '
The first greeting ends and the explanation begins there.
First about the fight, I was free about this. Whether you hit him or kick him, he says all attacks that can do damage in real life can do damage. However, it is more damaging to acquire skills and use them.
There is also drop damage, underwater damage, etc. Fall damage means damage occurs when you jump off the second floor of the house. The altitude seems to set the damage to be greater. I'm flying in the sky on Pegasus, and if it falls, I guess that means it won't help. I think it's usually trauma level.
Same with underwater damage. Damage that occurs when you are diving underwater. They can mitigate or disable it with swimming and other water-based skills.
Next, there are six broad categories of skills.
Basic Skills
Skills that require correction for behavior.
Example: bare hands, swimming, etc.
Martial arts skills
Skills that make martial arts available.
Using a weapon normally alone increases your skill level.
Example: one-handed sword, wand, etc.
Production skills
Skills that will enable production skills to be used.
Using skills alone will increase your skill level.
Examples: collection, logging, mining, blacksmithing, etc.
Magic Skills
Skills that make magic available.
Using skills alone will increase your skill level.
Examples: fire magic, wind magic, etc.
Exclusive skills
Skills to remember exclusively by job title, etc.
Using skills alone will increase your skill level.
Examples: summoning magic, alchemy, ninja, struggle, etc.
Special skills
Skills that do not belong to the above categories that are liberated by meeting special conditions.
Using skills alone will increase your skill level.
Apparently these skills have auto and manually used ones. I thought it was all auto but I guess not. Does it get rattled that there are no examples of special skills?
Next, a description of martial arts. This is commonly known as a Special Attack. They have martial arts for each of the things classified as martial arts skills.
Martial arts don't have a waiting time, but they make some determined moves. Naturally... it would be weird if someone who knows nothing could use a master's move.
Magic skills that concern me next. This has chanting time. Weak magic is short, strong magic is longer. He can't move during chanting again, and when attacked, he seems to have specifications that make him cancel. On the other hand, do you feel like a skill with a lot of skill? They say magic has its own characteristics. Fire magic, for example, has a lot of attack magic, light magic is an aid to recovery, and dark magic is a state anomaly.
Next, we're talking about the system.
First of all, the frightening system. You will be frightened by critical judgment attacks, martial arts and skill failures, etc. When I'm frightened, I can't move for a few seconds. I guess martial arts and skills can't be used in a detour because of this frightening system.
Plus, the Chain System. This is a Damage Bonus that occurs when a continuous attack occurs. The more the attack continues, the more damage they add.
This is followed by a description of the summoner.
Summoners use subpoena magic, a profession that subpoenas beasts. The summons beast is summoned once a day. Furthermore, there are cases where summoning a summoner fails. The success rate depends on the skill level of summoning magic. The first time seems definitive.
But aren't they strictly restrictive?!? 'Cause if you fail all the time, you mean all the time? Exactly. You don't have that... do you have any system of salvation?
There are two main types of summoners. Animal Mons and Subraces. That was the only explanation for this. You mean boring if you give an example? I could have told you.
This concludes the summoner's explanation. Next is the summons.
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