DOTA’s Madness

Chapter 649: A small character who has never seen the world

The petty thieves who rob people on the road are also divided into different levels.

Those main plane rookies who are active outside the major secret realms and whose strength is often only that of Xuri are the lowest level thieves. Those who are led by dusk masters and have a fixed organization are undoubtedly at a higher level. The three lowly guests and Guangfa in front of them all have bloodlines. Although two of them are only incomplete, they are still extremely extraordinary.

They are undoubtedly the best among "thieves".

From the fact that the three lowly guests have killed even the high-level masters of Twilight, we can see their true combat power. However, after confirming that the opponent did not have a premeditated plan, Zhao Dingguo took the initiative to stop - not just because of the mana loss skill, but more because he wanted to fight back!

So what if one versus four?

If it was all about forceful control or forceful fighting of bloodlines, Zhao Dingguo might still be worried. But there is already one person in front of him who is definitely a disabled level light magician, and the other one is probably a poison warlock. In this case, Zhao Dingguo has nothing to worry about. Therefore, before the three cheap guests caught up, he took the lead in recruiting the lava elves.

Two lava elves guarded one on the left and one on the right in front of Zhao Dingguo. With the addition of the lv4 ice element, the health points of these two lava elves had exceeded 600 points. Including the armor bonus of the earth element and the new throwing skills, the two became Zhao Dingguo's powerful helpers.

"You really didn't run away?"

When the three cheap guests saw that Zhao Dingguo had stopped because of "fear of losing his mana," they were overjoyed.

Sanru would not think that Zhao Dingguo stopped because he felt confident in dealing with them. He only thought that Zhao Dingguo did so because he did not want to lose his magic power. Such a stupid decision made them immediately lower their evaluation of Zhao Dingguo by three points.

"Up!"

The first poisonous one to catch up hit Zhao Dingguo with a normal attack. His max-level passive skill Poison Sting can add 20 seconds of poison damage to the attack, and it also has a 14% deceleration effect. Seeing that the deceleration state was in effect, Poison felt calm. He knew that this mage could no longer escape from his grasp.

However, there was one sentence that struck the first target, and Poison, who was at the forefront, was also the first to be attacked by Zhao Dingguo.

As the lava elf's armor piercing began to stack up, Zhao Dingguo's basic attack, which was far beyond the average dusk level mage, almost immediately made the poison taste powerful.

His equipment is supposedly good, including the Ring of the Young Eagle, Phase Shoes, War Drum, Challenge Bandana, and Aghanim's Scepter. Other small items such as magic wands, poor man's shield, magic bottles, etc., are worth a lot of money in total. However, even with such a piece of equipment that made him feel good about himself, he felt a little unable to withstand Zhao Dingguo's attack.

The 10-point armor reduction effect of the lava elf is not a vegetarian.

Against elites like Xu Zhiguo, who have high armor, good equipment, and belong to a top-level super-god organization, armor breaking may not be that obvious. But against the boss of the three bad guys, the 10-point armor reduction is obviously effective. Moreover, the attack has a chance of causing 20 points of fire damage and a fire shield attached to the soul equipment, which is not a vegetarian!

The speed of his blood volume's decline made Venom frown slightly.

However, they had also seen Zhao Dingguo's violent output in previous observations, so they were already mentally prepared. He just continued to attack Zhao Dingguo while calmly waiting for his teammates to catch up. Probably out of fear that Zhao Dingguo would get away, he also gave Zhao Dingguo a level 1 turbulence!

This nice single target skill comes from Arc Warden.

At level 1, it can cause a slowdown of up to 50% for six seconds and an additional 15 seconds of damage to the designated target. In terms of the slowing effect alone, this skill is almost impeccable. But it has a flaw, that is, when there are allies nearby when being affected by the turbulence, the turbulence will temporarily fail.

Because of this, this skill is useful for dealing with lone enemies, and it is very suitable for now.

Although the deceleration effect of the copycat version of Poison Master has been weakened due to bloodline conflicts, and the casting distance has also been greatly reduced, its value cannot be eliminated in one day. But Zhao Dingguo, who was hit by the turbulence, had no intention of leaving, and the damage that lasted for 15 seconds was just a steady increase in blood for him.

Just like Venomancer’s max-level passive sting!

This skill's 20 seconds of continuous damage is like scratching an itch for Zhao Dingguo.

In addition to the ineffectiveness of turbulence and sting, Poison Warlock also keenly felt the weakness of his output. The output here refers specifically to basic attack. The damage he caused to Zhao Dingguo in a single time was not even half of the theoretical damage, and there was also a miss during the period!

How is this going?

Juedu was puzzled that he failed once after hitting him three times, but of course Zhao Dingguo knew what was going on. With his super high main attributes, facing three guys with the highest level of flawless blood, it couldn't be easier to suppress him with power. Although the output of Poison is pretty good, it still relies heavily on its own skills. Now the passive poison damage has been changed into adding blood to the enemy, and the damage has been weakened by 10% by power and magic balls, and 20% of the attacks have failed. It is not surprising that his output is weaker than expected.

Even the poisonous output is quite good.

The high-level light method of Xuri next to him is the most miserable.

As a dusk expert, he could still perform normally against Zhao Dingguo. As for the light method of the Xuri level, facing Zhao Dingguo of the Dusk level, it will be suppressed by the level. Although it is not obvious that it is only at the first level, it is a complete tragedy for the light method, which is mainly auxiliary and does not have good equipment.

Her hard-working attack only caused a measly twenty or thirty points of damage to Zhao Dingguo!

Zhao Dingguo was sure that if he cut out the ice ball and opened the frost barrier, the light method's attack would be reduced to adding blood to himself... In any case, the incomplete bloodline was considered bloodline. For a long time, although Guangfa was not strong enough, he still had some confidence in himself. But today, she was completely shocked. Finally, just before Guangfa despaired, the poisonous teammates pressed forward.

Four against one, this mage with ridiculously high defense in front of him should be dead?

Poison Dragon, who was also of incomplete blood, thought the same way, so he confidently launched a fierce attack on Zhao Dingguo.

Here, it is necessary to first talk about the skill upgrade mode of the second one of the three bad guys. The incomplete bloodline that can only be promoted to level six is ​​very depressing for Poison Dragon, because his three major skills are all very practical and it is difficult to choose. For example, the poison attack of the first skill, this magic ball effect, can add good poison damage and slowdown, but it must be raised to lv3 before it can be released at will without CD.

However, the second skill, Nether Poison, can add a huge amount of damage to the basic attack. The enemy with less health will be hit harder, and the maximum can even reach 160 points!

This is equivalent to directly increasing the output of Poison Dragon by two levels.

However, the third skill can feedback poison damage when attacked, add a deceleration effect, and also increase the magic resistance of the character. If the height is increased, the survivability of the poisonous dragon can be greatly increased, which is also a good skill!

How to choose, every master with poisonous dragon bloodline may have his own idea. But for the Sanjiike, they rely on unlimited poison damage and slowdown. Therefore, the second of the three bad guys finally added the third-level magic ball, and then the first-level nether poison and the first-level passive - their combination has no shortage of output, and there is no need to explode in wretched tactics, so A magic ball that can slow down infinitely is more important.

The masters who killed the high-level Dusk before also relied on this method to fly kites infinitely and kill the enemy!

The arrival of the poisonous dragon marked the beginning of the three base guests' efforts to use their base skills.

After first attacking with a magic ball, Poison Dragon immediately used Zhao Dingguo's ultimate move. With the addition of the Divine Scepter, this maximum duration is five seconds and the cooldown time is only 12 seconds. It can reduce the enemy's attack speed and movement speed by 40%, and add 60 seconds of damage.

At the same time, seeing the Poison Dragon getting bigger, the Poison Warlock did not hesitate and used his ultimate move.

His ultimate move, Poison Nova, has a much longer cooldown than Poison Dragon's ultimate move, but its lethality is undoubtedly more powerful. The damage caused by this group ultimate is as high as 58 points per second, which is almost the same as the Poison Dragon, but the duration is as long as 14 seconds - the total damage is almost equal to three Poison Dragons.

If the two are put together like this, the total active and passive poison damage will be almost close to 200 seconds!

Which mage can withstand such output?

Even if the three lowly guests do nothing, such a powerful poison wound alone can consume the enemy to death. Moreover, if you are targeted by so many deceleration skills, you will not be able to escape even if you want to!

Guangfa, who had taken revenge, seemed to have seen the scene of the hateful Dusk Mage falling.

On the other side, the cautious Blackbird was still a little frightened by the gorgeous skills Zhao Dingguo showed when killing monsters, so he specially inserted the lv1 Nether Guard for insurance purposes!

This skill is very useful against mages, especially those with many skills and high mana consumption. In addition to reducing the magic recovery speed of nearby enemies, it can also feedback damage to the enemy equal to the mana consumption of the skill. For example, if Zhao Dingguo releases a powerful hurricane that consumes 150 mana points, then the moment the skill is released, he will suffer damage equivalent to 150 points!

With such a comprehensive response, the enemy should close their eyes and wait for death?

However, the elites of a truly large organization are not something that these guys who think they have seen the world and who are essentially small roles can imagine. All the damage caused by their skills, whether active or passive, whether small skills or poison damage from big moves, when it comes to Zhao Dingguo, not only does he not lose any blood, but it becomes full blood gain!

Almost every second, four or five rays of healing light would jump out of Zhao Dingguo's body.

This change made Sanjian Ke think he was dazzled!

They have seen many super users with high magic resistance, but when have they ever seen an enemy who can withstand the dual ultimate moves of Poison Dragon and Poison while still recovering blood? Are you still allowed to live?

There must be something weird about this guy in front of you!

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