Divine Beast Tamer

Chapter 39:Ronald's stats and skills

---

Name: Ronald Silvermoon, 15 yrs. Old

Gender: Male

Title: -

Occupation: Beast Tamer - Practitioner

Race: Half-human (Human, Elf)

Lvl: 57

Hp: 1490/1490

Mp: 1020/1020

Sp: 1660/1660

Moon Energy: 570

Physical Attack: 232

Magical Attack: 72.72

Physical Defense: 150.5

Magical Defense: 125

Stats

Strength: 232

Agility: 232

Vitality: 89

Stamina: 106

Mentality: 72

Leadership: 32

Beast Affinity: 47

Racial Skills:

Moon Glide - Active(lvl 10 - max): Reduce the weight of the user by 75% when activated, causing the user to float for a period of time.

Cost: 5.5 Moon Energy/minute

Enhanced Vision - Passive: Increase the range of the user's vision by 50 meters.

1st Sword of the Moon - Active (lvl 5 - 10.1%): Uses the moon energy stored in the body to create the first sword of the moon.

1st Sword of the Moon effects:

+240% frost damage

+140% physical damage

Every increase in skill proficiency level will increase the current effects of the sword by 10%.

After leveling this skill up to 10, this skill will automatically unlock the next stage. Cost: 100 Moon Energy/30 minutes

*Note(1): Moon Energy can only be gathered at night when there is moonlight.

*Note(2): Even if the next stage is unlocked, the skill would still remain and would never disappear

Acquired Skills:

Stealth - Active(lvl 10 - max): Reduce the presence of the user by 50%.

*Note: Skill effect will double at night and in a dark area.

Natural Regeneration - Passive: Increase the hp regeneration by 500%.

*Note: Skill would have no effect if the user is engaging a battle.

*Note: The skill's effect would be back if the user didn't engage in a battle for 10 minutes.

Tough Skin - Passive (lvl 3 - 0.1%): Increase the defense of the user by 15%. Every increase in skill proficiency level will increase the defense by 2.5%.

*Note: The proficiency of this skill will only increase if the user received the attack.

Berserk - Active(lvl 1 - 0.00%): Increase all stats by 100% for 1 hour. Every increase in skill proficiency level will decrease the cooldown by 12 hrs.

Cooldown: 20 days

*Note: After the duration of the skill, the user will enter a weak state for 3 hrs.

*Note: Weak State - All stats reduced by 50%

Blood Hunt - Active (lvl 10 - max): Mark the target's blood by mana, the target will be detectable within a 500m radius.

Bestowed Skill:

Map - Passive: A skill that maps out an area of 78.54 square km around the user, which is equivalent to 5 km radius with the user as the center.

*Note(1): This skill can't detect any form of life, except if the life energy gathered in the area exceeds a certain limit.

Identify - Active(lvl 1 - 87.13%): A skill that gives the user the name and exact level and hp of the target. Every increase in skill proficiency level will unlock a certain feature.

lvl 2 - Mp and Sp

lvl 3 - Occupation

lvl 4 - Rare Resources

lvl 5 - track (Needs a detection skill, or any skill that can map out an area.)

Tame - active (lvl 14 - 15.12%): This skill tames the target beast. Every increase in skill proficiency level by 10 will increase the number of taming slots by 1. Cost: 50 Mp

Tamed beast: 2/2

*Note: Taming probability is based on the target beast's impressions about the user. Whether it is fear or recognition, both will help increase the taming probability of the skill.

Beast Synchronization - Active (lvl 3 - 0.48%): Synchronize the user with one of the user's tamed beast, gaining perfect coordination with it. Granting both the user and its tamed beast a 15% boost in all of their stats. Every increase in skill proficiency level will increase stat boost by 5%. Cost: 10 Mp/minute

*Note: There is a chance that this skill will fail if the loyalty of the user's tamed beast isn't high enough.

Devour - Skill - Active(lvl 1 -0.25%): Activating this skill will grant a possibility of getting a skill from a creature by eating it raw. Every 1 level increase will reduce the cost by 1 Mp. F - 90% , E - 80% , D - 50% , C - 10% , B - 5%, A - 0.5%. Cost: 50 Mp/min

-------------------------------------

[A/N] I planned to change this skill to -

Take a Skill - Active(lvl 1 - 0.0%): Take one skill of a dead beast. The success rate would be based on the rating of the skill, the higher the rating of the skill the lower the chance of success would be. CD: 1 month

What do you all think? Let me know in the comment section below.

--------------------------------------

Disassemble - Active (lvl 10 - max): This skill will guide the user on how to disassemble the carcass of a beast properly to produce quality materials.

[A/N]: By the way, this skill at maximum level wouldn't cost any resources.

---

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like