City: Develop Skills And Make Money By Setting Up A Stall With Qingmei

Chapter 147: Fenglin Game Platform, Launched Globally (2/5)

night!

At 00:00 Chinese time, Fenglin Game Platform was officially established with a global port!

Feng Lin Games is naturally not short of money. After buying the right to use international servers, players all over the world can directly search for Feng Lin Games platform to download games!

At this stage, the downloadable games of Fenglin Games include "Plants vs. Zombies", "Angry Birds", "Play with a Hammer", "Black Myth: Wukong", "Legend of Sword and Fairy", "Three Kingdoms", " Nine games including "The Legend of Knights", "Swordsman Love" and "Meteor Butterfly Sword".

On Fenglin Game Platform, except for "Plants vs. Zombies", "Angry Birds" and "Play with a Hammer" which are free, the other six games including "Black Myth: Wukong" are all priced at 300 yuan. !

At this price, it is clearly comparable to international 3A giants!

"Mr. Lin, please click to confirm and officially go online!"

At this time, all preparations were in place. Chen Hang, Liu Yike and a group of company backbones surrounded Lin Hao with excited expressions on their faces.

Lin Hao sat in front of the computer, smiled slightly, and tapped the Enter key with his index finger.

Feng Lin Game, officially launched globally!

At this moment, the ‘blockbuster’ created by Feng Lin Games was released!

On the company's big screen, a number popped up for Feng Lin's gaming platform customers: 0.

This number is the number of people using the Fenglin platform around the world.

Neon Country, Network Supervision Bureau.

"Mr. Sanada, there is an international port application gateway, which is China's enterprise port server sequence string is 16423-432-3243!"

An intern from the Neon Network Supervision Bureau looked at the prompts in front of the computer and reported to the seniors around him.

Sanada typed the serial number casually, then nodded and said: "It should be a Chinese game company, and the usage rights have been verified. Let him go online.

The intern nodded, and then directly clicked the confirmation button.

"Speaking of Mr. Sanada, such a generous move is rare. A company actually rented the right to use a global multinational large-scale transmission server." The intern said to Sanada with a smile.

Sanada smiled and shook his head: "The families of China's big companies are very rich, and they are making game platforms. Of course they need large servers, but..."

Sanada paused and continued: "I also know a little about the game industry. Now the game platform is a dominant one, and the Steam Forum has a firm grip on its game manufacturers.

The intern said thoughtfully: "According to what Mr. Sanada said, it seems that this Chinese game company just took the money and wasted it."

"Of course." Sanada said with a smile: "The price of global servers is not cheap. When his platform is online, it is estimated that no one cares about it, and the money is naturally burned faster than it is.

"But..." Sanada coughed lightly and said to the intern: "It's none of our business whether the boss of China is rich, so work harder."

"Okay, Mr. Sanada." The intern was immersed in work again.

At the same time, in the office of the marketing department of Pukong, a famous game company in Neon.

"Game platform? Feng Lin? From China?" A slightly bald man in his forties sat in front of the computer, looking at the information on the screen and raising his glasses slightly.

He is the marketing department director of Pukong Company, Araki.

Neon's game industry is considered to be world-class, ranking second behind Stars and Stripes. Pukong has produced many classic games and is Chonghong's largest game developer.

Therefore, as a big brother in the neon industry, he naturally has to pay attention to the changes in the domestic game industry at all times. Seeing that Feng Lin's game platform was launched, Araki was also a little interested.

"China Games, I don't know how far behind the global game industry is, how come we can even open a game platform and sell it to Neon?" Ichiro Araki was a little confused, "Could it be that China entrepreneurs have bought the agency rights for some big games? ?”

Clicked on the link to enter the Feng Lin Game Forum, glanced at it, and Araki smiled.

Looking at the Chinese characters on the screen, Ichiro Araki understood that the games currently on the Fenglin gaming platform were all games produced in China.

"China's games are actually sold by our neon lights. Are you confused?" Araki shook his head.

At present, Neon is a large-scale game producing country, and China has always been one of the major exporters of Neon games. Have you ever seen an exporting country selling things to the producing country?

Isn't this a dead end?

Araki then stopped paying attention to the Feng Lin gaming platform and was about to exit when he glanced at "Black Myth: Wukong" in the lower left corner.

Game size: 129GB.

Araki was stunned for a moment, thinking about the size of this game. "Isn't this a 3A game?"

Araki swallowed, then clicked on the interface of "Black Myth: Wukong", and immediately, the game's promotional video popped up.

"...God, this picture quality...this operating system, this sense of impact, is it really 3A? When did China have 3A?" Araki felt a little twitching in the corners of his eyes.

Although "Black Myth: Wukong" has had a nationwide impact in China, after all, "Black Myth: Wukong" has not been released globally, so Araki has never heard of it. Now he sees that China has actually produced a masterpiece-level work. , couldn’t help but be shocked.

Suddenly, Araki thought of something and hurriedly exited the interface of "Black Myth: Wukong".

"Legend of Sword and Fairy": 98GB!

"Meteor Butterfly Sword": 112GB!

"Three Kingdoms":149GB!

"Swordsman Love": 166GB Dragon!

"The Legend of Knights": 204GB!

Although the size of the game does not indicate the quality of a game, sometimes if the disk technology is not in place, junk games will take up a lot of memory.

But Araki has tested them one by one. In terms of image quality, the disk compression of these games is definitely qualified. The reason why each memory is so amazing is because these are indeed masterpiece-level works!

Especially "The Legend of Knights" and "Swordsman Love", because these two are open world games and have appalling amounts of memory, it is difficult for Araki to imagine what kind of technology is behind them.

For open worlds, the larger the game hard drive memory, the richer the game plot and elements. The last open world game from Pukong Company was only over 80 GB in size, and there was no story-clearing version of "Sword and Fairy". Biography》Large memory!

"What is the origin of this Feng Lin game..." Araki was stunned. A game company took out 6 3A-level games at once and put them on the game forum. This kind of plot, Araki couldn't even dream of it. .

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